Nebu
Terracotta Army
Posts: 17613
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Why is the pvp daily to win 3 matches? Even if you win 3 in a row, that's close to an hour invested. It's as long (if not longer) than the FP dailies IF and ONLY IF you go 3 for 3. I've pvp'ed for several hours before to get a single win. It seems overly harsh.
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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Wolf
Terracotta Army
Posts: 1248
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I think he was making a joke about peripheral European countries and debt. Would possibly have worked better if Helm was Greek instead of German. I thought it was a good joke
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As a matter of fact I swallowed one of these about two hours ago and the explanation is that it is, in fact, my hand.
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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Why is the pvp daily to win 3 matches? Even if you win 3 in a row, that's close to an hour invested. It's as long (if not longer) than the FP dailies IF and ONLY IF you go 3 for 3. I've pvp'ed for several hours before to get a single win. It seems overly harsh.
I do my part by ignoring the end game.
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Nevermore
Terracotta Army
Posts: 4740
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God I want a gay patch so poor Captain Kalah can get together with someone who isn't Corso Riggs.
I'm sure Lantyssa can give Kalah some tips on creative uses for lightsabers in the meantime.
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Over and out.
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Lantyssa
Terracotta Army
Posts: 20848
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I almost spit water on the keyboard for that one. Good show.
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Hahahaha! I'm really good at this!
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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Bwahahaha! Oh man.
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God Save the Horn Players
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Medic975
Terracotta Army
Posts: 21
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That the mail system doesn't autoenter your characters name in if they're not in a guild. And if you try to friend yourself, the system says the name doesn't exist.
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Dren
Terracotta Army
Posts: 2419
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Still sub'ed but not playing much. Love the game and it is well done, but I think the whole bit of being pretty much a single player game until high level gets to me after awhile. I haven't attempted PvP yet mainly due to reports it isn't good (correct me if I'm wrong.) That would probably keep me playing longer, dunno.
I really want to love it more... I'll keep a sub for awhile in hopes my feelings change, but more because my kids like to play on my account on other servers, so it is still value added.
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ajax34i
Terracotta Army
Posts: 2527
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I just cancelled over their poor customer service. I have a minor issue with a stuck quest, and it's really minor and silly, but they just refuse to keep a ticket open until the issue is resolved, and I refuse to accept "the devs are looking at it so we'll close this ticket, check a future patch" with no further indication of whether the devs are actually looking at it or whether anything is being done.
Gonna finish Fallout NV and start / play Skyrim, and give Bioware a few unsubscribed months to fix bugs and improve their game.
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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So you want them to leave thousands of tickets open in their CRM system for every bug that has been reported? That would pretty quickly make their support environment basically unmanageable.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Furiously
Terracotta Army
Posts: 7199
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So you want them to leave thousands of tickets open in their CRM system for every bug that has been reported? That would pretty quickly make their support environment basically unmanageable.
I think he wants the CS rep to fix something THEY SHOULD BE ABLE TO FIX. Instead of doing nothing other than saying, "Check back later!"
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Nevermore
Terracotta Army
Posts: 4740
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So you want them to leave thousands of tickets open in their CRM system for every bug that has been reported? That would pretty quickly make their support environment basically unmanageable.
I think he wants the CS rep to fix something THEY SHOULD BE ABLE TO FIX. Instead of doing nothing other than saying, "Check back later!" I can agree with that sentiment. Though I'm not unsubbing over it.
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Over and out.
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Phred
Terracotta Army
Posts: 2025
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So you want them to leave thousands of tickets open in their CRM system for every bug that has been reported? That would pretty quickly make their support environment basically unmanageable.
I think he wants the CS rep to fix something THEY SHOULD BE ABLE TO FIX. Instead of doing nothing other than saying, "Check back later!" Since they gave players the ability to reset quests themselves I imagine the cs tools are pretty limited in what they can do.
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Furiously
Terracotta Army
Posts: 7199
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If I want to return something to a store it's not my problem if they have a hard time processing the return.
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Nevermore
Terracotta Army
Posts: 4740
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So you want them to leave thousands of tickets open in their CRM system for every bug that has been reported? That would pretty quickly make their support environment basically unmanageable.
I think he wants the CS rep to fix something THEY SHOULD BE ABLE TO FIX. Instead of doing nothing other than saying, "Check back later!" Since they gave players the ability to reset quests themselves I imagine the cs tools are pretty limited in what they can do. Except you still can't reset a lot of bonus missions that can't be completed, so you're stuck with them in your log until forever or some future patch lets you remove them. Whichever comes first. But yes, it seems pretty clear that the CS tools are basically nonexistent.
