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Author
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Topic: Tyrant (Read 4087 times)
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Aez
Terracotta Army
Posts: 1369
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I'm having fun so far. http://www.kongregate.com/games/synapticon/tyrantIt's an improved Warstorm. A TCG where building your the deck is more important than playing the game. Very gimmicky to get your cash through micro-transactions. The worst part is the energy feature than limit your game per day. I wasted 20$ on it to see if it would improve my playing experience and it didn't really made a difference. Those who liked Elements a while back should give it a try. We could start a Bat Country faction if enough play.
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« Last Edit: May 14, 2011, 09:46:47 AM by Aez »
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Rendakor
Terracotta Army
Posts: 10131
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I liked Elements a lot, but a key selling point of it was that you could be competitive without spending any money. I'll give this a shot though, assuming I can be decent for free.
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"i can't be a star citizen. they won't even give me a star green card"
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Aez
Terracotta Army
Posts: 1369
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I played a little more today, some precisions: The energy feature is not that bad, it resets in an hour and an half - still annoying since you can't play more than 4 or 5 missions in a row It seems you can access everything with out money (except cards from the most recent expansions)
Strategy wise : The skill Strike is really good with no real counter (that I have met yet)
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« Last Edit: May 14, 2011, 01:58:49 PM by Aez »
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Rendakor
Terracotta Army
Posts: 10131
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Finally gave it a shot. Ran into my first Raid; not sure what Request Help does but here's a link if you could lend me a hand. It's pretty good so far; refilling the energy when you level up certainly helps.
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"i can't be a star citizen. they won't even give me a star green card"
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Aez
Terracotta Army
Posts: 1369
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Your raid was expired when I tried to help. I did one so far and it only seems to boost faction standing.
The energy refill as you level up is not that useful once you hit lvl 5 and progression slow down.
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pxib
Terracotta Army
Posts: 4701
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Strategy wise : The skill Strike is really good with no real counter (that I have met yet)
The counter to Strike is heal, especially the universal version. I don't think I'll play this for more than a week, but I'm hooked at the moment.
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if at last you do succeed, never try again
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Azuredream
Terracotta Army
Posts: 912
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Evade works too.
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The Lord of the Land approaches..
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Aez
Terracotta Army
Posts: 1369
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Heal, Evade and cards with lots of hit points. I still play everyday. It gets better has you get more cards. I just got into a faction and it double the fun. Don't apply to faction until you're lvl 15, they will reject your application. Weak members give free points to the other faction in a war. I'm with Kryptologic, a random faction I recently joined. Here's the league if you want to join : http://www.kongregate.com/games/synapticon/tyrant?source=finv&kv_apply=426001
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« Last Edit: June 11, 2011, 08:14:03 AM by Aez »
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Azuredream
Terracotta Army
Posts: 912
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I'd put this one down a week or so ago, but I hit up your link to start up again. I like the game, the mechanics are solid.
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The Lord of the Land approaches..
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Hoax
Terracotta Army
Posts: 8110
l33t kiddie
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I'm not thrilled with how critical rare commanders are. Having a lower tier commander is hard as fuck to overcome in pvp.
Also the pvp ranks take tooooooo long a grind and it honestly is pretty boring to play since the stakes are non existent.
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A nation consists of its laws. A nation does not consist of its situation at a given time. If an individual's morals are situational, then that individual is without morals. If a nation's laws are situational, that nation has no laws, and soon isn't a nation. -William Gibson
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Aez
Terracotta Army
Posts: 1369
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The stakes are in the faction ladder. You lose ranks when you lose a war. The regular pvp (arena) is completely useless. It's so useless it doesn't even waste energy/stamina.
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