f13.net

f13.net General Forums => Gaming => Topic started by: taolurker on April 30, 2013, 05:44:16 AM



Title: Microsoft makes your room part of the game!
Post by: taolurker on April 30, 2013, 05:44:16 AM
Microsoft Illumiroom (http://games.yahoo.com/blogs/plugged-in/microsoft-illumiroom-tech-extends-games-beyond-tv-173553271.html)

Quote
The company unveiled their ‘IllumiRoom’ technology in January at CES, but we're now getting a more complete picture of what it can do. And it's pretty cool stuff.

In a nutshell, IllumiRoom extends the game beyond the borders of your television. Working in conjunction with a wireless projector that sits on your coffee table, it projects images from the game onto the walls surrounding your TV.

Just Video: http://www.youtube.com/watch?feature=player_embedded&v=nGGMv9RnJIA


Title: Re: Microsoft makes your room part of the game!
Post by: Bzalthek on April 30, 2013, 05:52:46 AM
Fuck that.  Then I'd have to clean.


Title: Re: Microsoft makes your room part of the game!
Post by: Miasma on April 30, 2013, 06:45:18 AM
I don't have a coffee table.


Title: Re: Microsoft makes your room part of the game!
Post by: Speedy Cerviche on April 30, 2013, 06:55:06 AM
That's pretty cool adds peripheral vision to games. Too bad you still have to play a FPS on a gamepad.


Title: Re: Microsoft makes your room part of the game!
Post by: Sky on April 30, 2013, 07:10:25 AM
That's pretty cool, but also quite limited. The bigger the display, the less useful. I did like the part where the powerup thingy was visible on the floor out of frame.

But only working with one console and then really only good for games coded for it? Meh.


Title: Re: Microsoft makes your room part of the game!
Post by: Merusk on April 30, 2013, 07:11:36 AM
It's the first step towards holosuites, get excited!  :why_so_serious:


Title: Re: Microsoft makes your room part of the game!
Post by: taolurker on April 30, 2013, 07:49:25 AM
Fuck that.  Then I'd have to clean.
Actually looks like you won't have to clean because it detects and projects onto things surrounding the TV, so in the case of your mess it becomes part of the projection screen. Coming soon the ability to hide your mess under a projection of the room in a perpetual state of cleanliness.


Title: Re: Microsoft makes your room part of the game!
Post by: schild on April 30, 2013, 07:51:31 AM
The first youtube comment has it correct:

Quote
I don't understand why have the TV in the first place when a projector would be sitting on the coffee table ?!

Ding ding ding.

If they're doing this all with a projector that is both bright enough to warp the way furniture looks and has enough pixels to trace the edges of furniture (let's be kind and say 1080p / 1000 lumens) - there's no reason whatsoever for you to need a TV.

This is dumber than the 3DS, which is super dumb. Which is already dumber than the Wii U, which was somehow dumber than the Wii.


Title: Re: Microsoft makes your room part of the game!
Post by: Yegolev on April 30, 2013, 08:14:39 AM
This isn't cool, it is stupid.  This is worse than WiiU, which actually does neat things in LEGO City.

I also do not have a coffee table.  I don't know where the Xbox designers live, but it's not a house like mine.


Title: Re: Microsoft makes your room part of the game!
Post by: Lantyssa on April 30, 2013, 08:19:02 AM
The resolution on the projector might be sufficient to handle many surfaces, but the resolution of the display it was projecting was shit.  So it doesn't even do that well.


Title: Re: Microsoft makes your room part of the game!
Post by: Mithas on April 30, 2013, 08:25:43 AM
This isn't cool, it is stupid.  This is worse than WiiU, which actually does neat things in LEGO City.

I also do not have a coffee table.  I don't know where the Xbox designers live, but it's not a house like mine.

No coffee table? #dealwithit

Sorry, bad joke.


Title: Re: Microsoft makes your room part of the game!
Post by: HaemishM on April 30, 2013, 08:37:09 AM
This isn't even tits on a bull stupid. This is shittind dicknipples level of stupid, for exactly the reason schild mentioned.


Title: Re: Microsoft makes your room part of the game!
Post by: schild on April 30, 2013, 10:04:11 AM
As an aside, this is way cooler, way classier, and not a system full of PC ports:

http://www.kickstarter.com/projects/woodenshark/lightpack-ambient-backlight-for-your-displays?ref=live


Title: Re: Microsoft makes your room part of the game!
Post by: Merusk on April 30, 2013, 10:10:20 AM
I don't know where the Xbox designers live, but it's not a house like mine.

