Lakov_Sanite
Terracotta Army
Posts: 7590
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Max height asura is really the only way to go, you feel less like a brownie and more like a hobbit.
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~a horrific, dark simulacrum that glares balefully at us, with evil intent.
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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I think that "maxxes their height" thing only applies to the dudes, because my norn chicks have been taller than most of the other ones I've run across, and I only maxxed one of them (I think I maxxed Sjofn, Birna is a little shorter?). On the other hand, I forgot to adjust my human lady's height and she was apparently short. I am shorter than everyone and it is totally weird.
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God Save the Horn Players
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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My norn thief is short, as is my norn guardian. My human warrior I made big, just wondering how close to a small norn that would be (a bit smaller).
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Fordel
Terracotta Army
Posts: 8306
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I think that "maxxes their height" thing only applies to the dudes, because my norn chicks have been taller than most of the other ones I've run across, and I only maxxed one of them (I think I maxxed Sjofn, Birna is a little shorter?). On the other hand, I forgot to adjust my human lady's height and she was apparently short. I am shorter than everyone and it is totally weird.
Most male characters max height, most female un-max it I find. Tall Norn women are actually sorta rare.
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Genev
Terracotta Army
Posts: 77
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I tend to prefer shorter end of the spectrum... i Hate playing races like Asura, Gnomes, etc though :p
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Rasix
Moderator
Posts: 15024
I am the harbinger of your doom!
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I usually min height everything. My human is really small compared to most I've seen. My Asura's hair is almost taller than he is.
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-Rasix
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sachiel
Terracotta Army
Posts: 121
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I think that "maxxes their height" thing only applies to the dudes, because my norn chicks have been taller than most of the other ones I've run across, and I only maxxed one of them (I think I maxxed Sjofn, Birna is a little shorter?). On the other hand, I forgot to adjust my human lady's height and she was apparently short. I am shorter than everyone and it is totally weird.
Most male characters max height, most female un-max it I find. Tall Norn women are actually sorta rare. Selma went max height norn chick.
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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Selma is a fellow amazon, I think maybe tall chicks prefer to play tall chicks. :P
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God Save the Horn Players
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Fordel
Terracotta Army
Posts: 8306
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For as dumb as the Pet AI is, I REALLY like how they handle ranger pets and the in combat swapping and reviving. Unless something is going incredibly wrong, you should have a pet ready to go all the time.
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Zetor
Terracotta Army
Posts: 3269
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When I hit 80 on my asura ele and went to make a guardian alt, I was originally thinking norn or sylvari. Then I saw someone doing the greatsword whirl on an asura and there was no going back. ALL ABOARD THE ASURACOPTER! In fact, I'm using staff as a secondary weapon (instead of the more logical scepter+focus for defense + range) due to the float-into-the-air-around-the-staff animation of Empower.
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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The vast majority of non-Asuras seem to slide that thing alllll the way to the top, too. I made a human and a norn both slightly-above-average, but next to everyone else in town you'd think I made them midgets.
That's not my experience on my Norn. He's about 3/4 the way up and towers over almost all the other Norns I've met. I'm frankly really surprised by how many people choose to be short. Especially the lady Norns.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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Non-amazons are intimidated by the thought of being amazons. Duh.
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God Save the Horn Players
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01101010
Terracotta Army
Posts: 12003
You call it an accident. I call it justice.
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The vast majority of non-Asuras seem to slide that thing alllll the way to the top, too. I made a human and a norn both slightly-above-average, but next to everyone else in town you'd think I made them midgets.
That's not my experience on my Norn. He's about 3/4 the way up and towers over almost all the other Norns I've met. I'm frankly really surprised by how many people choose to be short. Especially the lady Norns. For me, it is psychological. The bigger the character, the slower she/he looks while moving. I hate the lumbering feel of big tall characters. That and the jump puzzles and vistas seem easier to navigate without a huge body in the way of that tiny platform I have to jump on.
