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Author Topic: Little Peeves  (Read 156957 times)
01101010
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Reply #210 on: January 14, 2012, 07:48:37 AM

I'll add the camera reorients every time you move up a ramp or stairs. It ends up being way too high (all I start seeing the the top of my head) and I have to mouse scroll to get it back to where it was.

And moving mission items to a hotbar, then removing them tells me the item can not be dropped. I don't want to drop it... just get it off my bar. Thanks.  Ohhhhh, I see.

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Maledict
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Reply #211 on: January 14, 2012, 09:28:24 AM

As this is the little peeves thread, and not the 'huge flaws that made you quit' thread..

Where the **** is the music? Sorry Bioware, as talented as your musicians are they can't equal one of the most recogniseable movie scos in history, and yet so far I have heard NONE of it. Except the shit cantina music on Tatooine - good choice there...

Seriously, stop playing the knock off version of the imperial march and the asteroid field music! I'm an imperial Officer,I just saved the Empi from destruction I at least deserve a decent soundtrack whilst receiving the adulation of millions!
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Reply #212 on: January 14, 2012, 10:28:29 AM

There's less music than I'd like, for sure. One of the smuggler abilities (the one that's your emergency energy regen) triggers an exciting SW score, I use it even when I don't need it just to make the fight seem more exciting.

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Reply #213 on: January 14, 2012, 10:40:32 AM

There's less music than I'd like, for sure. One of the smuggler abilities (the one that's your emergency energy regen) triggers an exciting SW score, I use it even when I don't need it just to make the fight seem more exciting.



I do this on my inquisitor for the same reason.

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tmp
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Reply #214 on: January 14, 2012, 01:24:02 PM

On the subject of little peeves...

- having my shadow acquire healing powers in cutscenes she routinely forgets as soon as it's done, because she shares the class with the other consular subtype
- on that note having Qyzen scream for "HEaling!" even after he had nearly 40 levels together to take notice that i fucking can't. why so serious?
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Reply #215 on: January 14, 2012, 03:21:37 PM

He never gives up hope, that Qyzen.

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eldaec
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Reply #216 on: January 14, 2012, 03:32:35 PM

Khem has a similar line in demanding healing.

To be fair, I've rarely met a tank in any mmo who doesn't continually break cc and demand that everyone heal them. Possibly Qyzen and Khem are using AI based on actual player tank behaviour.

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Reply #217 on: January 14, 2012, 04:18:55 PM


HUGE peeve: hardcoded heterosexual romance only. Pathetic and insulting. Fuck this shit.

(For the records, I'd love to be wrong. So if I missed it, tell me where it is so I can reroll and see it with my eyes)

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Reply #218 on: January 14, 2012, 04:19:49 PM

For now. They're working on changing it eventually.

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Koyasha
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Reply #219 on: January 14, 2012, 08:12:51 PM

Honestly, if I cared about the 'insulting' part, I'd still find it insulting, since relegating it 'to be added later' sends a clear message of 'not as important as the one already in the game'.  In a way it seems like it would have been better to hold back all the romance options until they were all ready, and release them at the same time.

However, I do find it annoying because I'm constantly thinking that I'm just going to have to level one of each character class again once they put it in, otherwise I won't experience the full range of options (such as flirting with random NPC's).  Of course, if they don't add the full range of options throughout the entire level experience, I'll be even more annoyed.

Edit: Another unrelated little annoyance occurs to me.  Why are there ever only 3 options to choose from in dialogue?  Previous 'dialogue wheel' games often gave options on the left side of the wheel to gain more information, while in this game, a lot of the right side options are of the 'gain more information' variety, but they move you irreversibly forward in the conversation, so you can only choose one of them.
« Last Edit: January 14, 2012, 08:26:57 PM by Koyasha »

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Reply #220 on: January 14, 2012, 08:29:17 PM

For now. They're working on changing it eventually.

I'm still wondering how they're going to implement it. Are the current romancable companions all going bi, or are there going to be a crop of new companions?