Now that I've seen the video, the answer is obvious and also explains why you don't have a coffee table.

They live in an Ikea warehouse.  You have a home decorator with taste.


Title: Re: Microsoft makes your room part of the game!
Post by: Yegolev on April 30, 2013, 10:23:12 AM
You have a home decorator with taste.

My wife will appreciate that.


Title: Re: Microsoft makes your room part of the game!
Post by: Merusk on April 30, 2013, 10:41:36 AM
Well I certainly didn't think it was you, Mr. Tux!  :grin:


Title: Re: Microsoft makes your room part of the game!
Post by: Stormwaltz on April 30, 2013, 11:08:20 AM
Too bad you still have to play a FPS on a mouse and keyboard.

Obligatory FIFY.  :why_so_serious:


Title: Re: Microsoft makes your room part of the game!
Post by: Khaldun on April 30, 2013, 12:43:11 PM
This is pretty much desperation "We have to have something new because the revenue projections have a line marked 'New Hardware Product' on the graph starting in 2014" bullshit. Then watch them do everything but figure out what it's actually good for. It's like the Kinect: just about the only great thing that's ever been done with it involves people hacking it to make art or other stuff that has nothing to do with gaming per se.


Title: Re: Microsoft makes your room part of the game!
Post by: Zaljerem on April 30, 2013, 03:16:10 PM
"Nice gimmick" would probably be my response.

That kickstarter looks pretty neat. I wish I'd've gotten in on the earlier specials, but $80 for that functionality isn't unreasonable.
I have 2 sets of MadCatz Cyborg Gaming Lights. They do a pretty nice job of throwing ambient light from the screen for most every game I've thrown at them. A few games have built in-support, some don't work, etc. It's nice for video and audio too.

amBx seems more focused on a commercial market; the community is pretty dead, the amBx keyboard seems to be vaporware, etc. But hey, the lights work great on 64-bit Win7. I paid $100 for the first set and $60 on eBay for the second. They'll do for now.





Title: Re: Microsoft makes your room part of the game!
Post by: Margalis on April 30, 2013, 07:06:14 PM
Looks very distracting and nobody is going to waste GPU power filling a bunch of pixels that get projected onto houseplants. I suspect if this ever came out it would be used for little more than solid fill colors.


Title: Re: Microsoft makes your room part of the game!
Post by: Yegolev on April 30, 2013, 07:58:04 PM
Or Mario Kart and a huge bowl.  But, no.


Title: Re: Microsoft makes your room part of the game!
Post by: Samwise on April 30, 2013, 09:50:42 PM
Or Mario Kart and a huge bowl.

 :drill: Okay, now I want one.


Title: Re: Microsoft makes your room part of the game!
Post by: Cyrrex on April 30, 2013, 10:32:17 PM
The first youtube comment has it correct:

Quote
I don't understand why have the TV in the first place when a projector would be sitting on the coffee table ?!

Ding ding ding.

If they're doing this all with a projector that is both bright enough to warp the way furniture looks and has enough pixels to trace the edges of furniture (let's be kind and say 1080p / 1000 lumens) - there's no reason whatsoever for you to need a TV.

This is dumber than the 3DS, which is super dumb. Which is already dumber than the Wii U, which was somehow dumber than the Wii.

And on top of that, if you have the projector in the first place, wouldn't it be better to just have it project the entire game image across a huge screen instead of using 80% of it for silly effects, most of which are irritatingly out of focus or less bright? 

I guess I can see a couple of "that'd be kinda cool" moments, but you can already achieve greater effect by doing nothing fancier than hooking up to an ordinary projector.


Title: Re: Microsoft makes your room part of the game!
Post by: KallDrexx on May 01, 2013, 07:04:44 AM
And on top of that, if you have the projector in the first place, wouldn't it be better to just have it project the entire game image across a huge screen instead of using 80% of it for silly effects, most of which are irritatingly out of focus or less bright? 

I guess I can see a couple of "that'd be kinda cool" moments, but you can already achieve greater effect by doing nothing fancier than hooking up to an ordinary projector.

Not sure I get all the hate in this thread, especially since this is a research project and not a consumer product yet.  There is a lot of interesting stuff that Microsoft Research demos that would be gimmicky if it comes out in a product all by itself, this is no exception.

