Welcome, Guest. Please login or register.
May 18, 2024, 02:16:48 PM

Login with username, password and session length

Search:     Advanced search
we're back, baby
*
Home Help Search Login Register
f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Star Wars: The Old Republic  |  Topic: SWTOR 0 Members and 1 Guest are viewing this topic.
Pages: 1 ... 131 132 [133] 134 135 ... 402 Go Down Print
Author Topic: SWTOR  (Read 2135750 times)
Malakili
Terracotta Army
Posts: 10596


Reply #4620 on: October 07, 2010, 06:14:53 AM

While I agree that the animations look pretty mediocre, its far from the most important issue to me.  The gameplay just doesn't look all that great from what we've seen.  Give me great gameplay and I'll overlook animations, textures, graphics in general.  I only get hung up on the graphics when its one of the only potential points of interest in the first place...at which point we have problems.
Sjofn
Terracotta Army
Posts: 8286

Truckasaurus Hands


Reply #4621 on: October 07, 2010, 09:05:25 PM

They should just even get the animations to be sufficient. As it is, they look remarkably amateurish, as though what we're seeing now is just a basic stand-in. Very little else done to improve the game's aura matters until they get the animations up to par.

I'm holding out hope that the current animations are largely stand-in. If it's purposeful design or 'thematic,' or they've convinced themselves that what their current animation teams have produced are good enough to go into the final product, I really hope that focus group testing and beta disabuse them of the notion early enough that they can overhaul the animations professionally. It really should be a priority.

Yeah, I don't need the animations to be great, but if they're not at least adequate, I wind up having a hard time getting into it.

God Save the Horn Players
birdsguts
Terracotta Army
Posts: 85


Reply #4622 on: October 08, 2010, 02:47:16 AM

Hey look at that! The circle is complete...  Grin
Margalis
Terracotta Army
Posts: 12335


Reply #4623 on: October 08, 2010, 03:39:48 AM

I think this game looks pretty bad and totally uninspired but to be fair pretty much all MMO combat looks boring in videos. Even the gold standard (lol) WoW combat boils down to stand there while you autoattack for the win and maybe press '1' sometimes if you feel like it.

vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
Shrike
Terracotta Army
Posts: 939


Reply #4624 on: October 08, 2010, 09:09:04 AM

I think this game looks pretty bad and totally uninspired but to be fair pretty much all MMO combat looks boring in videos. Even the gold standard (lol) WoW combat boils down to stand there while you autoattack for the win and maybe press '1' sometimes if you feel like it.

Not really. WoW isn't PSO/U when it comes to fighting, but most dps classes are GCD choked as it is. Both my blood DK and--especially--my enhance shaman are button mashing fests of epic proportions. Supposedly, this crap is being slowed down some for Cataclysm, but it sure ain't auto-attacking with occasional inputs (in other words, it isn't EQ). One of my friends always comments that my enhance shaman sounds like a speed typing excerise in the background when listensing on Skype.
Vinadil
Terracotta Army
Posts: 334


Reply #4625 on: October 08, 2010, 02:41:56 PM

What do "PSO/U" and "GCD" mean?  It seems from the context that they refer to UI elements needed in game play? Are these new game defining terms that I missed somewhere?
sam, an eggplant
Terracotta Army
Posts: 1518


Reply #4626 on: October 08, 2010, 02:47:26 PM

What do "PSO/U" and "GCD" mean?  It seems from the context that they refer to UI elements needed in game play? Are these new game defining terms that I missed somewhere?
I would guess that PSO/U probably means Phantasy Star Online Universe.