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Over and out.
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ajax34i
Terracotta Army
Posts: 2527
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You know, I don't mind EVE's Customer Service, or WoW's, or even Everquest 1's (such as I remember it). They take forever to even respond to you, but at least you get the feeling that someone looked and tried to help, or investigated and made a decision not to reimburse or whatever.
I believe Bioware is looking into the stuck quests issue. But their ticket system is doing its best to piss on the customer. The ticket system is a communication-with-the-customer tool as much as it is a tracking and bug-sorting tool, but their level 1 CSRs seem only interested in having good "tickets closed per day" stats. Yes they do get paid based on that, but damn, they're not even trying to put up an appearance of some sort for us.
I've never been contacted by level 2, there doesn't seem to be an escalation path we can follow, and there's no feedback that anything is being passed to the devs, other than idiotic code words like badger or Saturn.
I've unsubbed over it. It was a mistake on my part to play this MMO at release; I usually don't do that. I waited 6 months with WoW. I'll give them a few months to fix this bug and others, and I don't have to be subbed while waiting. My characters will be there when/if I return, no biggie. It's a solo play game anyway, it's not like I need to keep up with guildies and maintain raid attendance.
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UnSub
Contributor
Posts: 8064
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But yes, it seems pretty clear that the CS tools are basically nonexistent.
Shades of WAR. Again. Those who don't learn from history are doomed to repeat it.
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koro
Terracotta Army
Posts: 2307
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That's kind of disheartening to hear since I had excellent interactions with CS in beta, up to and including having one talk with me for the better part of an hour while we tried to hash out the causes of a pretty nasty bug.
Shame that it didn't seem to really translate once the CS staff ballooned for launch.
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Nebu
Terracotta Army
Posts: 17613
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Ok, last night may be the peeve that gets me to unsubscribe.
First we get a group and head to do the Foundry [Hard Mode] FP. HK47 bugs and won't unbug. We leave.
Second we decide to do Directive 7 [Hard Mode] instead. We're rolling through that until we get to the infiltrator boss (the guy that makes the clones) and he bugs repeatedly.
In a 4 hour play session almost 3 months after launch, I am unable to complete an objective. It was VERY frustrating. Particularly in that it had nothing to do with the ability of the group to complete the objective.
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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Fabricated
Moderator
Posts: 8978
~Living the Dream~
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Weird. I thought the latest patch was supposed to fix the HK-47 thing. Directive 7 is just terrible in general so yeah.
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"The world is populated in the main by people who should not exist." - George Bernard Shaw
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veredus
Terracotta Army
Posts: 521
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It's really weird on who it bugs on. I have done it with an IA and two other Bounty hunters, since those are supposedly the classes it bugs on. Didn't bug bug on any of them. On my Bounty Hunter (Mercenary specifically) he still bugs every time. Although after the patch instead of spitting out Bounty Hunter clones he now spits out Sith warriors. Even if we don't have one in group. We always try it once then I sit the fight out. Which would probably make it impossible without at least a decently guild group.
Edit: talking about D7
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Nebu
Terracotta Army
Posts: 17613
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Although after the patch instead of spitting out Bounty Hunter clones he now spits out Sith warriors. Even if we don't have one in group. We always try it once then I sit the fight out. Which would probably make it impossible without at least a decently guild group.
Edit: talking about D7
This is EXACTLY what happened. Group was two BH, my OP, and an assassin tank. After we killed the first 3 clones and had him to 20% health, he spit out 4 warriors. We tried 3 more times and the same thing happened each time.
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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Ok, last night may be the peeve that gets me to unsubscribe.
First we get a group and head to do the Foundry [Hard Mode] FP. HK47 bugs and won't unbug. We leave.
Second we decide to do Directive 7 [Hard Mode] instead. We're rolling through that until we get to the infiltrator boss (the guy that makes the clones) and he bugs repeatedly.
In a 4 hour play session almost 3 months after launch, I am unable to complete an objective. It was VERY frustrating. Particularly in that it had nothing to do with the ability of the group to complete the objective.
The hard mode bugs are exactly what ended up breaking my sub will. I feel your frustration.
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CPA, CFO, Sports Fan, Game when I have the time
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Nebu
Terracotta Army
Posts: 17613
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I have two 50's, two in the high 30's, and a bunch of 20-something alts. I've certainly gotten value out of the game. No complaints there.
I'm just saying that if they want to continue taking my money, they're going to need to fix some of the more obvious breaks in the game.
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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Well what broke my will was when the buddy of mine who beta'd the game for a long time unsubbed. When I asked him why, he said "Remember all those bugs we had with hard modes? Those have been around for months before the game launched."
