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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Elder Scrolls V: Skyrim 0 Members and 2 Guests are viewing this topic.
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Author Topic: Elder Scrolls V: Skyrim  (Read 625146 times)
Ironwood
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Reply #1995 on: December 05, 2011, 01:44:25 PM

Not with a fucking arrow through the eye.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
Khaldun
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Posts: 15163


Reply #1996 on: December 05, 2011, 01:45:13 PM

 Heartbreak moment yesterday in game. I came to a mill where a very angry lady told me about her husband leaving to trade with people and never coming back. She assumed he was shacked up with some hot dark elf chick over on the Morrowind border and told me I could look for him if I were so inclined. The kid said some encouraging things about his dad. I go, find out he's been killed by bandits, properly kill the hell out of all of them, and then go back. She feels terrible and sorry and guilty and thanks me for bringing closure to her life. The kid pipes up happily, "I knew my dad didn't run away!" What a good samaritan I am! It's about dawn outside, so I leave the cabin to go on my way. She goes out too to begin her day of working at the mill.

Two dragons are right there to ambush me at the same time. She starts to say something and gets vaporized by a simultaneous blast of frost and fire breath. The invulnerable kid runs away.
tgr
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Just another victim of cyber age discrimination.


Reply #1997 on: December 05, 2011, 02:33:16 PM


Cyno's lit, bridge is up, but one pilot won't be jumping home.
Polysorbate80
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Posts: 2044


Reply #1998 on: December 05, 2011, 02:58:22 PM

Yeah, that happens.  Go hire the woman who you get through a fist fight.  She's awesome.  It's like dating in Scotland.

Does this mean your wife became Mrs. Ironwood because she can take you in a brawl?

“Why the fuck would you ... ?” is like 80% of the conversation with Poly — Chimpy
Hawkbit
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Like a Klansman in the ghetto.


Reply #1999 on: December 05, 2011, 03:19:21 PM

Somewhat interesting that IGN is ruffling feathers; they're usually not willing to piss a major developer off.  They never received a PS3 advance copy.  Why they reviewed a PS3 version so quickly is somewhat silly. 

http://ps3.ign.com/articles/121/1214016p1.html
Merusk
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Reply #2000 on: December 05, 2011, 04:00:36 PM

Yeah, that happens.  Go hire the woman who you get through a fist fight.  She's awesome.  It's like dating in Scotland.

Does this mean your wife became Mrs. Ironwood because she can take you in a brawl?

How else do you think the wee lass knocked him out and dragged him into a Church?

The past cannot be changed. The future is yet within your power.
Sky
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Posts: 32117

I love my TV an' hug my TV an' call it 'George'.


Reply #2001 on: December 05, 2011, 04:57:41 PM

How else do you think the wee lass knocked him out and dragged him into a Church?
Sheepherder
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Posts: 5192


Reply #2002 on: December 05, 2011, 06:11:35 PM

Yeah, that happens.  Go hire the woman who you get through a fist fight.  She's awesome.  It's like dating in Scotland.



 awesome, for real

And yet bandit chiefs with two-handed weapons can still three-shot you.

Don't stand in front of something that takes two seconds to swing.
Ingmar
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Reply #2003 on: December 05, 2011, 06:12:25 PM

Yes, circle-strafing, that's what I want out of my RPGs.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Fabricated
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~Living the Dream~


WWW
Reply #2004 on: December 05, 2011, 06:42:14 PM

Or do what I do and block it, and take like 20 damage.

"The world is populated in the main by people who should not exist." - George Bernard Shaw
lamaros
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Posts: 8021


Reply #2005 on: December 05, 2011, 06:59:16 PM

Block, back up, fire off a spell, shout, etc. If those 2Hers are getting you down, formulate a new plan.

Me, I lead them in to wards, or use illusion spells to make them fight each other.
tmp
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Posts: 4257

POW! Right in the Kisser!


Reply #2006 on: December 05, 2011, 07:13:00 PM

Yes, circle-strafing, that's what I want out of my RPGs.
The blocking perk that slows time on the power attack is awesome for that. See the world slow down, walk out of the swing way. Or just counter.
Ingmar
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Reply #2007 on: December 05, 2011, 08:08:10 PM

use bow on man

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
rattran
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Posts: 4257

Unreasonable


Reply #2008 on: December 05, 2011, 08:16:37 PM

Got my first pair of backwards flying, stuttering dragons.  swamp poop Very odd, I was hoping it was just a console issue, but I'm on pc.
rk47
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The Patron Saint of Radicalthons


Reply #2009 on: December 05, 2011, 09:05:30 PM

The patch made dragons come in pairs? I never patched mine but that sounds awesome. I always felt one dragon is always manageable. Two would be quite fun to tackle.

Colonel Sanders is back in my wallet
Soln
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the opportunity for evil is just delicious


Reply #2010 on: December 05, 2011, 09:42:44 PM

everything in this game is big

the Prima Guide is 655 pages long
UnSub
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WWW
Reply #2011 on: December 05, 2011, 09:51:54 PM

Yes, circle-strafing, that's what I want out of my RPGs.

First person is the new black brown.

Sky
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I love my TV an' hug my TV an' call it 'George'.