GCD is an acronym for global cooldown. After you swing your sword you can't immediately cast a fireball, there's a short cooldown period where you can't do anything else. Without it you would be able to consume all of your resources as quickly as you could hit the buttons (or a macro) and gameplay would be adversely affected. Imagine a wizard casting 100 fireballs in under one second.
« Last Edit: October 08, 2010, 02:51:29 PM by sam, an eggplant »
sam, an eggplant
Terracotta Army
Posts: 1518


Reply #4627 on: October 08, 2010, 02:49:38 PM

So I somehow managed to doublepost when editing my own post. I blame a crazy turk.
« Last Edit: October 08, 2010, 02:51:11 PM by sam, an eggplant »
Fordel
Terracotta Army
Posts: 8306


Reply #4628 on: October 08, 2010, 02:50:39 PM

GCD = Global Cool Down


The little pause between actions that prevents you from just holding down 'instant attack A' and blowing through that 50 times a second.

and the gate is like I TOO AM CAPABLE OF SPEECH
Ratman_tf
Terracotta Army
Posts: 3818


Reply #4629 on: October 08, 2010, 05:28:42 PM

Hey look at that! The circle is complete...  Grin




 "What I'm saying is you should make friends with a few catasses, they smell funny but they're very helpful."
-Calantus makes the best of a smelly situation.
Vinadil
Terracotta Army
Posts: 334


Reply #4630 on: October 08, 2010, 07:25:46 PM

Ahh thanks, GCD I should have gotten... never would have come up with the phantasy star reference.
Trippy
Administrator
Posts: 23627


Reply #4631 on: October 13, 2010, 05:40:51 AM

Anonymous Mythic employee blog post discussion moved here:

http://forums.f13.net/index.php?topic=19940.0
tmp
Terracotta Army
Posts: 4257

POW! Right in the Kisser!


Reply #4632 on: October 18, 2010, 02:42:50 AM

lead system designer interview

Quote
We're really proud of the crafting system. We can't wait to talk to you about it, and it is going to be really soon.
oh shi-
Koyasha
Terracotta Army
Posts: 1363


Reply #4633 on: October 18, 2010, 04:21:45 AM

Ugh, my sentiments exactly.  I hate crafting, if it's more complex than the KOTOR2 system it'll probably be an annoyance to me.

But the worst part is WoW style crafting where different crafts have benefits that only the crafter can take advantage of, thus requiring everyone to either take up crafting or be sub-par.  Worse yet is combining it with a limitation on how many crafts you can learn or max out.  If everything that can be crafted can be sold, it won't be too bad, but if it's like WoW where some things are restricted to those with X skill, it'll be a major annoyance at best.

-Do you honestly think that we believe ourselves evil? My friend, we seek only good. It's just that our definitions don't quite match.-
Ailanreanter, Arcanaloth
Reg
Terracotta Army
Posts: 5274


Reply #4634 on: October 18, 2010, 04:35:17 AM

So if the crafting is like it is in WoW then SWTOR is doomed.  But if it's not like it is in WoW then it won't be quite as bad but SWTOR is still doomed.  Is that about it?

I can hardly wait for the predictions of doom once they've given out actual information.
Koyasha
Terracotta Army
Posts: 1363


Reply #4635 on: October 18, 2010, 05:36:08 AM

Heh.  I tend to stay away from predictions of doom.  I just predict general annoyance in anything to do with crafting.  ...so far I have yet to be wrong on this.  I prefer to avoid anything to do with crafting if I possibly can in order to minimize the annoyance.  In WoW, that's not really possible anymore unless you want to be at a clear disadvantage.  At best, I am hoping that in SWTOR everything is tradeable and there's nothing that only the crafter can use.

Crafting where you've got stuff only the crafter can use means everyone must craft, which forces everyone to deal with the annoyance of crafting or be sub par.  Combine that with not being able to master all crafts, and you also wind up with optimal crafts for your class/spec.  It's almost inevitable, unless the benefits are identical from all crafts.
« Last Edit: October 18, 2010, 05:59:00 AM by Koyasha »

-Do you honestly think that we believe ourselves evil? My friend, we seek only good. It's just that our definitions don't quite match.-
Ailanreanter, Arcanaloth
tmp
Terracotta Army
Posts: 4257

POW! Right in the Kisser!


