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f13.net General Forums => PlanetSide => Topic started by: pxib on February 12, 2007, 06:01:45 AM



Title: Okay, I surrender.
Post by: pxib on February 12, 2007, 06:01:45 AM
I'm useless at this game.

I have gotten, I believe, three kills in the week I've played. All of them in base gun turrets.

I've tried every vehicle, in group and out... and every weapon and every suit of armor. I simply haven't got the reflexes to aim fast enough to kill anybody who knows I'm pointing at them, and I'm only marginally better at hitting folks who are standing still. I can't heal people or repair vehicles fast enough to make anybody happy, and can't seem to keep track of everybody's health bars effectively enough to see who needs healing anyway. Stealth is totally worthless... combat engineers require a level of planning and forethought I can't fathom --

--and to make it all worse this affliction only seems to affect me. Everybody else is at least slightly more effective.

I can drive an ANT, apparently an effective part of the war effort, but it doesn't feel particularly heroic.

The 100% PvP dynamic is compelling to me. To come over the hill and see literally dozens of players involved in a battle, functionally a player-created quest, is thrilling... cannon fodder just isn't the role I've been longing to play.

It's been fun, but I have nothing else left to try... it's not that I had failed to find my niche, it's that Planetside hasn't got a niche for me.


Title: Re: Okay, I surrender.
Post by: Slayerik on February 12, 2007, 07:05:35 AM
Have you tried sniping? I used to have a blast finding good spots (either by hot dropping out of a mosquito to the top of a hill/mountain or with an ATV/harasser). If you use cover well and learn to lead your enemies you can be pretty brutal and its quite the rush trying to land that second shot to finish a wounded opponent. Or one shotting a infiltrator on the run while surged....pure ownage.

But I hear you. You are fighting guys with 3+ years experience who know the tricks. Its like trying out Subspace for the first time after guys have been fighting for ten years straight. Trust me though, you can get over that hill. Sometimes you need to approach things differently. Take time to setup an ambush. Be patient and kills will come to you. If you rush into everything like John Rambo, all you will do is get yourself frustrated.

If you are done, props for at least giving it a go. Its a pretty cool game.


Title: Re: Okay, I surrender.
Post by: Stephen Zepp on February 12, 2007, 08:39:23 AM
Don't take this the wrong way, but every time I've played, you've been mostly soloing even when in a squad/platoon.

While some of the more skilled fps players may be able to have high ktd ratios (kill to death), as Slayer mentioned it's taken them years for that. Personally, I just don't enjoy it all that much (solo)--the teamwork and small squad tactics is what makes this game fun for me!


Title: Re: Okay, I surrender.
Post by: Merusk on February 12, 2007, 08:46:42 AM
Take a look at my contribution points, Pix, and you'll see someone who sucks harder than you.  :-D  I've blown whole clips of grenades, ammo, rockets, whatever trying to kill ONE guy in a stealth suit and he still lives and I die.   Last night I got killed by a TR w/ a chaingun who had taken 4 plasma grenades before I died, then I came back and tossed 4 frags at him and he STILL killed me.  Fuck if I know how to kill anyone at all.

Really, I'm awful, but it's fun so long as you're hanging with your squad or don't feel too much of the achiever pressure.


Title: Re: Okay, I surrender.
Post by: bhodi on February 12, 2007, 09:06:42 AM
I also seriously suck at the combat portion of the game, so I too have been looking for alternate methods of joy.

Here's what I've found I can do that requires a bit more forethought and less reflexes:

Find the action zones.. if they are pushing us:
   ANT to fill the silos up
   Put turrets around the base (Very deadly to mosquitoes flying overhead and people trying to enter -- put them out of sight of the main entrance, up on the buildings around the edge facing the courtyard)
   Get an AA Max and sit on a hill between their base and yours, or on top of our tower. Kill anything that's flying. This requires absolutely no aim, really; it's auto-tracking instant death for them. This is a vanu-favorite.
   Camp the backdoor with boomers in the long hallway leading down.

If we are pushing them:
   Get an AMS and bring it to the front, see if you can drive it to the opposite side of the base or near their back door
   See if you can get in and mine their courtyard (Fly a mosquito in and eject if you have to)
   Get a max, run up to the wall, jump to the top of it, and kill snipers. Generally they don't move and are very easy to mow down
   Get a galaxy and land it in the nearest base courtyard and ferry people for tower/base drops. This especially works if your airdrop base is a different one than the nearest to the front lines. Spam the "We need a gunner! We need passengers" to get people.
   If the hack has say 7m to go, Think ahead to the next base. Go ghosthack a nearby tower for people to spawn in. I like this one a lot, run out as an engineer, granny hack the tower, and plant mines and turrets to make it tougher for them to take back. Guard it by sitting in one of the turrets
   Get an AA max or a skyguard and guard the skies.

Do various "helper" tactics:
   Mine bridges (This is a really good one that people don't do) -- Watch for where the action is going to be, and get there first. Assume we are going to either lose or win the base, and plant mines in each place accordingly. You can also mine roads, as much as people shouldn't, most armor does stick to the road.
   Put an AMS behind/near vechicle pad for people to spawn faster
   Put a router near the vehicle pad, and the tele location by the stairs for people to get there faster
   Put two turrets near the entrance of random bases to stop cloakers from getting in and doing annoyances
   Hack random towers and put a turret or two up to discourage random takebacks
   Plant motion sensors all over the place -- Almost no one ever does this, but it helps -- Radar is awesome -- Use the map to see what their range is -- It's much larger than the icon.
   Fly mosquitoes over the battlefield at half velocity to share your radar with those below -- this is awesome too but tough sometimes with AA
   
Practice using the boomers... guard a hallway with it, drop it near a door or just around a corner,  stand behind a corner in third person, when they walk over, it, boom. It kills almost anythign in one hit. Drop two if you want to make sure people are really dead, they'll set each other off, just put one of the detonators in your inventory, put another ACE in your hand and drop a second one. I found that's really useful when you're guarding a hack for example and not a lot of people use them.