Reply #2012 on: December 05, 2011, 10:03:13 PM

80 hours, done with main quest and civil war...and still a bajillion things to do. What a great game!
rattran
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Posts: 4257

Unreasonable


Reply #2013 on: December 05, 2011, 10:16:03 PM

I've found pairs of dragons when I've fast traveled to a place near the bounty dragon peak, and walked in, seems to spawn the target one and a random. This is just the first time I've had any dragon flying backward, and it happened to be 2 of them. I do wish I could disenchant dragonrend and slap that enchant on a 2hander for use against pairs though. The whole broken resist thing makes dragon breath ouchy when it's stacked.

Another peeve: faction armor kinda sucks, I mean you get 4 different armor sets through the thieves' guild quest line, and they are all disappointing.
Ingmar
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Reply #2014 on: December 05, 2011, 10:26:42 PM

I dunno, I used the Nightengale Armor (minus the hood) for quite a while until I had my enchanting capped out and could double enchant some crafted stuff.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Sheepherder
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Posts: 5192


Reply #2015 on: December 05, 2011, 11:49:30 PM

Yes, circle-strafing, that's what I want out of my RPGs.

Forward and back is all you need to dodge attacks.  Which is completely ignoring the plethora of options which also fall under not getting hit.

Quest or word location dragons seem to be the ones which break most frequently.  The worst part is that their flight is so ridiculously fucking erratic afterwards that's they're damn near impossible to kill unless they get hung up on a tree.
tgr
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Posts: 3366

Just another victim of cyber age discrimination.


Reply #2016 on: December 06, 2011, 01:14:38 AM

125 hours, and I haven't even begun on the main quest, I don't think. Just travelling back and forth and sniping and robbing bitches like a boss assassin-thief.

Cyno's lit, bridge is up, but one pilot won't be jumping home.
Murgos
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Reply #2017 on: December 06, 2011, 05:34:23 AM

Yes, circle-strafing, that's what I want out of my RPGs.

Right.  Because moving out of the way of someone trying to hit you is immersion breaking.

"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
tgr
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Just another victim of cyber age discrimination.


Reply #2018 on: December 06, 2011, 05:53:03 AM

Back in the olden days of yore, fighting was done in an honourable fashion. You stood there and took it like a man.

Cyno's lit, bridge is up, but one pilot won't be jumping home.
Tebonas
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Reply #2019 on: December 06, 2011, 05:56:09 AM

In Skyrim, natural selection takes care of that.
Sky
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I love my TV an' hug my TV an' call it 'George'.


Reply #2020 on: December 06, 2011, 06:03:34 AM

That, and shields.
Outlawedprod
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Reply #2021 on: December 06, 2011, 07:15:50 AM

Somewhat interesting that IGN is ruffling feathers; they're usually not willing to piss a major developer off.  They never received a PS3 advance copy.  Why they reviewed a PS3 version so quickly is somewhat silly. 

http://ps3.ign.com/articles/121/1214016p1.html

Maybe it was the last day at IGN for the guy who posted it =p

It is funny how they can review a game right at release for PS3 when they haven't actually reviewed it yet.
Surlyboi
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eat a bag of dicks


Reply #2022 on: December 06, 2011, 07:33:58 AM

How else do you think the wee lass knocked him out and dragged him into a Church?


That's how mine got me.  awesome, for real

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
Hawkbit
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Like a Klansman in the ghetto.


Reply #2023 on: December 06, 2011, 07:48:39 AM

It is funny how they can review a game right at release for PS3 when they haven't actually reviewed it yet.

That part is absolute shit, no doubt.  The fact that Bethesda held the copy for review really leads the fact that they knew of the crippling issues on PS3.  I'm interested to see if anything shakes out, because pretty much every gaming news outlet is calling them out on this. 

The problem seems to stem from all the little bits of items that a character interacts with and collects.  Each of those add to the save file.  Not a great fix, but couldn't they put a cap in place on the number of same items collected?  I know that sounds crappy, but it is a whole bit better than having the machine slow to a crawl.
Sky
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I love my TV an' hug my TV an' call it 'George'.


Reply #2024 on: December 06, 2011, 08:20:02 AM

Some miscellaneous shots from my almost 300 so far:

murdoc
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Reply #2025 on: December 06, 2011, 08:23:21 AM

That third screenshot is awesome.

Have you tried the internet? It's made out of millions of people missing the point of everything and then getting angry about it
stray
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has an iMac.


Reply #2026 on: December 06, 2011, 09:00:39 AM

What is "almost 300"? Is that a video card?
Rendakor
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Reply #2027 on: December 06, 2011, 09:57:36 AM

I assume he meant he had almost 300 screenshots.

"i can't be a star citizen. they won't even give me a star green card"
Azazel
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Reply #2028 on: December 06, 2011, 12:31:15 PM

It's a new Frank Miller graphic novel.  why so serious?

http://azazelx.wordpress.com/ - My Miniatures and Hobby Blog.
Sheepherder
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Reply #2029 on: December 06, 2011, 12:37:17 PM

The problem seems to stem from all the little bits of items that a character interacts with and collects.  Each of those add to the save file.  Not a great fix, but couldn't they put a cap in place on the number of same items collected?  I know that sounds crappy, but it is a whole bit better than having the machine slow to a crawl.

It seems painfully obvious that the game shipped with fairly significant memory leaks as well as save game bloat, seeing as how the game destabilizes and the shader/texture loader shits the bed after extended play sessions but immediately gets better if you save, exit, and then re-launch the game.

A hard cap on items of similar type is likely to have unintended consequences.  A better solution is to flag them in such a way as their data is culled from the save early (I.E. test if the player is in the same cell while saving, if he isn't, remove the items from the save), and then attach a script that disables the flag should the player happen to pick the item up.
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