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Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
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Merusk
Terracotta Army
Posts: 27449
Badge Whore
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Selma is a fellow amazon, I think maybe tall chicks prefer to play tall chicks. :P
Gender stereotypes are gender stereotypes. The same thing happened in COH which I noticed this weekend again when I reloaded for one last hurrah. I made a lot of my females in the 6'-6" height range and they towered over the other ladies there. My 1st character I made my height - 5'-11 - and he was really short when standing next to all the other male characters of the same body type. (human).
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The past cannot be changed. The future is yet within your power.
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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In a pvp game, folks usually pick the smallest race and minimize size in all other races.
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ffc
Terracotta Army
Posts: 608
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I made giant Norns so I don't get lost in melee but the size makes jumping puzzles just frustrating enough where I wish I picked the shortest option or went with a less robust race.
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Venkman
Terracotta Army
Posts: 11536
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Yea I've heard that around. And I saw it with that one jump puzzle in northern Lion's Arch. Friend's Norn just couldn't make the jump to one of the pillars due to ceiling height. Since I keep hearing this, sounds like something that couldn't get fixed once QA identified it because it goes back to world geometry and didn't have a "put rock in place" simple fix.
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« Last Edit: September 17, 2012, 10:30:12 AM by Darniaq »
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murdoc
Terracotta Army
Posts: 3036
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Yea I've heard that around. And I saw it with that one jump puzzle in northern Lion's Arch. Friend's Norn just couldn't make the jump to one of the pillars due to ceiling height. Since I keep hearing this, sounds like something that couldn't get fixed once QA identified it because it goes back to world geometry and didn't have a "put rock in place" simple fix.
I have the biggest Norn I can and didn't have any troubles with the jump puzzles in LA. I think the actual collision point on the big Norn is somewhere in their chest.
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Have you tried the internet? It's made out of millions of people missing the point of everything and then getting angry about it
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sachiel
Terracotta Army
Posts: 121
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Yea I've heard that around. And I saw it with that one jump puzzle in northern Lion's Arch. Friend's Norn just couldn't make the jump to one of the pillars due to ceiling height. Since I keep hearing this, sounds like something that couldn't get fixed once QA identified it because it goes back to world geometry and didn't have a "put rock in place" simple fix.
I have the biggest Norn I can and didn't have any troubles with the jump puzzles in LA. I think the actual collision point on the big Norn is somewhere in their chest. Yeah, but it still messes with your brain and view perspective. Selma had a ton of issues with the scaffolding in that south vista in Dredgehaunt. I piloted her character up after my human and taking the same route, got her stuck in several spots where I didn't.
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Venkman
Terracotta Army
Posts: 11536
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Huh. Friend of mine couldn't make it. It looked like it was her head hitting the roof. But it couldn't been her chest, which as tall as the character was, was probably higher than my character's head top
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CaptainNapkin
Terracotta Army
Posts: 395
Once split a 12.5lb burger with a friend.
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Huh. Friend of mine couldn't make it. It looked like it was her head hitting the roof. But it couldn't been her chest, which as tall as the character was, was probably higher than my character's head top Having this same issue with my big Norn on the one with the pillars in the tunnel. It sure feels like I'm hitting my head, and after a few tries on 3 separate I was too nauseous to carry on so I gave it up. Have yet to try that one with my Asura.
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Mattemeo
Terracotta Army
Posts: 1128
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This seems to be a recurring issue in new MMOs... my type 3 body (basically, big and buff) Human Male Trooper in SWtOR often has trouble getting into gaps smaller characters can easily fit in.
