Ironwood
Terracotta Army
Posts: 28240
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Some of those numbers are fucking insane.
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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Brennik
Terracotta Army
Posts: 93
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Oh yea, forgot to add the caveat: still uses the Blizz calculated paperdoll damage as a starting point. IAS inflates the paperdoll dps numbers horribly and skews the leaderboards so they're not really of any use. But seeing the percentages and stuff on your characters might be helpful.
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Setanta
Terracotta Army
Posts: 1518
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Just hit 1 70 from each class and am now tired of levelling (although I really need to try a hardcore character).
It's weird, the crusader was able to level in torment 1 story and adventure mode and then at about level 64 it started to lose steam badly. I'm going to look at a new build I think - naybe I just don't "get" the high-level crusader yet.
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"No man is an island. But if you strap a bunch of dead guys together it makes a damn fine raft."
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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Everyone loses steam around 64, but it did hit my crusader harder than some others. It's a function of the way monsters and gear scale in the 61-70 range. You'll probably just have to turn it down a notch or two until you hit 70 and get into normal gear again.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Hawkbit
Terracotta Army
Posts: 5531
Like a Klansman in the ghetto.
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I'm having some trouble staying alive in T1. How did everyone transition at 70 from the easy leveling modes? For a fresh 70, what's the best difficulty to play?
I know my gear is subpar, it's fresh 70 gear. I'm just not sure where I'm going to get my greatest gains right now.
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lesion
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I started crashing rift games with more geared people, and now I can T1 with impunity
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Polysorbate80
Terracotta Army
Posts: 2044
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For a fresh 70, what's the best difficulty to play?
The hardest one that allows you to kill champion packs efficiently, IMO. If you're struggling to survive them or feel like it's taking too long to kill them, drop it a notch. As you gear up and they turn into facerolls, bump it up a notch. My crusader started level 70 at Master, with Torment I being doable but difficult, while the wizard had no trouble at all with T1 at roughly the same gear level. Currently T3 is normal, with T4 being difficult (although I do drop into T2 sometimes for a quick half-hour of easy hulk smash bounties). I really can't tell a difference on drops between them.
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“Why the fuck would you ... ?” is like 80% of the conversation with Poly — Chimpy
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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Speaking of which, that legendary scoundrel token that gives him ALLllllll the skills dropped for me.
It's rather nice.
Ahh, I'm jealous. I do a lot of soloing so I've been kinda rooting for the various versions of that to drop for my followers.
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God Save the Horn Players
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Setanta
Terracotta Army
Posts: 1518
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Speaking of which, that legendary scoundrel token that gives him ALLllllll the skills dropped for me.
It's rather nice.
Ahh, I'm jealous. I do a lot of soloing so I've been kinda rooting for the various versions of that to drop for my followers. I got the one for my paladin dude - absolutely love it.
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"No man is an island. But if you strap a bunch of dead guys together it makes a damn fine raft."
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Hawkbit
Terracotta Army
Posts: 5531
Like a Klansman in the ghetto.
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For a fresh 70, what's the best difficulty to play?
The hardest one that allows you to kill champion packs efficiently, IMO. If you're struggling to survive them or feel like it's taking too long to kill them, drop it a notch. As you gear up and they turn into facerolls, bump it up a notch. My crusader started level 70 at Master, with Torment I being doable but difficult, while the wizard had no trouble at all with T1 at roughly the same gear level. Currently T3 is normal, with T4 being difficult (although I do drop into T2 sometimes for a quick half-hour of easy hulk smash bounties). I really can't tell a difference on drops between them. This was exactly what I wanted to hear, thank you much. My fresh 70 is my crusader and I'm stuck exactly where you were: Master is doable, T1 is simply not efficient enough to make play fun. Thanks again.
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Ironwood
Terracotta Army
Posts: 28240
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You should be able to craft yourself a reasonable set of gear at 70. Depending on your RNG luck, you can make some pieces that you simply won't replace for quite some time.
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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Phildo
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I'd be curious to see someone's Demon Hunter build that can solo the T3-4. I get wrecked on 3 right now.