If you can wrangle a buddy, fly out an AMS to your targeted 'next in line to go' base; that way, you have an AMS, and you can take a tower, and you can mine the area. The base 'after' the front line (behind their lines) is generally pretty deserted unless we've pushed all the way into their base and they have already fallen back. I've been able to go there, take the tower, plant mines in the courtyard or right near the base exit, and kill a few fliers before the zerg falls back and starts spawning there. Do this for bridges, too, drive an AMS out there so you can refill and mine the entire bridge.


Title: Re: Okay, I surrender.
Post by: Surlyboi on February 12, 2007, 09:19:32 AM
Some of the suggestions made here are dead-on (excuse the pun)

Get an AMS cert and be support bitch. It's not as exciting as getting in for the up-close kills, but it can be highly rewarding, especially during pitched battles.

Try sniping. As long as you can keep goddamn cloakers off your ass, it can also be a highly rewarding option. Remember, you don't always have to shoot enemy troops. Popping a spitfire or a motion sensor near a couple of enemy troops or vehicles can be a lot more damaging than putting a slug in just one of those troops. The ex used to suck at the one-on-one fights, so, she got into sniping. Out of her almost 4000 kills, 90% were sniper kills. If left unmolested for any length of time, a sniper can be very effective.

Combat engineer. Yeah, it's not very glamorous, but it works. Put up spitfires, lay mines, all that shit pays off. Trust me. The number of times I've had my mosquito torn to shreds by some well-placed spitfires embarrases me.

If you people still insist on playing Barneys, get a starfire MAX and sit overwatch on an air tower. Mosquitoes will fall like, well, mosquitoes.


Title: Re: Okay, I surrender.
Post by: Nebu on February 12, 2007, 10:07:44 AM
I like what this game is trying to do, but find that all it does is make me want to play BF1942 more.  The level of micromanagement makes it more about having the right team components than just suiting up and killing the enemy.  It's almost like an RTS wrapped in a shooter.  Maybe it's the fact that I've never been much of a sci fi fan.  I'm going to stick with it another week or so, but may find myself roaming back to BF1942 or (God help me) WWII OL. 

FWIW: I seem to be at least moderately competent at killing things.  I get kills playing infantry... which amuses me since I'm so terrible at UT2k4. 


Title: Re: Okay, I surrender.
Post by: Kitsune on February 12, 2007, 12:14:20 PM
You really don't have to be that good at fragging to make a good contribution in PS, as long as you find a good way to compensate.  I was never the best at the game (especially considering that there are some speedhackers who're more or less impossible to kill one on one) but still managed to contribute.

1. Be in a squad.  As in, actually stick with the squad, don't join the squad and run off on your own, and don't be in a squad where everyone runs off on their own.  If you're with nine other guys, and you're shooting at the other team, you're helping.  One or two bullets can make a hefty difference in the long run; the faster the squad kills other people, the less damage they'll take themselves.

2. Do something else.  Be a medic or an engineer and patch people up.  Be a combat engineer and drop turrets and sensors around.  Be a combat engineer and stick boomers next to important doors, hide behind a crate, and wait for some poor fool to walk by.  Be a support pilot and fly your squad to victory.  Drive an ANT or AMS.  Fly recon in a mosquito and tell people where the enemy AMSes are.  There are plenty of important jobs that don't require l33t shooting skillz.

3. Man the wall turrets.  I actually really enjoy being a turret gunner, they have a lot of firepower and decent armor, great accuracy and never run out of ammo.  Plus you can really ruin a bomber's day.  Just take the engineering cert so you can hop out of the turret and fix it if someone shoots back.  And remember to duck while you fix it; the snipers love shooting engineers.

4. Be somebody's gunner.  Hop in the bomber seat and let fly some wrath down on bases.  Take a tailgunner seat.  Liberators really need to be fully-manned to be effective; far too many of them fly without a tailgunner and are promptly shot down for it.


Title: Re: Okay, I surrender.
Post by: Evangolis on February 12, 2007, 12:35:09 PM
I mentioned it in the advice thread, I'll add it here.  The Sensor Shield implant seems to make me a lot more survivable and effective in the fighting game, particularly if I'm using the Rocket gun as low end AT/AA support.  People have to visually spot me unless I open up, and I get a lot more folks hiding behind a tree right in front of me.


Title: Re: Okay, I surrender.
Post by: Jimbo on February 12, 2007, 01:27:29 PM
Don't worry about how it comes, it will come eventually, when you find a sweet spot and the feeling of doing some damage happens.  The other night when we were trying libs and mag's on the base against the TR, we were doing horrible.  I gave up that idea after everyone went to bed, and stayed up and switched to engineer and went around repairing our wall turrets and shooting at the bad guys.  Got enough to make rank that night after everyone was gone  :-D  (shooting a lib up that gave me 2222 exp was awesome!).

I love the lighting, as I like to scout around, lob some shells, then get out of dodge... (the damn BRF's are the hardest to escape from though).  It is like playing a light max, but with no chance against most of the aircraft.

Getting Ant runs is way fun, heck I plan on keeping engineering, armor 1 & 2, uni-max, then adding Air Support, that way we can have a couple of us to grab a gal and ant and go get some fuel for the bases.


Title: Re: Okay, I surrender.
Post by: Lantyssa on February 12, 2007, 03:16:31 PM
I suck at killing people, too.  I've killed maybe three infantry after a week of playing.  I have a few more playing gunner for vehicle drivers, but still not many.

