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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  MMOG Discussion  |  Topic: Planetside 2 0 Members and 2 Guests are viewing this topic.
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Author Topic: Planetside 2  (Read 724857 times)
Mrbloodworth
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Posts: 15148


Reply #3220 on: February 02, 2013, 09:07:04 PM

Performance took a dive though.

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
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Simond
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Posts: 6742


Reply #3221 on: February 03, 2013, 04:49:57 AM

Flak rounds are messed up, or something.

"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
Jimbo
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Posts: 1478

still drives a stick shift


Reply #3222 on: February 03, 2013, 06:09:37 AM

So are armor and base anit armor guns.

The damn Vanu had there tank working, though...
Simond
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Reply #3223 on: February 03, 2013, 07:50:02 AM

Sorry, I wasn't clear. It's the flak ammo explosions (and presumably everything with similar graphics) which is supposed to be causing the visual lag.

"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
Mrbloodworth
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Posts: 15148


Reply #3224 on: February 03, 2013, 07:59:45 AM

There was a hotfix at midnight last night. Hopefully it corrected the FPS issues. Other than that, this patch is great!

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
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01101010
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You call it an accident. I call it justice.


Reply #3225 on: February 03, 2013, 09:44:48 AM

There was a hotfix at midnight last night. Hopefully it corrected the FPS issues. Other than that, this patch is great!

Aside from the tank shells being, ya know, NOT.   why so serious?

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Simond
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Posts: 6742


Reply #3226 on: February 03, 2013, 03:31:02 PM

Delete useroptions.ini to make your wildest dreams come true! fix the FPS bug.

"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
Mrbloodworth
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Posts: 15148


Reply #3227 on: February 03, 2013, 05:54:34 PM

Tanks seem to be fixed.

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
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01101010
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You call it an accident. I call it justice.


Reply #3228 on: February 03, 2013, 06:37:32 PM

Tanks seem to be fixed.

The Prowler buff along with the lockdown twist means I now have a fucking sniper rifle tank that rivals the magrider. Projectiles are so fast there is little to no drop and aircraft that are not full throttle are pretty easy to pop.

Me likes.  DRILLING AND MANLINESS

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
shiznitz
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the plural of mangina


Reply #3229 on: February 04, 2013, 08:32:08 AM

This is reasonably balanced by the fact that a locked down prowler is now a piece of cake to hit from long range with my Shrike or Annihilator.  a small group of HA so equipped will kill one almost before it starts moving.

I have never played WoW.
Nija
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Posts: 2136


Reply #3230 on: February 04, 2013, 08:53:22 AM

Prowler lockdown rank 4 is bugged. Projectiles are traveling at +200% speed rather than +20% speed.
Jimbo
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still drives a stick shift


Reply #3231 on: February 04, 2013, 09:59:23 PM

Tank shells work again for TR and NC, but the FPS or performance still sucks.  Been toying with setting, but is is pretty miserable in big battles for me now.
01101010
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You call it an accident. I call it justice.


Reply #3232 on: February 05, 2013, 06:44:46 AM

Yeah... frames per second were turning into frames per minute last night. Running around with zerg is no longer an option because if you look at it on the battle field, I'd drop to 2-4fps. As BW was saying...look away! I was noticing that if the zerg started moving on, my fps would slowly come back...but then I was getting some strange 50fps to 19fps oscillation every second. My theory is it has to be related to this rendering threats taking priority. I never figured out how that would work to begin with given a guy shooting your tank with a rocket launcher would be a threat and thus render, but what happens if he shoots and ducks away to reload...he no longer is a threat. Same if a guy with a deci - what determines if he is a threat to my tank or the guy next to me. /boggle

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
shiznitz
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the plural of mangina


Reply #3233 on: February 05, 2013, 06:57:10 AM

The new SMGs are really deadly up close.  I was firing on enemy armor when an infil SMGed me in the back at point blank range. I basically died as quickly as the sound of the weapon registered in my brain.  I am not complaining about this, just making an observation.  If you like to get up close and personal before unloading on someone, the SMGs are for you.  They are still competitive at medium range as well, but the clip size makes that more problematic.

I have never played WoW.
01101010
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You call it an accident. I call it justice.


Reply #3234 on: February 05, 2013, 07:14:52 AM

The new SMGs are really deadly up close.  I was firing on enemy armor when an infil SMGed me in the back at point blank range. I basically died as quickly as the sound of the weapon registered in my brain.  I am not complaining about this, just making an observation.  If you like to get up close and personal before unloading on someone, the SMGs are for you.  They are still competitive at medium range as well, but the clip size makes that more problematic.

If you get up that close, might as well knife the opponent. More demoralizing IMHO. But yeah, I have heard this - the SMG is hte new infil shotty.

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Mrbloodworth
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Reply #3235 on: February 05, 2013, 01:31:01 PM

Hotfix up.

