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Topic: S#4 - Game Day #3 (Read 42984 times)
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Ingmar
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Nifty Helmets is a very good example, he was getting stomped pretty well basically the entire first season, didn't know the interface or the rules very well, etc., but now he's a pain in the ass!
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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Just like in real life!
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God Save the Horn Players
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Ironwood
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Posts: 28240
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Even during my 3-1 gubbing by Mr Connectionless, I was still Leaping over and running about with the ball.
With 11 rats doing that, I'm going to piss myself laughing.
That's the goal, Helm. Find something you Want.
My advice ? KILL SKINKS.
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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Sky
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Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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I was doing better the first season when I had unskilled players and less of an idea of what I'm doing.
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Sjofn
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Truckasaurus Hands
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You know just enough to hurt yourself, eh?
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God Save the Horn Players
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avaia
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I suggest not trying out the snotling league!
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Ingmar
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I kind of hate the snotling league myself.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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HaemishM
Staff Emeritus
Posts: 42632
the Confederate flag underneath the stone in my class ring
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The Snotling league is crystallized frustration. Try playing a game with ONE FUCKING SNOTLING being the only guy you have on the pitch. Literally, I had a turn with ONE PLAYER.
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ezrast
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Posts: 2125
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One stunned player.
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Teleku
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Posts: 10510
https://i.imgur.com/mcj5kz7.png
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Even during my 3-1 gubbing by Mr Connectionless, I was still Leaping over and running about with the ball.
With 11 rats doing that, I'm going to piss myself laughing.
That's the goal, Helm. Find something you Want.
My advice ? KILL SKINKS.
Careful man, leap is a cruel mistress. Trust me.
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"My great-grandfather did not travel across four thousand miles of the Atlantic Ocean to see this nation overrun by immigrants. He did it because he killed a man back in Ireland. That's the rumor." -Stephen Colbert
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Ironwood
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What's the downside ? His chaps didn't even get a roll against me the entire time. Should they have ??
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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Ingmar
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For woodies the downside is it is actually easier for you to knock your own wardancer down (and thus suffer an armor roll against a really expensive piece with a low AV) by leaping into a cage than it is for your opponent to knock one down with a hit for the most part, so it can be pretty risky depending on how many tackle zones you're leaping into.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Ulysees
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Posts: 361
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Ironwood didn't use it that way (bar maybe once) and as far as I know the leap skill is a pure agi test, it seemed really effective for getting that deep runner through the field, but there was the risk of using the GFI's to take your GR out of blitz range, was actually good to watch as I had never seen the skill used before. Roll on a plus agi skink, will definately get me some leap action if that happens.
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« Last Edit: June 02, 2011, 12:26:53 PM by Ulysees »
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Ingmar
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Yeah you're right, I was misremembering, the tackle zones don't matter. Being a flat agility test though means you don't get the +1 for dodging like you would for dodging into an empty square, so every time you do it that's a 1 in 3 chance for a wardancer (or other agi 4 piece) to faceplant and potentially get hurt (assuming no reroll available, and Teleku seems to hate buying rerolls.)
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« Last Edit: June 02, 2011, 12:27:42 PM by Ingmar »
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Teleku
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What's the downside ? His chaps didn't even get a roll against me the entire time. Should they have ??
Well, its an unmodified AGI roll, so if you have 3 AGI, thats a 50/50 chance your going to fail and land on your face (possibly shattering it if nuffle is in a fine mood). And while I've made some amazing leaps, even with AGI 4, I'll have a streak of wardancers landing on their face many times in a row (which is also a turn over). Also, there is no built in reroll for it (like dodge), so your only option is to blow a team reroll. Edit: Yeah you're right, I was misremembering, the tackle zones don't matter. Being a flat agility test though means you don't get the +1 for dodging like you would for dodging into an empty square, so every time you do it that's a 1 in 3 chance for a wardancer (or other agi 4 piece) to faceplant and potentially get hurt (assuming no reroll available, and Teleku seems to hate buying rerolls.)
You'll be so proud of me, I finally spent some money on more! That, with my leadership skill, starts me off with 4 whole Team Re-rolls. With my last few wins and high fan factor, I'm finally bringing in some damn cash. I'm actually up to a 10 man roster even (though will still be 9 man for next game, since one of my players is hurt).
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« Last Edit: June 02, 2011, 12:46:23 PM by Teleku »
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"My great-grandfather did not travel across four thousand miles of the Atlantic Ocean to see this nation overrun by immigrants. He did it because he killed a man back in Ireland. That's the rumor." -Stephen Colbert
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Ice Cream Emperor
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To be fair, it doesn't help that Helm picked one of the hardest starting teams in the game, and dove head-first into a league which is rapidly becoming more and more adversarial. Nevertheless, we ought to make allowances for people who change their mind, after they figure out that it's not for them. I agree, and as Der Helm's next opponent (I believe) I cannot say that his luck is going to improve much. But it's not surprising that someone playing Skaven is having a more enjoyable time losing than someone playing Chaos -- Skaven are just more exciting to play, period, and an outmatched Skaven team can usually still score, or mix up playing styles for fun, or whatever (assuming they are not busy dying.) If I were gonna play a Mino+Beastmen Chaos team I'd just play feeder league games until I got a Minotaur with Block and Claw, because that would at least make those early games entertainingly bloody.
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Sky
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Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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Tonight would've been a good night for me to play day 4. Damned "Italian holidays". I think that's what I'm going to call it instead of "catassing"
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Ingmar
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They have to play MMOs today or the Mafia comes and takes away their pasta, opera CDs, and eyebrow trimming kits.
EDIT: And hula hoops.