We are all fodder.  Even the best die fairly frequently.  The trick is to be with a large enough group they die first...


Title: Re: Okay, I surrender.
Post by: Calandryll on February 12, 2007, 03:40:54 PM
Try sniping. As long as you can keep goddamn cloakers off your ass, it can also be a highly rewarding option. Remember, you don't always have to shoot enemy troops. Popping a spitfire or a motion sensor near a couple of enemy troops or vehicles can be a lot more damaging than putting a slug in just one of those troops. The ex used to suck at the one-on-one fights, so, she got into sniping. Out of her almost 4000 kills, 90% were sniper kills. If left unmolested for any length of time, a sniper can be very effective.
Agreed. I enjoy sniping as you can basically solo and still help the group. It also takes a measure of skill to hit moving targets, but you'd be amazed how often you can get people sitting still too.

Yesterday, before I hooked up with the other f13 folks, I was playing a sniper. I found a nice spot off to the east flank of a pitched battle between TR and Vanu inbetween two bases on Easimir and proceeded to fire at targets of opporunity. About an hour, I had only died a few times (mostly from stealthers) and had around 12-15 kills. I actually had to leave my spot after running out of ammo to rearm once, something I've almost never done. Even better, I mostly shot at heavy weapon infantry, reducing their ability to take out our maxes and vehicles. I didn't get many kills per shot, but I slowed them down and forced them to look for cover. I don't snipe so much to get kills as I do to distrupt the enemy. If they're looking for cover, healing up, or running around looking for a heal, they aren't shooting my team. You can keep four or more people pinned down if you find a good spot.

So I was helping even though I was largely on my own. If you take sniping, get the healing cert too. Healing yourself after you get sniped (after getting behind cover of course) really makes counter-sniping a lot of fun.


Title: Re: Okay, I surrender.
Post by: Kitsune on February 12, 2007, 06:46:44 PM
Also, the best fun in Planetside involves numbers.  Running around alone getting your ass shot out from under you is no fun.  But there is no feeling that compares to jumping out of a formation of Galaxies with 59 other guys and blowing the crap out of a base.  Times like that always made me wish I had Ride of the Valkyries queued up to blast through my speakers.

If you want to really kick ass and have fun, you don't need to be great.  You don't even need to be that good.  You just need to be organized.  If you get a group of ten tanks, or ten Reavers, or five bombers, and you all hit a target at the same time, you will smash the hell out of it.  You will be a god among men, your footsteps crushing the mortals beneath your heel.  At that point it doesn't matter if the other guy is a BR 25 speedhacker, the volume of fire is going to take him down.

But bear in mind, this is NOT an invitation to zerg.  Zerging sucks.  The zergling swarm has numbers, but no organization.  They just sort of meander from base to base and eventually smother the other team with their weight.  A cohesive strike force cuts through the zerg every time, because the zerg is a bunch of individual guys playing more or less solo.  And when they see ten Magriders roll up and start blasting everything, they don't group up and concentrate fire to stop them, they scatter and run for cover.  If you hang out with the zerg, your side might win the base, but you as an individual will still be getting your ass kicked, and you're back to not having fun.


Title: Re: Okay, I surrender.
Post by: pxib on February 12, 2007, 11:15:36 PM
I don't tend to stick with the group because I start feeling useless. I tend to shoot my friends more than I hit the enemy, and I'm so poor at healing that the two times I tried it folks didn't even realize I could and kept asking "do we have a healer in this group?"

I keep playing because the sense of place and danger and epic scope is marvelous... battle feels like BATTLE. Absolute chaos. It takes me hours to realize I'm not actually having fun. So really I need to stop wasting time. Thanks for the invite guys... I'll definately try to give the next Bat Country outing a try too.


Title: Re: Okay, I surrender.
Post by: Strazos on February 12, 2007, 11:26:24 PM
Just to point something out; even when we have healer, people still ask because our organization is still not quite there yet. I know for a fact I am guilty.


Also, totally random - me trying to land a Galaxy in a base's courtyard = lolz


But anyway, you gotta admit that forest battle was pretty freaking awesome. Especially after we started to take Liberators over to smash their front walls.


Title: Re: Okay, I surrender.
Post by: Kitsune on February 13, 2007, 01:16:47 AM
During the beta, I was with a squad and all of us were fairly inexperienced.  We needed to get to another base, but nobody had any transport vehicles.  A woman volunteered to go back to sanc, respec, and bring back a Galaxy for us, and everyone agreed.  About five minutes later, we get a message that she's heading to the base.  I look over to the horizon, and sure enough, incoming Galaxy.  At full speed, about twenty feet off the ground.  I manage to think, "Wow, she's coming in pretty fast." right before she plows into the arch over the base entrance and explodes, right in front of everyone's horrified eyes.  I laughed my ass off, despite the inconvenience of still having no ride; it was truly a wonderful moment.

So don't feel bad if you have difficulties landing in a courtyard, as long as you aren't crashing into walls at full speed, you're doing okay.


Title: Re: Okay, I surrender.
Post by: Strazos on February 13, 2007, 03:30:20 AM
Well, the problem is that I somehow manage to get the thing stuck under overhangs. It's not even doing damage, it's just that it makes it a bitch to lift off. Also, I end up blocking huge swaths of the CY.


Title: Re: Okay, I surrender.
Post by: Der Helm on February 13, 2007, 03:56:13 AM
Well, the problem is that I somehow manage to get the thing stuck under overhangs. It's not even doing damage, it's just that it makes it a bitch to lift off. Also, I end up blocking huge swaths of the CY.
I am going to practice Gal runs as I write this.