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Reply #221 on: January 14, 2012, 10:52:51 PM

For now. They're working on changing it eventually.

I'm still wondering how they're going to implement it. Are the current romancable companions all going bi, or are there going to be a crop of new companions?
They won't implement it untill the panda ewok expansion. And I am pretty sure they are as clueless as you about the "how".  awesome, for real

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Reply #222 on: January 14, 2012, 10:55:27 PM

I'd guess same way ME3 is going to implement it -- companions who previously didn't offer option of gay romance (like Tali) will simply become eligible for it.
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Reply #223 on: January 14, 2012, 11:34:43 PM

They've said that one of the ways they plan to expand the game is additional companions, so it could be that as well.

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eldaec
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Reply #224 on: January 14, 2012, 11:40:11 PM

On the gay romance thing, you would think it would just be a database change to make a companion bisexual. In 95% of cases the existing dialog and animation sequences are gender neutral.

That said, don't many of the plotlines run as far as marriage? Way to force yourself into another pseudo political statement EA!

Would it bother people if same sex relationships were differentiated from hetro relationships by stopping short of marriage? Certainly in a European context it will cause some eyerolling and sniggering about Americans if they do block marriage where it happens for heteros, but equally I can see it will spice up the inevitable fox news segment if they include it.

« Last Edit: January 14, 2012, 11:53:42 PM by eldaec »

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Reply #225 on: January 14, 2012, 11:48:36 PM

There are a couple that you'd pretty much have to write an entirely new romance tree, though. Corso's romance is so bound up in backwards-ass gender roles, it would make absolutely no sense if he was saying these things to a dude. Which is one of the reasons I hate it, thinking about it.  why so serious?

The other romanceable characters I've met so far seem like they could go either way, though, but I've only done the Lt. Boyfriend one to completion (and that one would've worked with a dude for the most part, only a handful of lines would really need to be changed).

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Reply #226 on: January 15, 2012, 08:16:11 AM

WOW I don't care.

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Reply #227 on: January 15, 2012, 08:22:48 AM

Says the man with the yaranakirby avatar.

"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
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Reply #228 on: January 15, 2012, 05:30:53 PM

Easily the most hateful quest in the whole game so far: the optional post-Voss smuggler quest.

I don't know if you get it on all conclusions to the main Voss line. Some spoilers here first:

The upshot is without going into details that you have to deliver packages to three Core planets (Balmorra, Alderaan and Coruscant). This involves going through all the hubs, the running, the airlocks, everything that is already hateful about hub-to-hub movement. It's like they're showing off one of the game's enormous, inexcusable design failures. You go out of the spaceport and the NPC for the package is right there. He basically says, "Thanks". On the third package, you get a holocall: the NPC back on Voss says, "Thanks". You get some average XP, a commendation, and that's it. No story reward, no follow-on, no consequences, nothing.

Seriously, that feels like a dev who either hates players, hates his job, and was wondering what he could get away with, or it feels like someone who never got around to dealing with the Post-It note on his machine that said, "Finish the delivery quest". Either way it's a punch in the groin if you bother doing it, right at that point where you're transitioning into the endgame. 
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Reply #229 on: January 15, 2012, 06:02:27 PM

I keep having my saber cut out and not appear in combat, and consistently it never appears in the cut scenes VO's.  Also in cut scenes if there is a holo-whatever, the character in it never appears.  Is there some graphics update I need, cause I'm running on ultra-high quality and a system that can support it.
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Reply #230 on: January 15, 2012, 06:03:32 PM

I keep having my saber cut out and not appear in combat, and consistently it never appears in the cut scenes VO's.  Also in cut scenes if there is a holocron, the character in it never appears.  Is there some graphics update I need, cause I'm running on ultra-high quality and a system that can support it.