Reply #4636 on: October 18, 2010, 06:42:42 AM

if it's more complex than the KOTOR2 system it'll probably be an annoyance to me.
The KOTOR2 thing was pretty ok for me. Mostly due to being able to customize the lightsaber look, and the scavenger hunt for the components was fairly light on tedium. I wonder though what sort of system they're going to invent that's going to fit all their classes in this one; given the recent trends, expecting some variation of the "bring your shit to npc to have it turned into useless crap X times" theme swamp poop
Paelos
Contributor
Posts: 27075

Error 404: Title not found.


Reply #4637 on: October 18, 2010, 07:05:08 AM

Bring back the Galaxies crafting system! I want to run my mining empire again, dammit!  Oh ho ho ho. Reallllly?

CPA, CFO, Sports Fan, Game when I have the time
Malakili
Terracotta Army
Posts: 10596


Reply #4638 on: October 18, 2010, 07:09:25 AM

Bring back the Galaxies crafting system! I want to run my mining empire again, dammit!  Oh ho ho ho. Reallllly?

I wondered how long it would take to get back to Galaxies after crafting was mentioned.
Shatter
Terracotta Army
Posts: 1407


Reply #4639 on: October 18, 2010, 07:33:28 AM

Bring back the Galaxies crafting system! I want to run my mining empire again, dammit!  Oh ho ho ho. Reallllly?

I loved crafting in SWG.  You could make the most overpowered shit with the best resources and charge out the butt for it.  I had 2 accounts just for farming of the materials since there were so many and you could only put down so many factories, etc per character.  Waiting for every few days when the resources changed and you go find that close to 100% spot...good times.  As time consuming as this was I loved it but if SWTOR does anything close to this I am going to tear someones head off and rape their esophagus
Draegan
Terracotta Army
Posts: 10043


Reply #4640 on: October 18, 2010, 08:14:18 AM

I hate crafting only because farming materials is never a fun thing to do.
Cyrrex
Terracotta Army
Posts: 10603


Reply #4641 on: October 18, 2010, 08:15:51 AM

I hate crafting, but want to play in a world where crafting is important and complex.

"...maybe if you cleaned the piss out of the sunny d bottles under your desks and returned em, you could upgrade you vid cards, fucken lusers.." - Grunk
Shrike
Terracotta Army
Posts: 939


Reply #4642 on: October 18, 2010, 09:29:08 AM

I hate crafting, but want to play in a world where crafting is important and complex.

I hear Square/Enix has a little something for you...

Personally, I hate it. De-frelling-test it. With a bullet. Admittedly, I indulge in WoW, but it's mostly because I'm a cheap bastard and hate farming gold even more. Having your own 'smiths, LW, and a JC do make life easier--once they're all capped. The trip up is hell. Pure, screaming hell. Other than making arrows in EQ, I avoided it like the plague it was. I don't see that being any better in ToR, and potentially a lot worse. Another strike against this game.
Reg
Terracotta Army
Posts: 5274


Reply #4643 on: October 18, 2010, 09:38:14 AM

Wait. Any kind of crafting is "strike against the game?"

Do you know irrational you sound?
Shrike
Terracotta Army
Posts: 939


Reply #4644 on: October 18, 2010, 09:48:38 AM

Wait. Any kind of crafting is "strike against the game?"

Do you know irrational you sound?

Not really. I don't like crafting. What more needs to be said?

If it's something you can ignore without any real consequence, then fine. When you have to do it or suffer some sort of degradation in gameplay, then I get stabby. WoW teeters on that brink as it is. We've got a guy in our guild that switches professions constantly for the slightest advantage they might give. This in itself isn't a big deal, but when he gives me (my shaman) shit about it because she's not an engineer...well, you see the issue.

And, yeah, I"m keeping score on this game (ToR). I want to like it. The VA works is actually quite impressive. The gameplay videos, however, are anything but. Funky looking characters--strike one. I realize there's a reason for this, but I don't like it. Shitty animations--strike two. Now we have crafting--which may or may not be a cockstab. It's not looking good.
tmp
Terracotta Army
Posts: 4257

POW! Right in the Kisser!