If only my client had not locked up again :)


Title: Re: Okay, I surrender.
Post by: Strazos on February 13, 2007, 04:09:28 AM
It like flying a fucking manatee into a phone booth.


Title: Re: Okay, I surrender.
Post by: Bandit on February 13, 2007, 05:53:19 AM
It like flying a fucking manatee into a phone booth.

Yes, quite...takes some getting used to.  Also, remember not to fly off the edge of the map! As I kill 8 of our guys in a WTF moment.


Title: Re: Okay, I surrender.
Post by: Surlyboi on February 13, 2007, 08:04:34 AM
Ok, speaking as someone who was playing OpFor against you guys last night, you're not as bad as you think you are. Yeah, your skills are a little on the green side at the moment, but that's to be expected. When Azusa and I started, we both sucked. A lot. As time progressed we both got better. Her to become known in some circles on Emerald as "that sniper bitch" and me, to a much lesser extent to become known as a fairly decent dogfighter in a mosquito. Your organization is there, (I heard plenty of instances where someone under fire would call for help and then give the positions of his attackers, good stuff) the will is there and for the most part you seem to be having fun. (When you're not being double-teamed like you were last night and trust me, that's usually an occurrance that befalls the NC rather than the VS, so I know how much it sucks.) Keep it up, and should I get bored of busting the occasional sniper cap in your asses or if you should come to your senses and abandon the purple dinosaur team and join the glorious ranks of the NC, we'll team up and roll across the galaxy as fath... wrong game. But you get the picture.

And yes, crashing Galaxies is fun. I once crashed one into a biffer's ass to score a kill.


Title: Re: Okay, I surrender.
Post by: Stephen Zepp on February 13, 2007, 08:29:47 AM
I have to agree with Surly--we're doing fine.

An occasional jam-up on vent--happens to -everyone- would be my only (very minor) "complaint", if you could even call it that--I think everyone is working together very nicely, learning the game, and having fun--which isn't an easy thing!

I really enjoy playing with Bat Country--and I think that once we get another week or two under our belts of simply "plantetside instinct", we're going to feel much better about our effectiveness!


Title: Re: Okay, I surrender.
Post by: FatuousTwat on February 13, 2007, 10:50:38 AM
But anyway, you gotta admit that forest battle was pretty freaking awesome. Especially after we started to take Liberators over to smash their front walls.

I agree, that was the most fun I've had in planetside so far. Are there any setups/implants good for being a bomber? I'm an engy right now and that seems to work well... I can't think of any implants that would make a difference though.


Title: Re: Okay, I surrender.
Post by: Rhonstet on February 13, 2007, 10:59:57 AM
I'm useless at this game.

I have gotten, I believe, three kills in the week I've played. All of them in base gun turrets.

You just need to operate a larger gun.  Have you tried a Flail yet?


Title: Re: Okay, I surrender.
Post by: Evangolis on February 13, 2007, 11:23:13 AM
But anyway, you gotta admit that forest battle was pretty freaking awesome. Especially after we started to take Liberators over to smash their front walls.

I agree, that was the most fun I've had in planetside so far. Are there any setups/implants good for being a bomber? I'm an engy right now and that seems to work well... I can't think of any implants that would make a difference though.

Does the improved telescopic vision implant help bombardiers at all?


Title: Re: Okay, I surrender.
Post by: Stephen Zepp on February 13, 2007, 12:13:24 PM
But anyway, you gotta admit that forest battle was pretty freaking awesome. Especially after we started to take Liberators over to smash their front walls.

I agree, that was the most fun I've had in planetside so far. Are there any setups/implants good for being a bomber? I'm an engy right now and that seems to work well... I can't think of any implants that would make a difference though.

Does the improved telescopic vision implant help bombardiers at all?

Not as far as I am aware really...I don't think you can zoom as a bombadier. I could be wrong however!


Title: Re: Okay, I surrender.
Post by: Sky on February 13, 2007, 12:17:33 PM
I had fun in the very short time I was on last night. Only died once on the bridge setting up CE. Got a boomer kill as soon as I logged in and someone was solo removing CE at a back base. Brought my AMS up to the bridge and did aggressive CE placements and also beefed up CE at the tower, nabbing a couple skeeter kills and breaking up a couple other air attacks. I had just set up the tower across the bridge when I had to go.

I was going to go back for another AMS (mine got spotted coming off the bridge when I was moving it up), but opted to flank and boomer some more.

I've gotta figure out something for Vent at some point. I've got an extension cable to try, but I've got to find another for mic, and I'm not sure I can split the signal like that. So for the nonce I'm the stealth x-factor :P


Title: Re: Okay, I surrender.
Post by: Evangolis on February 13, 2007, 12:42:53 PM
I find just listening in helps (my sound card doesn't play well with mikes), even though I find that Combat Engineering tends to split you off from the team pretty easily.  At one point I was repairing a tower turret (during what I think is being called around here 'the forest battle') constantly, with another Engineer, and went through all 800 repair units I had on me, went downstairs for more and came back.  I know I heard three bombing runs on vent during that time, and I think it was the wall in front of us that was getting hit.


Title: Re: Okay, I surrender.
Post by: Strazos on February 13, 2007, 07:47:47 PM
I know I heard three bombing runs on vent during that time, and I think it was the wall in front of us that was getting hit.

Yup. We were sick of taking sniper/decimator/phoenix fire from that wall, so we loaded up 3 Libs and bombed the piss out of their wall. Repeatedly. Heck, I think the Lib I was in survived long enough to do at least 4 separate runs.

I don't think the NC was very appreciative of this tactic. :evil:


What I think we should try at some point, if feasible, is run 4 libs in a tight diamond formation, to extend our kill zone more laterally to tag some areas at the bottom of both sides of the wall (if we bomb walls again).


