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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Elder Scrolls V: Skyrim 0 Members and 2 Guests are viewing this topic.
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Author Topic: Elder Scrolls V: Skyrim  (Read 625192 times)
Sjofn
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Posts: 8286

Truckasaurus Hands


Reply #2555 on: February 24, 2012, 06:48:33 PM

For Sexy Fun Skyrim
Calientes Nude Female mod - Probably the best nude female mod, with size options.
Sexy Lockpick Mod - Lockpicking your way to perversion.

 ROFL

Hoo.

God Save the Horn Players
tmp
Terracotta Army
Posts: 4257

POW! Right in the Kisser!


Reply #2556 on: February 24, 2012, 06:59:09 PM

Sexy Lockpick Mod - Lockpicking your way to perversion.
Can't believe the dagger there wasn't replaced with the obvious. why so serious?
koro
Terracotta Army
Posts: 2307


Reply #2557 on: February 24, 2012, 09:19:40 PM

I just hope we get a lot more actual nice clothing (and not just armor) mods for males with Skyrim. In both Morrowind and Oblivion, it was mighty difficult to find many decent-looking clothes mods for guys that weren't twinky fetish gear, so much so that I never even bothered to look for Fallout 3 and NV. Everything is made for female characters nowadays.

My mages like to play dress-up sometimes too, you know.  cry
Stokowski
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Posts: 26


Reply #2558 on: February 25, 2012, 12:21:32 AM

When I hear "nude mod," I think of nutjobs who want to stack dead, naked bodies into some kind of perverse pyramid before stripping off all their armor and covering themselves in honey.
But it's Art!
taolurker
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Posts: 1460


Reply #2559 on: February 25, 2012, 12:45:57 AM

When I hear "nude mod," I think of nutjobs who want to stack dead, naked bodies into some kind of perverse pyramid before stripping off all their armor and covering themselves in honey.
But it's Art!
It's also NSFW be careful there grasshopper.


I used to write for extinct gaming sites
details available here (unused blog about page)
Lantyssa
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Posts: 20848


Reply #2560 on: February 25, 2012, 05:07:10 AM

The creepy part is the idea of anyone using nude mods in a Bethesda game.
All nude mods need to come with a paper bag mod?

Hahahaha!  I'm really good at this!
Stokowski
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Posts: 26


Reply #2561 on: February 27, 2012, 01:06:47 AM

taolurker
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Posts: 1460


Reply #2562 on: February 27, 2012, 06:45:11 AM

You have 3 posts dude... you could be bannzored.


I used to write for extinct gaming sites
details available here (unused blog about page)
Paelos
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Posts: 27075

Error 404: Title not found.


Reply #2563 on: February 27, 2012, 06:47:05 AM

You have 3 posts dude... you could be bannzored.

Relax Francis.

CPA, CFO, Sports Fan, Game when I have the time
Lakov_Sanite
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Posts: 7590


Reply #2564 on: February 27, 2012, 09:50:27 AM

You have 3 posts dude... you could be bannzored.


~a horrific, dark simulacrum that glares balefully at us, with evil intent.
Tale
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sıɥʇ ǝʞıן sʞןɐʇ


Reply #2565 on: March 03, 2012, 04:27:51 PM

Did anyone play through Skyrim on a console? I have the PC version but I'd like to know how the long-term experience was on a console, as I currently prefer to chill out with my PS3, not sit at my computer.
Hawkbit
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Posts: 5531

Like a Klansman in the ghetto.


Reply #2566 on: March 03, 2012, 04:31:20 PM

The PS3 version had issues, lots of lag and freezing.  I'm not sure where that stands at this time.

On a related note, I bought KoA:Reckoning on my PS3 because I wanted to chill on the couch with it, but I'm ultimately going to take it back and get it on PC because I just prefer it that way.  As much as I tell myself I want to shift into console gaming for the ease, I can't get get away from my PC no matter what.  My couch just puts me to sleep...
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Reply #2567 on: March 03, 2012, 06:05:16 PM

Did anyone play through Skyrim on a console? I have the PC version but I'd like to know how the long-term experience was on a console, as I currently prefer to chill out with my PS3, not sit at my computer.

Xbox 360 version is fine, but apparently I spend more time looking at loading screens than PC users. Aiming issues using twin joysticks versus mouse et al exist, of course, but I also think there is some autoaiming at play which helps.

CaptainNapkin
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Once split a 12.5lb burger with a friend.


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Reply #2568 on: March 03, 2012, 08:44:42 PM

Did anyone play through Skyrim on a console? I have the PC version but I'd like to know how the long-term experience was on a console, as I currently prefer to chill out with my PS3, not sit at my computer.