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« Last Edit: June 02, 2011, 03:50:44 PM by Ingmar »
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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avaia
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fock
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Strazos
Greetings from the Slave Coast
Posts: 15542
The World's Worst Game: Curry or Covid
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Helm, if it makes you feel any better, I have one of the more-experienced teams in the league and there is a distinct chance I will miss the playoffs due to some AMAZING saves by my opponents to create a bunch of ties. I also lost to a newb orc team last season, which was fun. What I think happens if you forfeit the rest of your games is that you opponent gets (I think) 1 TD, 2 MVPs, and max winnings...Which, depending on their team, may actually put them at a disadvantage since they lose a chance to develop their players to their liking.
Separately, I am digging the snotling league now...probably at Haemish's expense, who was certainly a good sport throughout a decidedly one-sided facebashing.
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Fear the Backstab! "Plato said the virtuous man is at all times ready for a grammar snake attack." - we are lesion "Hell is other people." -Sartre
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Der Helm
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Posts: 4025
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Been thinking about a "speed-dating" league with 40s turns. Anyone interested ?
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"I've been done enough around here..."- Signe
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Ingmar
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Dropping part-way through would also presumably have the effect of screwing the people who only beat you by 1 TD on the point differential tiebreaker, gained money, etc. Falc could manually figure out the 'right' point differential but the money can really swing things. When I get stuck in situations like this I just try to make my own goals that aren't necessarily winning, etc. Fouling is always a plus, too.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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lamaros
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Leap also avoids GFI rolls IIRC. Useful at times.
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Strazos
Greetings from the Slave Coast
Posts: 15542
The World's Worst Game: Curry or Covid
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Isn't a GFI normally an easier roll, especially for players with Leap?
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Fear the Backstab! "Plato said the virtuous man is at all times ready for a grammar snake attack." - we are lesion "Hell is other people." -Sartre
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Ingmar
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GFI is just fail on a 1 for everyone.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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IainC
Developers
Posts: 6538
Wargaming.net
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Unless there's a blizzard in which case an Agi5 player with Leap would be better off using the Leap skill to Go For It.
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lamaros
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GFI is just fail on a 1 for everyone.
Aye but you can leap more than one square, which make it about even on a 4 agi player. You can run deep and then jump out of being marked and skip a dodge (with one tacklezone) and two GFIs and just do a single leap roll instead. When you leap you just roll leap, not dodge, not shadowing, not GFI, etc - just leap. Up to two squares. In blizzards it is flat out better odds than two GFIs, even if you're unmarked. As it is with AGI5, all the time.
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« Last Edit: June 02, 2011, 05:33:06 PM by lamaros »
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Teleku
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Posts: 10510
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GFI is just fail on a 1 for everyone.
I swear to GOD Cyanide has special code in the game that makes your chance of rolling 1 increase if the GFI is for a TD. In the last 2 seasons, I have had no less than 5 fucking GFI rolls, were the one GFI would put me behind the TD line, fail. And I rarely attempt GFI rolls. That happened to me in the game with Celer, and I was pissed (I did it without any rerolls left). He picked up the ball and ran it to the other end, only to have the GFI over the TD line fail, and then the reroll fail. It has to be in the code!!!!!
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"My great-grandfather did not travel across four thousand miles of the Atlantic Ocean to see this nation overrun by immigrants. He did it because he killed a man back in Ireland. That's the rumor." -Stephen Colbert
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Ice Cream Emperor
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I'm too lazy to look it up but I'm pretty sure you still need to GFI to use Leap for additional movement, so it is definitely riskier than the GFI.
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lamaros
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I'm too lazy to look it up but I'm pretty sure you still need to GFI to use Leap for additional movement, so it is definitely riskier than the GFI. You don't believe my rats? Curse you! I'm prettttty sure on this one. Might just be a bug and not in the BB rules, but I think it's there.
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Falconeer
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a polyamorous pansexual genderqueer born and living in the wrong country
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Update coming in a couple of hours.
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ezrast
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ICE is right. Page 77 of the competition rules.
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eldaec
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It's the same principle as when you blitz to the edge of your normal movement and then throw a block. You still need to gfi as it is using a movement point.
But importantly, when you leap for the TD line you avoid a final square gfi, which means Nuffle is less likely to spot what you are doing and fuck you in the ass for it.
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"People will not assume that what they read on the internet is trustworthy or that it carries any particular assurance or accuracy" - Lord Leveson "Hyperbole is a cancer" - Lakov Sanite
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Teleku
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According to this thread: http://www.cyanide-studio.com/forumBB/viewtopic.php?f=4&t=4460The game rolls for your leap first, and if that doesn't fail, it then rolls for the GFI's your taking. If you fail any of them, you land in the square you were leaping to. Granted that thread is a few years old, before Legendary edition. So maybe it changed.
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« Last Edit: June 03, 2011, 02:45:53 PM by Teleku »
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"My great-grandfather did not travel across four thousand miles of the Atlantic Ocean to see this nation overrun by immigrants. He did it because he killed a man back in Ireland. That's the rumor." -Stephen Colbert
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Gruntle
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Nifty Helmets is a very good example, he was getting stomped pretty well basically the entire first season, didn't know the interface or the rules very well, etc., but now he's a pain in the ass! Well, you know it's a bad situation when people are holding ME up as an example. Basically if you follow my trajectory, the end of the season will be just about the point where your chaos team might be coming together, and you'll have to decide then if you want to risk another season of chaos or start anew with something like orcs or dwarves. I can't say if chosing chaos is the wise choice there or not, but hopefully you'll have some fun mutations or something to play with to make the choice for you by then...
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« Last Edit: June 06, 2011, 11:50:47 PM by Gruntle »
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