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If you party with the Party Prince you get two complimentary after-dinner mints
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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Selma is a fellow amazon, I think maybe tall chicks prefer to play tall chicks. :P
Gender stereotypes are gender stereotypes. The same thing happened in COH which I noticed this weekend again when I reloaded for one last hurrah. I made a lot of my females in the 6'-6" height range and they towered over the other ladies there. My 1st character I made my height - 5'-11 - and he was really short when standing next to all the other male characters of the same body type. (human). Even in D&D, where you can't even SEE my character, I don't make short characters. My shortest human ever is 5'9", and I feel like she's a midget. Even my halflings I make tall (for halflings). :P
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God Save the Horn Players
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Zetor
Terracotta Army
Posts: 3269
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I'm 183cm tall IRL and I play gnomes/dwarves/bothans etc whenever possible. It's partially due to the awesome/amusing factor of a 90cm midget cleaving a 2-meter brute's face off with a stupidly huge 2-h sword (ridiculous hairstyle like pink pigtails or afro are a bonus), partially because I've been a fan of gnomes ever since Mountain Nevermind's tinker gnomes in Dragonlance 1st edition AD&D (yes, we played Dragonlance at the highschool RPG club. We were inspired by the SSI Gold Box games. DON'T JUDGE ME)
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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Tinker gnomes? WELCOME TO MY IGNORE LIST, SIR.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Zetor
Terracotta Army
Posts: 3269
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Tinker gnomes? WELCOME TO MY IGNORE LIST, SIR.
I made an entire MUD zone of Mountain Nevermind, too. The .are file is 700 kilobytes, there are ~300 rooms (lots of e-descs), and at least 20 different (named) minoi NPCs along with a bunch of un-named ones. Does that make things better or worse? (in my defense, this WAS high school...) Ihaven'tevenintroducedyoutomynewestinvention, haveyouheardabouttheRotokrallerMarkMCMLXVIII?
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« Last Edit: September 17, 2012, 01:37:03 PM by Zetor »
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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I can't read what you're saying since I am ignoring you, but the fact that you used the word minoi is not helping your cause.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Brogarn
Terracotta Army
Posts: 1372
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Damn gnomes.
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Merusk
Terracotta Army
Posts: 27449
Badge Whore
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Damn gnomes.
Gnomes are good for one thing. Testing how sharp a weapon is.
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The past cannot be changed. The future is yet within your power.
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01101010
Terracotta Army
Posts: 12003
You call it an accident. I call it justice.
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Damn gnomes.
Gnomes are good for one thing. Testing how sharp a weapon is. And seeing how far a cannon can fire.
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Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
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Murgos
Terracotta Army
Posts: 7474
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Damn gnomes.
Gnomes are good for one thing. Testing how sharp a weapon is. And seeing how far a cannon can fire. Fortunately, I see Asura as more akin to carnivorous, floppy eared bunnies than gnomes so it's all good.
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"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
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01101010
Terracotta Army
Posts: 12003
You call it an accident. I call it justice.
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Fortunately, I see Asura as more akin to carnivorous, floppy eared bunnies than gnomes so it's all good.
I get a real "agile Podlings with big ears" feel from Asura.
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Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
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Malakili
Terracotta Army
Posts: 10596
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I was playing Elementalist, but just started a Thief for a change of pace and my goodness it is so much more fun.
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01101010
Terracotta Army
Posts: 12003
You call it an accident. I call it justice.
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I was playing Elementalist, but just started a Thief for a change of pace and my goodness it is so much more fun.
I started off as thief, but after guard and warrior, I go back to thief and cry at how fast I get knocked down. Squishy is an understatement. Yeah yeah... L2P and all that. I'd just assume go play my clothy necro who does not die.
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Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
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ffc
Terracotta Army
Posts: 608
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Managed to narrow it down to thief or mesmer for pve. I'd ditch both in a heartbeat if engineers had a melee weapon (not the toolkit unlocked later).
Thief is fun after I got used to initiative. Gap closers, easy aoe, bleeds make damage numbers sprinkle out of everything, the blind on pistol off-hand lets me facetank and the 25% speed sigil is great for exploring.
I'm not sure why I'm finding mesmer fun but I keep coming back to it. It's a slug for exploring and I don't feel powerful, shattering or not (~lvl 33). Setting up phantasms around a champion is pretty funny though.
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