Xbox 360 version is fine, but apparently I spend more time looking at loading screens than PC users. Aiming issues using twin joysticks versus mouse et al exist, of course, but I also think there is some autoaiming at play which helps.
I've got this on both PC and 360, same experience mostly. I played my mage and stealth playthroughs on PC, now I'm relaxing on couch with my sword and board Orc so the aiming doesn't bug me much without using ranged. Graphics hold up after you factor in the lower res. Amazon is still selling the Collector's edition for 99 bucks... PVC Alduin rocks.
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Reply #2569 on: March 04, 2012, 01:21:50 AM

One noticeable graphics issue of the Xbox 360 are how sometimes the shadows go very grainy. That's about the only graphical issue I've seen (although I'm sure draw distance is something you can play with more on the PC).

koro
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Posts: 2307


Reply #2570 on: March 04, 2012, 09:48:59 AM

"Grainy" shadows are something that happens regardless of platform. It's fixable on the PC via .ini editing, but requires significant tradeoffs ("significant" as in "shadows stop rendering, period, about twenty feet ahead of you") in shadow draw distance to achieve.
« Last Edit: March 04, 2012, 09:51:59 AM by koro »
Tale
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sıɥʇ ǝʞıן sʞןɐʇ


Reply #2571 on: March 04, 2012, 03:08:42 PM

Thanks for the feedback on console Skyrim. I'll try to find out where PS3 Skyrim is stability-wise.
luckton
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Reply #2572 on: March 10, 2012, 09:01:31 AM

In light of recent things done by a competing RPG company..



 Oh ho ho ho. Reallllly?

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
Sir T
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Reply #2573 on: March 10, 2012, 11:23:55 AM

Um, who's that?

Hic sunt dracones.
taolurker
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Reply #2574 on: March 10, 2012, 11:43:11 AM

Bethesda's Executive Producer Todd Howard


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MuffinMan
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Reply #2575 on: March 10, 2012, 11:46:48 AM

I'm still confused. What game is he giving away?

I'm very mysterious when I'm inside you.
luckton
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Reply #2576 on: March 10, 2012, 11:51:59 AM

I'm still confused. What game is he giving away?

Bad grammar on someone's part.  There really should be a period or semi-colon there.

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
MuffinMan
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Reply #2577 on: March 10, 2012, 11:59:59 AM

I could make another version that reads "charges you $2.50 for horse armor."

I'm very mysterious when I'm inside you.
luckton
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Posts: 5947


Reply #2578 on: March 10, 2012, 12:00:37 PM

I could make another version that reads "charges you $2.50 for horse armor."

Horse armor doesn't end an epic series.

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
MuffinMan
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Reply #2579 on: March 10, 2012, 12:01:21 PM

The ending of ME3 is DLC?

I'm very mysterious when I'm inside you.
luckton
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Reply #2580 on: March 10, 2012, 12:11:20 PM

The ending of ME3 is DLC?

More than likely at this point  why so serious?

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
Sir T
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Posts: 14223


Reply #2581 on: March 10, 2012, 12:22:32 PM

Give us 10 dollars or the Earth gets it!  Ohhhhh, I see.

Hic sunt dracones.
luckton
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Posts: 5947


Reply #2582 on: March 10, 2012, 12:41:17 PM

Give us 10 dollars or the Earth gets it!  Ohhhhh, I see.

Hey, that's how they did FFXIII-2  Oh ho ho ho. Reallllly?

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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Reply #2583 on: March 11, 2012, 06:10:32 AM

Skyrim's paid DLC is coming.

Paelos
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Error 404: Title not found.


Reply #2584 on: March 11, 2012, 08:39:18 AM

Skyrim's paid DLC is coming.

If it's like Shivering Isles, I'd buy it.

CPA, CFO, Sports Fan, Game when I have the time
koro
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Posts: 2307


Reply #2585 on: March 11, 2012, 09:14:46 AM

Skyrim's paid DLC is coming.

If it's like Shivering Isles, I'd buy it.

I am nearly 100% certain it's going to be exactly like Fallout's DLC: $10-15 a pop for 3-5 hours of a self-contained story set in an isolated area not normally accessible from the game world with a bunch of ridiculously overpowered items and wildly varying quality from DLC to DLC.
Hawkbit
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Like a Klansman in the ghetto.


Reply #2586 on: March 11, 2012, 09:30:51 AM

They've publicly said it will be more meaty expansion-like, such as SI.

The short-burst DLC tend to require launching in waves right after the game launches, to keep people entertained.  I have to imagine I'm not the only person that has moved on from Skyrim, and at this point a five hour DLC isn't enough to get me to start playing again.  I would just wait until there's a major new expansion or a clump of DLC I can buy and play at once.
koro
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Reply #2587 on: March 11, 2012, 10:23:07 AM

They've publicly said it will be more meaty expansion-like, such as SI.

Really? I haven't seen anything someone from Bethsoft's said about DLC plans. I don't doubt that it's been said, but where was it said at?
Kail
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Posts: 2858


Reply #2588 on: March 11, 2012, 11:51:34 AM

Really? I haven't seen anything someone from Bethsoft's said about DLC plans. I don't doubt that it's been said, but where was it said at?

Interview with Kotaku, if you can brave that part of town:

http://kotaku.com/5885983/bethesda-skyrim-dlc-will-feel-more-like-expansion-packs
Sir T
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Reply #2589 on: March 11, 2012, 02:20:33 PM

All of the DLCs in oblivion were stuff like the wizards tower and and the Evil layer. Oh and horse armour. Nothing that added anything storywise. Shivering Isles (great) and Knights of the Nine (wut?) were full expansions and the only ones that added story. Hell SI's map was something like a quarter to a third the sise of Cyrodil, well worth paying for. Knights of the nine added a couple of Caves, 2 ruins and a monastery to Cyrodil. Whee. Mind you the last quest in Nine was pretty fun.

Hic sunt dracones.
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