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Soulflame
Terracotta Army
Posts: 6487
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Reclass to wizard.
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Hutch
Terracotta Army
Posts: 1893
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Plant yourself like a tree Haven't you noticed? We've been sharing our culture with you all morning. The sun will shine on us again, brother
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Ragnoros
Terracotta Army
Posts: 1027
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Grats. And to any new 70's around here. Feel free to drop in on any of my or other f13er Torment 1 games. Most of us catasses are so geared at this point that t1 is a joke and the improved drops and fun factor in a group are more than worth having a fresh 70 around.
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Owls are an example of evolution showing off. -Shannow
BattleTag - Ray#1555
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MrHat
Terracotta Army
Posts: 7432
Out of the frying pan, into the fire.
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Grats. And to any new 70's around here. Feel free to drop in on any of my or other f13er Torment 1 games. Most of us catasses are so geared at this point that t1 is a joke and the improved drops and fun factor in a group are more than worth having a fresh 70 around.
Even under 70s who are looking for a few quick levels hop on in on t1.
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schild
Administrator
Posts: 60345
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I am now absolutely melting Torment 3. Pretty sure I could easily go up to T4 or T5. The only thing that was in my way before was the Ring of Royal Grandeur. The Tal-Rasha set and my new sword took me from beating T1 about as fast as normal to beating T3 as fast as T1. http://us.battle.net/d3/en/profile/schild-1679/hero/42090187Edit: OK, so, I can totally crush T3 and the increase in Legs isn't worth it. T4 might be a little harder, but not much. T5 and 6 seem impossible. As such, I see zero reason to continue on this character until 2.1.0 or whatever comes out. Which is good, since the Hex beta starts in a week. Weeeee timing.
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« Last Edit: April 19, 2014, 09:38:14 PM by schild »
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Nija
Terracotta Army
Posts: 2136
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Phildo
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Any particular reason you guys are favoring Spectral Blades?
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schild
Administrator
Posts: 60345
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Right when patch 2.0.1 or 2.0 or whatever hit, Hat came up with a build that abused Spectral Blade / Barrier Blades. It increased survivability an absolute shitload. Especially at Torment levels. It made wizards a bit strong than they should've been even up through 70. Now that we're geared, some of us, like me - well, we're kinda stuck with it because we have Spectral Blade increased damage on a lot of items. I've switched over to frozen blades or whatever now as survivability is a non-issue. I'm slowly acquiring items that will let me switch over to Magic Missle though as I expect a lot more nerfs to come down for wizards.
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Phildo
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I ask because Electrocute with Surge of Power is the runaway leader for popular Signature ability.
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schild
Administrator
Posts: 60345
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With that item that makes Electrocute jump twice as far/hit twice as many enemies, it makes it the best way to have unlimited arcane power.
That said, I could be running no Signature ability at all and probably still be surviving T3 because the Tal Rasha set is so utterly stupid. It's GOING to get nerfed. I'm also 100% sure my Wizard is NOT optimized skillwise.
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Merusk
Terracotta Army
Posts: 27449
Badge Whore
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The past cannot be changed. The future is yet within your power.
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Threash
Terracotta Army
Posts: 9170
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I am the .00000001428%
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Rasix
Moderator
Posts: 15024
I am the harbinger of your doom!
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Since trying for a Tasker and Theo, I've gotten 2 Magefists, 1 St Andrew's Gage, and Gladiator's Gauntlets. I imagine I'll get another Magefist before possibly getting a set piece I don't want.
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-Rasix
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Nija
Terracotta Army
Posts: 2136
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The reason I'm using spectral blades on my build is because i'm at +88% fire damage and I'm using wave of force, which is short range, so I'm going to be up close anyhow.
Spectral blades with the fire rune gives you +additional fire damage per hit, so if you get a big clump of enemies together I can do 3-4 spectral blade attacks and then drop ~15M damage buffed wave of forces on them.
I don't have much survivability at the moment, but I can solo T3 simply with the damage output.
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« Last Edit: April 21, 2014, 12:44:54 PM by Nija »
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