Title: Re: Okay, I surrender.
Post by: pxib on February 13, 2007, 08:19:08 PM
I've gotta figure out something for Vent at some point. I've got an extension cable to try, but I've got to find another for mic, and I'm not sure I can split the signal like that. So for the nonce I'm the stealth x-factor :P
I got my mic headset for $1.00 at a used electronics store. Apparently a school had purchased a huge number of them and then, when they found out how cheap and crappy they were, liquidated the ones they were planning to use as spares. The headphones don't work very well so I just use them to balance the microphone near enough that it can hear me and go push-to-talk rather than voice-activated (for Planetside I was using the middle mouse button, which the game doesn't pay attention to and which didn't interfere with dodging bullets and bad drivers)

I see you guys say all this stuff and it reminds me of why I WANT to like the game... so I'm gonna go log in and try to enjoy myself again.


Title: Re: Okay, I surrender.
Post by: tar on February 14, 2007, 03:51:05 AM
But anyway, you gotta admit that forest battle was pretty freaking awesome. Especially after we started to take Liberators over to smash their front walls.

I agree, that was the most fun I've had in planetside so far. Are there any setups/implants good for being a bomber? I'm an engy right now and that seems to work well... I can't think of any implants that would make a difference though.

You could try audio amp. I like that as a ground vehicle driver, it won't show everything but does extend your awareness some.


Title: Re: Okay, I surrender.
Post by: Strazos on February 14, 2007, 07:32:56 PM
It probably helps a bit more for the pilot or tail gunner, but Enhanced Targeting is useful for picking targets. Especially nice is seeing which stupid BFR is damaged the most.


Title: Re: Okay, I surrender.
Post by: Mrbloodworth on May 22, 2007, 12:13:19 PM
I'm willing to take anyone under my wing.

Organization is the key, Do you guys use Team speak?

I know this thread is somewhat old... But if you guys are tell me what you like doing in other games, or strengths and weakness in your personal ability's and i can most like recommend a good set up.

Planetside really does have something for every one, but its a "Make your own class" type thing.

First TIP: Turn off the music, and boost the in game sounds.


Title: Re: Okay, I surrender.
Post by: Sky on May 23, 2007, 08:39:37 AM
Can you buy me a wireless headset?


Title: Re: Okay, I surrender.
Post by: Mrbloodworth on May 23, 2007, 08:51:16 AM
Can you buy me a wireless headset?

No, but here is a nice wired one.

http://www.newegg.com/Product/Product.aspx?Item=N82E16826106931


Title: Re: Okay, I surrender.
Post by: Furiously on May 23, 2007, 10:00:55 AM
Can you buy me a wireless headset?

Someone needs to make one first. I'd love one so I can talk on vent while changing the baby's diaper.


Title: Re: Okay, I surrender.
Post by: Etro on May 23, 2007, 10:35:16 AM
You *can* use a bluetooth headset with vent, but they don't always behave and if you lose the connection between the computer and the headset your friends are in for a painful surprise!


Title: Re: Okay, I surrender.
Post by: Sky on May 23, 2007, 02:04:01 PM
Can you buy me a wireless headset?

No, but here is a nice wired one.

http://www.newegg.com/Product/Product.aspx?Item=N82E16826106931
Now that's as helpful as tits on a bull.


Title: Re: Okay, I surrender.
Post by: Sky on May 23, 2007, 02:05:57 PM
Can you buy me a wireless headset?

Someone needs to make one first. I'd love one so I can talk on vent while changing the baby's diaper.
They exist in the $100 range.


Title: Re: Okay, I surrender.
Post by: Furiously on May 24, 2007, 09:31:10 AM
Linkage?


Title: Re: Okay, I surrender.
Post by: Rasix on May 24, 2007, 09:36:53 AM
Linkage?

Couldn't you just get a USB bluetooth dongle and a bluetooth headset (for a cellphone)?


Title: Re: Okay, I surrender.
Post by: Furiously on May 24, 2007, 09:37:41 AM
Not having stereo input makes FPS games...bad.


Title: Re: Okay, I surrender.
Post by: Mrbloodworth on May 24, 2007, 09:52:04 AM
Can you buy me a wireless headset?

No, but here is a nice wired one.

http://www.newegg.com/Product/Product.aspx?Item=N82E16826106931
Now that's as helpful as tits on a bull.

Well, i figured you didn't have money to buy your own, so i recommended a cheap alternative.

:)


Title: Re: Okay, I surrender.
Post by: Etro on May 24, 2007, 10:09:58 AM
Couldn't you just get a USB bluetooth dongle and a bluetooth headset (for a cellphone)?

You *can* use a bluetooth headset with vent, but they don't always behave and if you lose the connection between the computer and the headset your friends are in for a painful surprise!

Thats the type of bluetooth headset i meant, I was using vent with a headset an a 100m dongle and it works at treat (when it works). A problem i was encountering was that if it was set to just pick up my voice without push to talk it would just send a god awful buzz/tone over vent making everyone in the channel scream from pain (no joke). Solution was to have vent set for push to talk before connecting to vent, then once connected turn off the push-to-talk.

The same horrible noise would sometimes happen on disconncts between the headset and dongle but was pretty reliable most of the time. Only reason i stopped using it was the quality of sound from the earpiece was pretty naff compared to my cheapo wired headset.

edit from seeing furiously's post:
Vent sees the bluetooth headset connection seperate from the other audio channels on the computer so you can run vent through the bluetooth and the game sound through speakers. (not ideal if you like a stereo headset, but it works).