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
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Surlyboi
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Posts: 10963

eat a bag of dicks


Reply #3236 on: February 05, 2013, 03:25:34 PM

The new SMGs are really deadly up close.  I was firing on enemy armor when an infil SMGed me in the back at point blank range. I basically died as quickly as the sound of the weapon registered in my brain.  I am not complaining about this, just making an observation.  If you like to get up close and personal before unloading on someone, the SMGs are for you.  They are still competitive at medium range as well, but the clip size makes that more problematic.

If you get up that close, might as well knife the opponent. More demoralizing IMHO. But yeah, I have heard this - the SMG is hte new infil shotty.

More demoralizing yes. But sometimes not as effective. That SMG can take out multiple targets in the time it takes you to knife one guy. For shit like base defense as an infil, it's potent as fuck.

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
Druzil
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Posts: 550


Reply #3237 on: February 06, 2013, 11:02:05 AM

I've been using the NC SMG and it's pretty good.  I like it better than the Sweeper, good TTK, it's really accurate and you can actually pick some people off at medium range unlike the Sweeper where you're just totally ineffective.  The mag size is just so small though that you really have to be ready to reload constantly.  Not sure if I'll replace my GR-22 or not yet for medic, but it's a good buy especially since the certs you spend on it are available on all the classes.
shiznitz
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Reply #3238 on: February 06, 2013, 12:05:14 PM

You hit the beauty of this weapon: all classes can use so a very efficient use of certs.  I expect a small TTK nerf on the uncerted baseline at some point, though.  The balance between short and close range should move closer to the shotgun model, although the buff to the shotguns shows that SOE has thought of this a bit already.

I have never played WoW.
Mrbloodworth
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Posts: 15148


Reply #3239 on: February 07, 2013, 07:41:11 AM

Patch really smoothed things out. Also, I keep finding things about the GU2 that are just well done. For instance name tags are just 100% better now. Not only is the squad leader unique, squad member numbers appear next to names now. With the added bonus of other squads in a platoon only showing as a number and color, unless you target them.

Really nice useability touches all over the place. XP readout, Times on Vechs... Great stuff all over.

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
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Mrbloodworth
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Reply #3240 on: February 07, 2013, 08:52:41 AM


Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
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Lantyssa
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Reply #3241 on: February 07, 2013, 12:06:43 PM

Yet we get so much hate. cry

Hahahaha!  I'm really good at this!
Trippy
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Reply #3242 on: February 07, 2013, 12:12:00 PM

If I had guns that created giant flashes that blinded opposing players I'd be shooting them off all the time too awesome, for real
shiznitz
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the plural of mangina


Reply #3243 on: February 07, 2013, 12:30:37 PM


I have never played WoW.
Megrim
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Whenever an opponent discards a card, Megrim deals 2 damage to that player.


Reply #3244 on: February 07, 2013, 12:39:47 PM

How to tell if you are a Vanu player: you watched all seven minutes of that.

One must bow to offer aid to a fallen man - The Tao of Shinsei.
Pennilenko
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Reply #3245 on: February 07, 2013, 12:59:57 PM

How to tell if you are a Vanu player: you watched all seven minutes of that.

Oh shit, you got me. DRILLING AND WOMANLINESS

"See?  All of you are unique.  And special.  Like fucking snowflakes."  -- Signe
Miasma
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Stopgap Measure


Reply #3246 on: February 07, 2013, 01:20:44 PM

schpain
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Reply #3247 on: February 07, 2013, 02:16:38 PM

I'm a pretty easy-going guy.  I played a human paladin in WoW who had corrective surgery to become a b-elf, and I play Vanu.  This was my WoW theme clip:

http://www.youtube.com/watch?v=RMZEMvJ-km4

But these Vanu videos are making me seriously consider going TR...

*Should be working*
Megrim
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Whenever an opponent discards a card, Megrim deals 2 damage to that player.


Reply #3248 on: February 07, 2013, 03:06:56 PM

How to tell if you are a Vanu player: you watched all seven minutes of that.

Oh shit, you got me. DRILLING AND WOMANLINESS

Don't worry man, so did I. So did I.

One must bow to offer aid to a fallen man - The Tao of Shinsei.
Mrbloodworth
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Posts: 15148


Reply #3249 on: February 08, 2013, 06:49:42 AM

« Last Edit: February 08, 2013, 08:46:46 AM by Mrbloodworth »

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
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shiznitz
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the plural of mangina


Reply #3250 on: February 08, 2013, 07:47:19 AM

Annihilator nerf seems unnecessary to me.  2 seconds is a long time in practice. 

I have never played WoW.
Mrbloodworth
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Posts: 15148


Reply #3251 on: February 08, 2013, 02:00:20 PM


Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
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Miasma
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Stopgap Measure


Reply #3252 on: February 08, 2013, 05:49:33 PM

Sometimes I wish I played vanu...
01101010
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Posts: 12003

You call it an accident. I call it justice.


Reply #3253 on: February 08, 2013, 05:52:08 PM

Sometimes I wish I played vanu...

You shut your filty whore mouth right now...

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
shiznitz
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the plural of mangina


Reply #3254 on: February 09, 2013, 04:27:07 PM


I have never played WoW.
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