Also, you will not get the same effect with a straight on projector.  The whole point of this is that it scans the area around your TV and can modify the colors so the projected images stand out against the colors of the crap around your TV.  If you try and do a straight projection the projection will be washed away and be harder to make out if your room is setup like the one in the video.

It also demoed a lot of really cool effects that you can't achieve without this, such as the "distortion wobble" effect they had in FPSs, which I can see being immersive in some games.


Title: Re: Microsoft makes your room part of the game!
Post by: HaemishM on May 01, 2013, 07:35:03 AM
"Distortion wobble" aka "Barf Inducer."

There were some cool effects but it does seem to be kind of silly. I don't see it being priced anywhere in a range that would be affordable for what it offers. It's probably better as a pure research project.


Title: Re: Microsoft makes your room part of the game!
Post by: Miasma on May 01, 2013, 08:39:11 AM
I have to assume the reason they don't just use the projector for the main image is that it won't be very powerful, a good projector would cost more than even the high range of what the new xbox is expected to cost.

Aside from not having a coffee table I couldn't play games very long in darkness like this would need anyways.  I think it would be really cool to be able to move the hud in whatever game I'm playing off my tv and put it in a huge font surrounding it though.  I'll have to wait for some sort of oled wallpaper I think though :).


Title: Re: Microsoft makes your room part of the game!
Post by: Sky on May 01, 2013, 11:05:43 AM
I'm surprised so few people have coffee tables anymore.


Title: Re: Microsoft makes your room part of the game!
Post by: Rasix on May 01, 2013, 11:06:45 AM
Works out great as a craft table for the kid.


Title: Re: Microsoft makes your room part of the game!
Post by: Pennilenko on May 01, 2013, 11:22:31 AM
I have to assume the reason they don't just use the projector for the main image is that it won't be very powerful, a good projector would cost more than even the high range of what the new xbox is expected to cost.

The price of good projectors is falling very rapidly. I am willing to bet that you can get a high quality picture within the next year or two for around five hundred bucks.


Title: Re: Microsoft makes your room part of the game!
Post by: Margalis on May 01, 2013, 12:04:53 PM
I'm surprised so few people have coffee tables anymore.

My television is on my coffee table.


Title: Re: Microsoft makes your room part of the game!
Post by: Speedy Cerviche on May 01, 2013, 12:22:39 PM
Mine is more of a beer table.


Title: Re: Microsoft makes your room part of the game!
Post by: Soulflame on May 01, 2013, 12:37:02 PM
I wonder if the intent of the device (plus always-on) is to get demographic information about your household.


Title: Re: Microsoft makes your room part of the game!
Post by: Venkman on May 01, 2013, 01:04:55 PM
I wonder if the intent of the device (plus always-on) is to get demographic information about your household.

It's just the always-on piece. Eventually every stupid IP-enabled device we buy for convenience will be sending info somewhere. Fridge will send info to the health insurance company you lie to about your weight. The car will send info to the car insurance company about the real cause of the accident. The toaster will yell at you for not using whole grain. And the Xbox will send your email to Benjamin Moore so they can contact you with a "helpful message" about how out of date your living room wall color is.  :awesome_for_real:


Title: Re: Microsoft makes your room part of the game!
Post by: Samwise on May 01, 2013, 01:11:27 PM
The part of the projector + camera + room analysis thing that I thought was interesting was the potential of having a projector figure out for itself where flat surfaces are that would make good screens, how far away they are, etc, and project the image in such a way as to correct for off angles.  I'm mentally picturing putting this thing on a table in a corner of a room, gesturing to where on the wall I want the image to be, and getting a rectangular in-focus image right there.  That seems entirely possible with the tech they've got, although of course you have the problem of the extra hardware making the projector bulkier and more expensive.


Title: Re: Microsoft makes your room part of the game!
Post by: Kail on May 01, 2013, 04:49:01 PM
The part of the projector + camera + room analysis thing that I thought was interesting was the potential of having a projector figure out for itself where flat surfaces are that would make good screens, how far away they are, etc, and project the image in such a way as to correct for off angles.  I'm mentally picturing putting this thing on a table in a corner of a room, gesturing to where on the wall I want the image to be, and getting a rectangular in-focus image right there.  That seems entirely possible with the tech they've got, although of course you have the problem of the extra hardware making the projector bulkier and more expensive.