Title: Re: Okay, I surrender.
Post by: Furiously on May 24, 2007, 10:23:51 AM
Computer is set up in a nook in the master bedroom, wife would like to not hear people/game at 2 am. So headphones are pretty much a requirement.


Title: Re: Okay, I surrender.
Post by: Sky on May 24, 2007, 01:11:09 PM
Can you buy me a wireless headset?

No, but here is a nice wired one.

http://www.newegg.com/Product/Product.aspx?Item=N82E16826106931
Now that's as helpful as tits on a bull.

Well, i figured you didn't have money to buy your own, so i recommended a cheap alternative.

:)
Wireless means no wires.

Furi: I could swear I saw some when I went looking into it when we jumped into Planetside recently. The ones on newegg look crappy, dunno where else I'd've looked.


Title: Re: Okay, I surrender.
Post by: Etro on May 24, 2007, 02:59:11 PM
I found these:
Bluetooth® Stereo Headphones HT820 (http://www.store.motorola.com/mot/en/US/adirect/motorola?cmd=catProductDetail&productID=98689H&showAddButton=true)

They are the first kind i've found that are stereo and have an embedded mic in them.


Title: Re: Okay, I surrender.
Post by: Furiously on May 24, 2007, 03:14:46 PM
Interesting. Might have to do some reading on them, Sounds like they are either Stereo headphones, or in phone mode. Be curious to see if they are still stereo in phone mode.


Title: Re: Okay, I surrender.
Post by: LK on May 24, 2007, 03:58:54 PM
Seriously? Hearing about all this makes me want to play again.  You know, organized fighting.  Is there a f13 guild I can join? I might sign-up just for this.


Title: Re: Okay, I surrender.
Post by: Strazos on May 24, 2007, 04:37:05 PM
You're just a few months late.  :|


Title: Re: Okay, I surrender.
Post by: LK on May 24, 2007, 11:07:50 PM
Boooo. Someone make a new MMO FPS.


Title: Re: Okay, I surrender.
Post by: damijin on May 27, 2007, 04:27:47 AM
Boooo. Someone make a new MMO FPS.

There is a community of us MMOFPS fans holding out for Huxley, but at first glance, it does not appear to be our Messiah (too fast, too limited. pretty, sure, but I can get 'pretty' from a non-MMO FPS.)

Some day, someone will make a proper MMO FPS. Some day.


Title: Re: Okay, I surrender.
Post by: Trippy on May 27, 2007, 04:55:55 AM
Boooo. Someone make a new MMO FPS.
There is a community of us MMOFPS fans holding out for Huxley, but at first glance, it does not appear to be our Messiah (too fast, too limited. pretty, sure, but I can get 'pretty' from a non-MMO FPS.)
Huh? How is "too fast" a problem?


Title: Re: Okay, I surrender.
Post by: Valant on May 28, 2007, 06:31:06 PM
Are we talking common FPS mechanics here? If so it sounds like some of you have the reflexes of a 75 year old man....

Im pretty badass in BF 2 and 2142- would it translate well into this game? From what some of you are saying, it seems like some players/classes have alot of hitpoints and are harder to kill? If not, I just dont understand what the diffculty factor could be..I mean, Ive only been playing Battlefield for like 6-8 months, and commonly slaughter people playing for 2-3+ years once I get into a groove...How does this game differentiate? Are your newb weapons just 'teh suck' when you're first beginning? Can a clan get you more powerful weapons?


Title: Re: Okay, I surrender.
Post by: Strazos on May 28, 2007, 06:45:56 PM
Are we talking common FPS mechanics here? If so it sounds like some of you have the reflexes of a 75 year old man....

Im pretty badass in BF 2 and 2142- would it translate well into this game? From what some of you are saying, it seems like some players/classes have alot of hitpoints and are harder to kill? If not, I just dont understand what the diffculty factor could be..I mean, Ive only been playing Battlefield for like 6-8 months, and commonly slaughter people playing for 2-3+ years once I get into a groove...How does this game differentiate? Are your newb weapons just 'teh suck' when you're first beginning? Can a clan get you more powerful weapons?

No, we're not talking about common FPS mechanics; no hit location detection beyond "hit" or "miss". Hit Detection is done client-side.

Yes, heavier armor can make someone harder to kill, depending on your weapon of choice.

Not sure what you mean by "newb weapons," and no, clans cannot get you more powerful weapons - this isn't a Diku.

And I know you're new, but just because one guy says that a game that is not even out yet says that said game looks a bit fast, does that mean we all have bad reflexes. We play pretty much every genre of games here.


Title: Re: Okay, I surrender.
Post by: Valant on May 28, 2007, 06:55:45 PM
hehe...Dont cry Strazos, I didnt mean to hurt your feelings.  :roll:

I saw more than one guy in this thread complain about not being able to kill things..but- if some players have heavy armor on, that would seem to make sense for guys just picking up the game.

I watched a couple of videos and it didnt seem like it was worth dropping the extra money to pull away from 2142 any more than I do already...Im desperate for an adequate MMO right now- but not that desperate...


Title: Re: Okay, I surrender.
Post by: Strazos on May 28, 2007, 07:00:57 PM
You missed the point.

Also, if anything, PS falls on the "slow" side, as far as the speed of the action goes.


Title: Re: Okay, I surrender.
Post by: Sky on May 29, 2007, 09:20:29 AM
We've brought in such quality newblettes with the McQuaid bullshit.


Title: Re: Okay, I surrender.
Post by: Jayce on May 30, 2007, 08:05:35 AM
We've brought in such quality newblettes with the McQuaid bullshit.

I was wondering why there was a plague of them recently.  Did we get slashdotted or something?