It's not like any of this is a shock, really. However, when one of their responses when asked about bugs was to talk about the inherent difficulty in fixing bugs? That's a problem. Even more to the point, that's a YOU problem, Bioware. Nobody gives a shit how hard things are on you when we're the paying customers. Put up or shut up.
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CPA, CFO, Sports Fan, Game when I have the time
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Fabricated
Moderator
Posts: 8978
~Living the Dream~
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I missed most of the 4-man FP bugs by going almost straight into raiding because the guild wanted another warm body for a 16-man EV.
So far I've only really run Kaon and False Emp in their entirety and those were fine in terms of bugs. Directive 7 I tried on hardmode before I raided and I punched out on Bulwark. Yeahno.
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"The world is populated in the main by people who should not exist." - George Bernard Shaw
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Nebu
Terracotta Army
Posts: 17613
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I've completed all of the hard mode 4 mans, multiple times. It's just a complete crapshoot when things will work. I think that's the rub. You start out all optimistic and end up all jaded-as-shit.
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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Fabricated
Moderator
Posts: 8978
~Living the Dream~
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My favorite bug was Cademimu or whatever where you'd enter the final boss' room, burst into flames and die.
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"The world is populated in the main by people who should not exist." - George Bernard Shaw
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Thrawn
Terracotta Army
Posts: 3089
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My favorite bug was Cademimu or whatever where you'd enter the final boss' room, burst into flames and die.
On our first run AFTER the boss was dead and we were standing around looting and suddenly we just started burning and dying.
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"Sometimes I think the surest sign that intelligent life exists elsewhere in the Universe is that none of it has tried to contact us."
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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My bugs list:
The last boss on the Esseles - sometimes he throws twice at the same person. Sometimes the circles kill you when you're outside of them. Second boss on False Emp - The gunship doesn't respond to being shot at, keeps firing faster, and kills everyone. HK on False Emp - yeah, we know this one's bad.
There's the spawning guys boss, there's the bugs on Bulwark's enrage, there's just a lot of bugs at the high level content that are completely hit or miss. It's a dice roll on whether you are going to have fun or not.
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CPA, CFO, Sports Fan, Game when I have the time
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Nebu
Terracotta Army
Posts: 17613
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Which one has HK and the two turrets (Assault on Ilum, maybe?)? We've had that one bug where HK shoots people out of stealth for 20k damage. It's a hoot!
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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Fabricated
Moderator
Posts: 8978
~Living the Dream~
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My bugs list:
The last boss on the Esseles - sometimes he throws twice at the same person. Sometimes the circles kill you when you're outside of them. Second boss on False Emp - The gunship doesn't respond to being shot at, keeps firing faster, and kills everyone. HK on False Emp - yeah, we know this one's bad.
There's the spawning guys boss, there's the bugs on Bulwark's enrage, there's just a lot of bugs at the high level content that are completely hit or miss. It's a dice roll on whether you are going to have fun or not.
Weird, I never had a problem with HK... False Emp I had a pretty hilarious bug happen that was sort of in our benefit. The ship/BH boss guy blasted me off the ledge...but I didn't die. I just landed, standing out in open space. Then he grappled me back onto the platform, then immediately punched me off again. He was still aggroed on me so he just missile blasted me to death while the rest of my group burned him down. Was pretty funny.
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"The world is populated in the main by people who should not exist." - George Bernard Shaw
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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On our first run AFTER the boss was dead and we were standing around looting and suddenly we just started burning and dying. You rolled a 20 on the wandering damage table.
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Soln
Terracotta Army
Posts: 4737
the opportunity for evil is just delicious
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I'm taking a break probably. I'm still playing for the few SLAP people on and the hope I can play again with my brother who is several time zones away. But I could delete the whole thing and not feel any need to play. This forum is literally the only source of attention to get me to play. None of the people I know who game regularly (and for a living) mention SWTOR.
Here's what broke me: "QUESH: 1"
A whole night and a whole zone with only myself in it. Any other game this might make sense, but even LotRO has general chat so I can have some human entertainment.
A whole zone empty for 2-3 hours and no cross zone/shard nothing. No LFG, no chat, no cross character inventory sharing even. Stupid. /shakeshead
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Nevermore
Terracotta Army
Posts: 4740
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Quesh is so short you can be done with it in 10 minute or an hour or two depending on if you want to just do your class mission or clear the whole thing.
People look at the individual worlds and panic when they only see 10 or 12 (or less in the case of Quesh). How many people do you see in, say, Swamp of Sorrows at any given time?
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Over and out.
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