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Topic: Is this game dead or? (Read 396369 times)
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Zetor
Terracotta Army
Posts: 3269
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You people all need to acknowledge the REAL masters of the universe.
My chars: Asura Elementalist, Guardian, Warrior Charr Engineer Human Mesmer Sylvari are boringNecro alt I'll never play Norn are also boringRanger alt I'll also never play
e: I wish I could see my weapons though ;(
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« Last Edit: August 29, 2013, 11:08:38 AM by Zetor »
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Fordel
Terracotta Army
Posts: 8306
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All of my characters are Norn Women, except for one Tree man.
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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I do have an asura necro that seems the likely next candidate for an 80. She's my only lady caster, too, so it'll help catch up my lady-to-gentleman ratio at the top a bit. It's currently three dudes to one chick (the thief is the chick), I blame the fact I loathe the female sylvari voice for my guardian being a dude, and I know better than to play a human-shaped female caster in a Guild Wars game for my own sanity. I am bored, here are pictures of three of them: Tree dude isn't in an outfit I like yet, so poor Jassan the Guardian does not get a picture.
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God Save the Horn Players
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Phred
Terracotta Army
Posts: 2025
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I don't think the intent is to flood the gold market to sell gems.
I don't know who would suggest such a thing in the first place. What possible benefit does ANet get from selling gems for gold?
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apocrypha
Terracotta Army
Posts: 6711
Planes? Shit, I'm terrified to get in my car now!
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I don't know who would suggest such a thing in the first place. What possible benefit does ANet get from selling gems for gold?
The benefit to ANet comes from the gold price of gems going through the roof which means that newer players, who don't have 80s and can't make nearly as much gold from the events as longer-term players with 80s, are more likely to want to buy gems with real money. Either that or these events are just badly thought out, but I don't think that's likely given that they've run 2 in a row like this. Do the gear boxes that drop from the events have their item level set on drop or on opening does anyone know? It occurred to me yesterday that it might be worth be saving them til I'm 80 before opening.
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"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
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Crumbs
Terracotta Army
Posts: 588
Likes: Politics, SWTOR, and CHINAJOY. SO MUCH CHINAJOY.
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There's risen thralls in every zone with risen, and most zones have risen.
Lol seriously. It's like saying, "Surface most often walked on: the ground." Engineer and Necromancer are my two top classes. Thief and Guardian are a moderately placed third and fourth. Love the idea of Mesmer but can't get past 40. Warrior and Ranger I can't get into at all. I made a second Engineer and run a 0/20/20/20/10 build that is beyond fun. Flamethrower, Elixir Gun, Elixir B, Supply Crate. Pistol/Shield. Specc'd for toughness and might stacks with flamethrower, extra damage with flamethrower and elixir gun. This is a build I tweaked and optimized during these zerg-heavy living world events. Tagging mobs, good damage dealing, and lots of support/healing available. Run in with elixir gun, hit button 5 where you stand, hit button 4 and it's area retaliation. Hit button 3 and cleanse folks. Switch to flamethrower and burn everything. Repeat. So fun.
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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The only class I just cannot make myself get into is the engineer, and I'm not sure why. I start and then I go "blurgh" and I do something else. I guess I could insta-20 one now if I really wanted, I have a spare scroll of that sitting around.
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God Save the Horn Players
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proudft
Terracotta Army
Posts: 1228
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That's what I'm gonna do. Level 8 engineer and six of those scrolls, he's getting one whether he likes it or not.
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Setanta
Terracotta Army
Posts: 1518
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The only class I just cannot make myself get into is the engineer, and I'm not sure why. I start and then I go "blurgh" and I do something else. I guess I could insta-20 one now if I really wanted, I have a spare scroll of that sitting around.
There is something wrong with engineer as a fun levelling experience. Admittedly mine was my second character but I had to push myself to hit 80 (no crafting either). I wanted to be a grenadier - grenades were clunky. Flamethrower was fun until the patch where you had to align stars or get "missmissmissmiss" etc. Even then, once you work out how to maintain the correct angle to not miss, it wasn't fun. Underwater sucked if tiy were FT - I ended up grenading underwater with a FT build. It's just so clunky and the class that should have been the most versatile just isn't.
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"No man is an island. But if you strap a bunch of dead guys together it makes a damn fine raft."