Title: Re: Okay, I surrender.
Post by: Kitsune on May 30, 2007, 10:52:38 PM
Huxley looks like a reskinned UT2004 in the gameplay video, filled with spazzes spraying guns everywhere.  That is not a tactical team-based FPS, it's deathmatch.  Tabula Rasa looks like it has more potential for filling the role, but I'm not holding my breath on that one, either.


Title: Re: Okay, I surrender.
Post by: Sky on May 31, 2007, 09:18:42 AM
Ehh...at least UT2k4 had Assault mode with pure PvP. Huxley looked like the original Doom/Hexen co-op in a new engine. Some people might still like that, but I like the way the shooter genre was refined by games like BF1942, Tribes, and Planetside.


Title: Re: Okay, I surrender.
Post by: Der Helm on May 31, 2007, 09:25:35 AM
Damm it, now I am tempted to install BF1942 again.


Title: Re: Okay, I surrender.
Post by: Valant on May 31, 2007, 09:31:50 AM
We've brought in such quality newblettes with the McQuaid bullshit.

Dont be an ass and use the old and tired 'vet complex'. Your shit does, in fact, stink like the rest of us.


Title: Re: Okay, I surrender.
Post by: Sky on May 31, 2007, 09:43:17 AM
You don't take a fucking hint, do you?


Title: Re: Okay, I surrender.
Post by: Valant on May 31, 2007, 09:48:07 AM
Someone looks upset....Neither do you from the look of things...Am I supposed to run home because you have a problem with my statement? Get a life...


Title: Re: Okay, I surrender.
Post by: tazelbain on May 31, 2007, 10:05:33 AM
We've brought in such quality newblettes with the McQuaid bullshit.
Yep, so many internet experts.


Title: Re: Okay, I surrender.
Post by: Der Helm on May 31, 2007, 10:22:01 AM
Am I supposed to run home because you have a problem with my statement?
That was the general idea, yes.


Title: Re: Okay, I surrender.
Post by: Valant on May 31, 2007, 10:31:20 AM
Ah and the big brother 'I have more posts than you' vets come to the rescue eh? How about you let him fight his own battles? This has sadly become a recurring theme on these boards, and its really starting to get pathetic.

I ask valid questions about a game I have not played, and get blasted with sarcasam and asshats for it? Sounds like something from MMORPG.Com...

Great way for you guys to welcome new visitors to the team...  :roll:


Title: Re: Okay, I surrender.
Post by: Der Helm on May 31, 2007, 11:22:38 AM
Are we talking common FPS mechanics here? If so it sounds like some of you have the reflexes of a 75 year old man....
OK, I'll try to ignore the bullshit and give you an answer.

Planetside is different from your common FPS because the hit detection is clientside. On top of that (or because of that ?) your weapons have a cone of fire instead of a crosshair, the only weapon where you can be absolutely sure where the bullet (rocket/plasmabolt whatever) will hit is the sniper rifle. And even that only when you are not moving the mouse and are crouched and immobile.

The game moves a LOT slower than UTXX or most other FPS games I know. So lightning fast reflexes won't save you when you are up against an experienced player who knows how to use his weapons.
Quote
Im pretty badass in BF 2 and 2142- would it translate well into this game? From what some of you are saying, it seems like some players/classes have allot of hitpoints and are harder to kill? If not, I just don't understand what the difficulty factor could be..I mean, Ive only been playing Battlefield for like 6-8 months, and commonly slaughter people playing for 2-3+ years once I get into a groove...How does this game differentiate? Are your newb weapons just 'teh suck' when you're first beginning? Can a clan get you more powerful weapons?

After about 1 hour of playtime you have enough certification points to fly/drive any vehicle and use every weapon (Except for the BFR, think Battlemechs). But you will be only good at one thing, when you get more cert points, you can broaden your specialisations but only the people who reached the last Battlerank (20?) have a really diverse set of abilities.


Whoa, that could very much be the most constructive and helpfull post I ever made on these boards.

Fuck.


Title: Re: Okay, I surrender.
Post by: tazelbain on May 31, 2007, 11:59:33 AM
Ah and the big brother 'I have more posts than you' vets come to the rescue eh? How about you let him fight his own battles? This has sadly become a recurring theme on these boards, and its really starting to get pathetic.

I ask valid questions about a game I have not played, and get blasted with sarcasam and asshats for it? Sounds like something from MMORPG.Com...

Great way for you guys to welcome new visitors to the team...  :roll:

It's funny how there are other new posters on board posting articulate messages and not getting into pissing contests with the regular members.  But, please, continue...


Title: Re: Okay, I surrender.
Post by: Valant on May 31, 2007, 12:02:36 PM
Who started the pissing contest?...Or rather, who feels the need to start one?

Yeah....Thats what I thought.

You might have other newbs you guys can walk on, but its not going to happen here. Bet on that. Im ready to drop it as soon as you kids lose the need to blow your own horns to look cool in front of the community.


Title: Re: Okay, I surrender.
Post by: Der Helm on May 31, 2007, 12:51:24 PM
*sighs*

We all know how this is going to end.  :heartbreak:


Title: Re: Okay, I surrender.
Post by: Nebu on May 31, 2007, 12:53:45 PM
You might have other newbs you guys can walk on, but its not going to happen here. Bet on that. Im ready to drop it as soon as you kids lose the need to blow your own horns to look cool in front of the community.

It takes two to have an argument and two to perpetuate a pissing contest.  Guess who one of them is?


Title: Re: Okay, I surrender.
Post by: Zedword on May 31, 2007, 12:54:59 PM
You might have other newbs you guys can walk on, but its not going to happen here. Bet on that. Im ready to drop it as soon as you kids lose the need to blow your own horns to look cool in front of the community.

It takes two to have an argument and two to perpetuate a pissing contest.  Guess who one of them is?

a pissing argument?