I think I recall that happening to me once when I turned off bloom.  I would not swear to it, though.  Particularly because it makes no goddamn sense.
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Reply #231 on: January 15, 2012, 07:01:07 PM

Holo characters in cut scenes are consistently fucked up in some way. There's a Sith guy you see on holo early on Voss several times if you're doing the main questline for Republic, and invariably the cutscene will alternative between him being properly small for a hand-held projector to suddenly your camera is essentially an inch above his right nipple and all you see is his upper torso filling most of the screen.
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Reply #232 on: January 16, 2012, 12:16:31 AM

I had a period tonight playing where my lightsaber had no blade in combat, was fun for a while, but relogging fixed it.
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Reply #233 on: January 16, 2012, 01:32:42 AM

I had an invisible companion in a cutscene (or as we refer to them on vent, "talkybit!") yesterday. Except her lightsabers were visible, which is how I knew she was there... 2 disembodied lightsabers floating about  awesome, for real


Another peeve: having just got to Hoth, where are all the mail boxes? Why isn't there one at least at every hub? Preferably along with a storage vault.

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Reply #234 on: January 16, 2012, 05:27:34 AM

Another peeve: having just got to Hoth, where are all the mail boxes? Why isn't there one at least at every hub? Preferably along with a storage vault.

I was always bothered by the fact you can't get mail on your ship.  If nothing else you could say whenever you dock your ship droid goes out and gets your mail for you.  (Or was it available and I just missed it?)

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Reply #235 on: January 16, 2012, 07:17:28 AM

I don't think there is mail on ships. Though it makes perfect sense for there to be. Even in game-mechanical terms, really.

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Reply #236 on: January 16, 2012, 08:08:45 AM

having just got to Hoth, where are all the mail boxes?

Motto of the Hoth postal service: "Neither rain nor snow - Ah the hell with it, I'm not going out there."
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Reply #237 on: January 16, 2012, 09:39:49 AM

Honestly I'm glad they didn't put a ton of features on the ships; if they had, you run the risk of the EQ2 problem where everyone sits in their ships and the world feels really empty. I'd like some decoration options but that's about all I want from them.

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Reply #238 on: January 16, 2012, 10:03:05 AM

I'm ok with how the ships are, I just want to be able to quick travel to it.

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Reply #239 on: January 16, 2012, 10:19:45 AM

I'm ok with how the ships are, I just want to be able to quick travel to it.

I'd like that, a combined pvp/flashpoint quest kiosk, and a vendor of some type to sell trash and get repairs. 

When I play a battleground, it takes me forever to zone back to the place I was adventuring.  I much prefer sitting on my ship for the faster load times.  Having a few conveniences would be wonderful as well as the ability to get to and from my ship quickly. 

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Reply #240 on: January 16, 2012, 11:01:31 AM

I have literally never been able to understand the appeal of 'romance' options in video games. I find it utterly bizarre; let alone having marriage and such be an option.

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Reply #241 on: January 16, 2012, 11:08:39 AM

[...]let alone having marriage and such be an option.
Are we talking PvE or PvP ?  awesome, for real

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Reply #242 on: January 16, 2012, 11:13:43 AM

I have literally never been able to understand the appeal of 'romance' options in video games. I find it utterly bizarre; let alone having marriage and such be an option.

Do you also roll your eyes at the kissing scenes in books and movies?

It's a narrative form of storytelling like anything else, some people want romance in their stories.

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Reply #243 on: January 16, 2012, 11:35:03 AM

I have literally never been able to understand the appeal of 'romance' options in video games. I find it utterly bizarre; let alone having marriage and such be an option.

[disclaimer]I haven't played SWTOR, may be talking out of my ass, etc. etc.[/disclaimer]

I've always wondered the opposite; why there's so much violence in most games but almost no romance.  You can't go to a 90 minute movie these days without a love story being shoehorned in soewhere, but in games, it's rare that it ever goes beyond "we need to save our hawt chicks."  I always mentally treated romance and violence in kind of the same way: as bold face SRS BZNS decisions that can fuck up your life long term.  Video games are a way of exploring that space without consequences, so it's kind of weird to me how lopsided their coverage has been.
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Reply #244 on: January 16, 2012, 11:48:29 AM

I don't get the romance option in a multiplayer game. Isn't that what the G.I.R.L.s in the cantina are for?

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