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Zetor
Terracotta Army
Posts: 3269
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Engineer really needs to have at least 2-3 toolbelt skills unlocked before it becomes fun to play.
My engineer levelled with a bomb spec -- keep dropping a trail of autoattack bombs while I gathered a bunch of mobs, drop 4 (basically perma-blinding them), then 2, 3, 5, and maybe the big bomb when needed. Marvel at the explosions, collect loot. 'Evil Midnight Bomber That Bombs At Midnight' cackle optional.
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Threash
Terracotta Army
Posts: 9170
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Or you could just do as i did: eat a scroll to 20, level 4 crafting skills for around 35 gold then do invasions till 80. Took a whole afternoon.
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I am the .00000001428%
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Fordel
Terracotta Army
Posts: 8306
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I've never had 35 gold total.
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Threash
Terracotta Army
Posts: 9170
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The last two updates have been extremely good for my bank account. I went from not being interested in a legendary to almost done.
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I am the .00000001428%
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Fordel
Terracotta Army
Posts: 8306
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Feel free to buy me bigger bags
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Threash
Terracotta Army
Posts: 9170
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Lol, i actually sunk everything i had left into vicious claw prospecting. If i'm not mistaken the new assassin armor will drive the price way up.
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I am the .00000001428%
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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Feel free to buy me bigger bags I can make you bags if you buy me the runes of holding for the bag size you want, you know! I have a 400 skill tailor!
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God Save the Horn Players
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Setanta
Terracotta Army
Posts: 1518
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Legendary Rifle precursor dropped for me. Time to decide if my Warrior main or my engineer gets it. Now I need to work out how much it's going to cost to make it.
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"No man is an island. But if you strap a bunch of dead guys together it makes a damn fine raft."
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Threash
Terracotta Army
Posts: 9170
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Tier 6 mats and ectos are through the roof, unless you got a large stockpile of both those things you are looking at tons of farming still. And rifle i would throw on an engi, at least they have a good rifle build.
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I am the .00000001428%
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Modern Angel
Terracotta Army
Posts: 3553
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I'm guessing the crafting update on Tuesday has something to do with the money explosion.
LFG system is in on 9/17, along with turning Tequatl into a full blown super fight.
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apocrypha
Terracotta Army
Posts: 6711
Planes? Shit, I'm terrified to get in my car now!
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LFG system is in on 9/17
Got my Charr Necro to 80 mostly by farming the Clockwork Chaos events. She has 25% map completion and 20g as a result. Started on my Norn Guardian and realised after a few levels that not having a speed boost utility skill is painful. Might have to try the Elementalist instead...
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"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
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Fordel
Terracotta Army
Posts: 8306
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The classes without the 25% run buff are dead to me.
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Zetor
Terracotta Army
Posts: 3269
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Guardian has that one utility skill with a 60sec cooldown that gives swiftness, is that not enough?! Seriously though, guardian staff 3 is an ok swiftness skill (kinda similar to mesmer focus 4), though obviously nowhere near as good as other permaswiftness options. Now the engineer "swap kits every 5 seconds to get 5 sec of swiftness" thing... yeah. Anyway, I decided to take a look at this arena thing before the entire meta-event ends (yeah yeah, late to the party). Didn't really have problems until sniper dude (screw 1sec cast time killshots with transatlantic latency), but eventually got to Liadri... at which point I realized that my scepter/dagger (or staff) elementalist is probably never going to make it. Have much higher hopes for my engineer (though my gear is kinda cruddy) after facerolling 5-gambit subject 7 -- we'll see.
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« Last Edit: September 01, 2013, 02:40:51 AM by Zetor »
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apocrypha
Terracotta Army
Posts: 6711
Planes? Shit, I'm terrified to get in my car now!
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Yeah I put a staff on her weapon slot 2 and with that in combo with "Save Yourselves!" it's better than nothing. Still painful.
Classes with no-fuss run speed buffs are Necro, Elementalist and Ranger yeah?
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"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
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Threash
Terracotta Army
Posts: 9170
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Thief has the 25% run speed signet too and runes of the traveler are gonna give run speed now.
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I am the .00000001428%
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Setanta
Terracotta Army
Posts: 1518
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Classes with no-fuss run speed buffs are Necro, Elementalist and Ranger yeah?