Reply #4645 on: October 18, 2010, 10:01:14 AM

On the other hand, imagine crafting has components like "Ewok tears". And you get to squeeze them out personally...
Malakili
Terracotta Army
Posts: 10596


Reply #4646 on: October 18, 2010, 10:10:50 AM

Bring back the Galaxies crafting system! I want to run my mining empire again, dammit!  Oh ho ho ho. Reallllly?

I loved crafting in SWG.  You could make the most overpowered shit with the best resources and charge out the butt for it.  I had 2 accounts just for farming of the materials since there were so many and you could only put down so many factories, etc per character.  Waiting for every few days when the resources changed and you go find that close to 100% spot...good times.  As time consuming as this was I loved it but if SWTOR does anything close to this I am going to tear someones head off and rape their esophagus

They won't, so don't worry.  Its really obvious they are trying to do everything as deliberately different from Galaxies as possible.
Shrike
Terracotta Army
Posts: 939


Reply #4647 on: October 18, 2010, 10:31:55 AM

On the other hand, imagine crafting has components like "Ewok tears". And you get to squeeze them out personally...

Ahh, you had to go and do that. The sheer potential...staggering.
Samprimary
Contributor
Posts: 4229


Reply #4648 on: October 18, 2010, 01:59:35 PM

I also want achievements.

Christmas Special
Murder every single Wookie on Life Day.
Lantyssa
Terracotta Army
Posts: 20848


Reply #4649 on: October 18, 2010, 02:16:36 PM

Wookiee, godsdamnit. angry

Hahahaha!  I'm really good at this!
eldaec
Terracotta Army
Posts: 11843


Reply #4650 on: October 18, 2010, 02:41:11 PM

I hate crafting, but want to play in a world where crafting is important and complex.

Eve online says hi, as she often does when people are describing how they want their mmogs to be.

"People will not assume that what they read on the internet is trustworthy or that it carries any particular ­assurance or accuracy" - Lord Leveson
"Hyperbole is a cancer" - Lakov Sanite
Rasix
Moderator
Posts: 15024

I am the harbinger of your doom!


Reply #4651 on: October 18, 2010, 02:44:36 PM

I'm trying to come up with some witty wordplay to be as dismissive as I possibly can, but I'm coming up empty.

Eve is fucking boring.  Stop saying "hi".

edit: Seriously, shoooo.  Back to your forum.
« Last Edit: October 18, 2010, 02:46:21 PM by Rasix »

-Rasix
Lantyssa
Terracotta Army
Posts: 20848


Reply #4652 on: October 18, 2010, 02:50:43 PM

You could try "She did?  Sorry, I fell asleep when she started describing how gameplay should be."

Alternatively:  Get back in the station and cook me a capacitor.

Hahahaha!  I'm really good at this!
Sjofn
Terracotta Army
Posts: 8286

Truckasaurus Hands


Reply #4653 on: October 18, 2010, 04:52:48 PM

Eve is the kind of girl who doesn't understand you're just not into her.

God Save the Horn Players
Kageru
Terracotta Army
Posts: 4549


Reply #4654 on: October 18, 2010, 06:11:54 PM

Eve is terrible. But it is also true that the only game in which crafting is fundamental is one in which there is massive destruction of crafted assets. Eve probably hits that target an order of magnitude harder than any other MMO. I mean that's largely why WoW introduced raid consumables and personal bonuses because most of the crafting products are useless as soon as people are in the first raid dungeon.

Given SWTOR has to go for a mainstream audience (to make the sub numbers they need) the chance of there being a deep crafting system and mass consumption of crafted materials is pretty unlikely.
« Last Edit: October 18, 2010, 06:17:21 PM by Kageru »

Is a man not entitled to the hurf of his durf?
- Simond
Pages: 1 ... 131 132 [133] 134 135 ... 402 Go Up Print 
f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Star Wars: The Old Republic  |  Topic: SWTOR  
Jump to:  

Powered by SMF 1.1.10 | SMF © 2006-2009, Simple Machines LLC