It seems unlikely that it'll work like that, to me.  Correct me if I'm wrong, but geometrically, wouldn't you also have to know where the viewer was sitting to pull of that kind of trick?  I mean, you could assume he was front and centre in front of the TV if you want (though I don't think that's always true for everybody's living room setup) but the distance he's sitting back from the TV would be completely unknown.  You could maybe calibrate it by hand, but then every time you moved it would break the illusion (like the 3D effect for the 3DS) and it would just flat out not be able to work for multiple players in different places the same room.


Title: Re: Microsoft makes your room part of the game!
Post by: Samwise on May 01, 2013, 05:47:04 PM
I wasn't thinking you'd go that far; you'd just make sure the image itself was rectangular (i.e. correct for the angle between the projector and screen, not between the screen and viewer).  It's something that drives me batty with my portable projector, I wish I could aim it from a convenient corner table, or off to the side of the screen, or what have you, without skewing the image all to hell.  With a sufficiently hi res projector and all that surface mapping logic you could correct for all that automatically.


Title: Re: Microsoft makes your room part of the game!
Post by: Sky on May 02, 2013, 06:50:31 AM
I wish I could aim it from a convenient corner table
If only you had a coffee table  :why_so_serious:

I just assumed if people were using a projector for their main setup, it would be ceiling mounted because most other solutions suck.


Title: Re: Microsoft makes your room part of the game!
Post by: Cyrrex on May 02, 2013, 10:36:21 PM
I wish I could aim it from a convenient corner table
If only you had a coffee table  :why_so_serious:

I just assumed if people were using a projector for their main setup, it would be ceiling mounted because most other solutions suck.

Depends on your room.  My projector is in a fairly large office room in my basement.  It sits right next to my regular PC monitor, and shoots the image behind me to the empty back wall that has a screen.  This is probably the ideal way to use a projector if you have a specific room for it.  If in the living room?  Yeah, ceiling mounted would be the way to go.

And I can assure you that I wouldn't trade the rather simple set up I have for the gimmicky stuff in that linked video, which was still on a tiny ass screen at the end of the day.

To me, a more interesting application would be in how they could make this work in a full 360 degrees.  If this is a stepping stone for something like that, than cool.


Title: Re: Microsoft makes your room part of the game!
Post by: Trippy on May 03, 2013, 03:48:10 PM
Have none of you been to Disneyland (with its 360 degree theater)? 360 degree projection is a good way to cover your room in vomit.


Title: Re: Microsoft makes your room part of the game!
Post by: taolurker on May 03, 2013, 06:06:16 PM
The thing that impressed me about this was the room mapping and detection, along with how the projector adjusts to mold around the room. The projection aspect of it did make me wonder whether it was worth it to add screen space, and yeah it'll be low def and kind of cheesy surrounding a bigger screen.

I actually liked the illusion effects: coloring/lighting, ambient and weather effects (I mean, come on, the snow with Skyrim?). The radial wobble and extending just certain aspects like particle effects or just edges of content was also cool.

It also was doing the room detection with a Kinect AND the controller (with the cable input covered by an Altoids box). The Kinect portion is something you'll be required to own separately, of course (WE CAN GET PEOPLE TO BUY 2!!).

My initial thoughts were how little additional design of games would be required when on the PC I've been changing FOV forever, but that developing out into the room does kind of make me think holodeck.

I do wonder what this kind of a coffee table box was gonna cost.



Title: Re: Microsoft makes your room part of the game!
Post by: Samwise on May 04, 2013, 03:38:45 PM
I wish I could aim it from a convenient corner table
If only you had a coffee table  :why_so_serious:

I just assumed if people were using a projector for their main setup, it would be ceiling mounted because most other solutions suck.

I have a portable projector that I bring to parties where people want to watch a movie off someone's laptop.  Find blank wall (or hang up a sheet), plug in laptop, instant movie theater.  The hardest part is always finding the place to stick the projector since there's seldom a convenient place right in front of the blank wall, so the image ends up being skewed.


Title: Re: Microsoft makes your room part of the game!
Post by: Morat20 on May 04, 2013, 08:49:00 PM
Have none of you been to Disneyland (with its 360 degree theater)? 360 degree projection is a good way to cover your room in vomit.

I'd be happy if to, well, wallpaper my room with stuff like virtual windows and the like. But not...stuff that moves.