Warriors have it as a trait in the adept section of the Discipline line "Warrior's Sprint" - "Run 25% faster while wielding melee weapons". I run it for open world PvE and for PvP - gives me one extra Slot Skill over the other 3 classes you mentioned.
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"No man is an island. But if you strap a bunch of dead guys together it makes a damn fine raft."
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apocrypha
Terracotta Army
Posts: 6711
Planes? Shit, I'm terrified to get in my car now!
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Cool, thanks folks.
What I currently want is a keyboard shortcut to swap from Best Performance to Best Appearance graphics options and back again. I set Performance when porting to high population areas or Clockwork events, Appearance for everything else. Makes a big difference to loading times too.
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"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
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kildorn
Terracotta Army
Posts: 5014
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As expected, fuckers have been sitting on some stuff due to the tournament. Full panel rundown from PAX: http://dulfy.net/2013/08/31/gw2-pax-anniversary-bash-coverage/Notable stuff is a peek at a dragon encounter revamp, a seasonal WvW thing starting in October where the matches will be in a bracket and give weekly rewards to winning participants and end of event (7 weeks) rewards based on total participation.
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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Man, that Q&A gets reeeeeally Engrishy in some places.
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God Save the Horn Players
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Zetor
Terracotta Army
Posts: 3269
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That's just Dulfy, I think. Her site is awesome, but she could use an editor edited for actual content: I wonder if they'll give all the dragons the Tequatl treatment. Also, making it 'really hard' means it'll probably fail all the time and people will get fed up with it. I hope to be proven wrong!
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Fordel
Terracotta Army
Posts: 8306
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All I know about the new encounter is that the Rangers are already cutting themselves over it. Elementalists, Thieves, Rangers and Necros all have a 25% Run Signet Necros, Elementalists and Warriors have a 25% Run buff from traits when using X weapons. http://wiki.guildwars2.com/wiki/Movement_speedEngineers, Guardians and Mesmers are dead to me! DEAD!
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and the gate is like I TOO AM CAPABLE OF SPEECH
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kildorn
Terracotta Army
Posts: 5014
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Rangers are so odd. Even if you assume (safely) that pets will be terrible at the encounter.. it's still a fight about standing at range and nuking something. Which rangers are absolutely amazing at.
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Fordel
Terracotta Army
Posts: 8306
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It always comes back to the reverse doublefrost math on our weapon scaling. During one of the last weeks of Beta, someone went and did the math on how much damage a pet did on a target dummy, then subtracted that from all the rangers weapons.
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Threash
Terracotta Army
Posts: 9170
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All I know about the new encounter is that the Rangers are already cutting themselves over it. Elementalists, Thieves, Rangers and Necros all have a 25% Run Signet Necros, Elementalists and Warriors have a 25% Run buff from traits when using X weapons. http://wiki.guildwars2.com/wiki/Movement_speedEngineers, Guardians and Mesmers are dead to me! DEAD! My thief feels slow compared to my perma swiftness/vigor engi. It requires a bit of upkeep but you are certainly extremely mobile.
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I am the .00000001428%
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Fordel
Terracotta Army
Posts: 8306
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DEAD TO ME!
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Setanta
Terracotta Army
Posts: 1518
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It always comes back to the reverse doublefrost math on our weapon scaling. During one of the last weeks of Beta, someone went and did the math on how much damage a pet did on a target dummy, then subtracted that from all the rangers weapons. I'm probably wrong, but it feels like Teq is going to be the new Jormag. By now people do the encounter for loot, not for the encounter itself. Jormag is still boring as all hell and I avoid it unless he's in phase 3 - in which case I'll come along and mooch free loot :D I love my rangers, but watching their pets die to aggro/aoe/agony etc makes me cry. They need to share agony resist with their owner at the minimum, have reduced aoe damage (not negated - rangers should have to micro them a bit) and should definitely have a switchable taunt (WoW does this well). That or reduce the god damn 60 second switch timer on pet death. I love losing a pet to agony and then switch only to lose the second one and be gimped. That, or has been said time and time again, have a trait that locks the pet away and boosts the ranger's DPS.
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"No man is an island. But if you strap a bunch of dead guys together it makes a damn fine raft."
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