--Zedword, nuh uh


Title: Re: Okay, I surrender.
Post by: Furiously on May 31, 2007, 01:41:13 PM
Ah and the big brother 'I have more posts than you' vets come to the rescue eh? How about you let him fight his own battles? This has sadly become a recurring theme on these boards, and its really starting to get pathetic.

I ask valid questions about a game I have not played, and get blasted with sarcasam and asshats for it? Sounds like something from MMORPG.Com...

Great way for you guys to welcome new visitors to the team...  :roll:


You must have just finished reading how to make friends and influence people?


Title: Re: Okay, I surrender.
Post by: Sky on May 31, 2007, 01:43:24 PM
Who started the pissing contest?...Or rather, who feels the need to start one?

Yeah....Thats what I thought.

You might have other newbs you guys can walk on, but its not going to happen here. Bet on that. Im ready to drop it as soon as you kids lose the need to blow your own horns to look cool in front of the community.
You, rolling your eyes and being a douche to Straz. Not to mention the 75-yr old reflexes jab (your first post in your 'valid questions' was insulting board members, for fuck's sake). We've known each other for years here, you wander in off the street like you're some kind of hot shit. I'm not trying to look cool, I gave that up in the 80s. Tooting one's own horn? Who's done that? Maybe someone talking about themselves being hot shit in Battlefield, eh? Stop with the insults and the stupid tough talk, or are you going to bring in the heavy hitters?

Now cut it the fuck out and play nice until we know whether we should put up with your shit. You've already shown a stunning inability to have your balls busted.


Title: Re: Okay, I surrender.
Post by: LK on May 31, 2007, 04:34:23 PM
Well I reinstalled Planetside and found I had a trial, and I think I'm going to resub for at least one month, maybe more.  Depends how pissed I get.  One of the things I really, really, really enjoy doing is going back to base and constantly changing my certification profile for whatever it is I want to do for the next hour or two (I changed A LOT between Friday - Tuesday that made up a four day weekend for me), and I am really going to be sad to see that go after my character hits their 7 day mark after a day or two here.  I really enjoyed being Inf and jacking vehicles and booming snipers, but I'm going with a Infantry Specialization (Sniper, Vehicle, Heavy Assault) and slowly working my way up to being able to get a couple support skills.

I think the game could benefit from a Rest Experience system.  Rather than gaining the ability to uncert once every 6 hours, you gain 1 credit, up to a certain maximum, which allows for an uncert.  That means that I can play with a profile for awhile and use saved up un-certification credits to quickly change one cert around if necessary.  As often as I want to change to mix up my play experience, I think this would be a huge benefit to the game.

I also like how they added Support experience.  That is a new kind of crack rock that has got me addicted.  That's why I want to be able to switch from full blown Schwarzenegger spec to pure support if I want to.

Oh, and I used to play NC ...  I laughed when my BR 15 character with BFR was still on there from 2 years ago.  But I joined Vanu, which I always wanted to play but felt it was unfair since they were more popular back in the day, and now I'm having a good time.

Oh, and somehow I've become a hella good sniper.

Best moments:
1) Jacking a Lodestar that a BFR pounding our base was using to resupply, and watching the BFR come back to repair only to go "Oh Noes" then their pilots ejecting and deconstructing it
2) Knifing AFK people
3) BOOM. HEADSHOT.
4) Providing a base with an AMS or Router or other support and a BFR with repair and watching the assist kills rack up into the hundreds in the span of 30 minutes.


Title: Re: Okay, I surrender.
Post by: Strazos on May 31, 2007, 06:07:56 PM
Yeah, there are a lot of features in PS that I hope can make their way into future games. The stat-tracking and indirect-XP mechanics are just two of them.


Title: Re: Okay, I surrender.
Post by: Trippy on May 31, 2007, 07:48:22 PM
Ah and the big brother 'I have more posts than you' vets come to the rescue eh? How about you let him fight his own battles? This has sadly become a recurring theme on these boards, and its really starting to get pathetic.

I ask valid questions about a game I have not played, and get blasted with sarcasam and asshats for it? Sounds like something from MMORPG.Com...

Great way for you guys to welcome new visitors to the team...  :roll:

And your questions were answered and yet you insisted on insulting other members of the forum who were trying to help you and then complain that people are attacking you.


Title: Re: Okay, I surrender.
Post by: Mrbloodworth on June 01, 2007, 12:17:25 PM
Well I reinstalled Planetside and found I had a trial, and I think I'm going to resub for at least one month, maybe more.  Depends how pissed I get.  One of the things I really, really, really enjoy doing is going back to base and constantly changing my certification profile for whatever it is I want to do for the next hour or two (I changed A LOT between Friday - Tuesday that made up a four day weekend for me), and I am really going to be sad to see that go after my character hits their 7 day mark after a day or two here.  I really enjoyed being Inf and jacking vehicles and booming snipers, but I'm going with a Infantry Specialization (Sniper, Vehicle, Heavy Assault) and slowly working my way up to being able to get a couple support skills.

I think the game could benefit from a Rest Experience system.  Rather than gaining the ability to uncert once every 6 hours, you gain 1 credit, up to a certain maximum, which allows for an uncert.  That means that I can play with a profile for awhile and use saved up un-certification credits to quickly change one cert around if necessary.  As often as I want to change to mix up my play experience, I think this would be a huge benefit to the game.

I also like how they added Support experience.  That is a new kind of crack rock that has got me addicted.  That's why I want to be able to switch from full blown Schwarzenegger spec to pure support if I want to.

Oh, and I used to play NC ...  I laughed when my BR 15 character with BFR was still on there from 2 years ago.  But I joined Vanu, which I always wanted to play but felt it was unfair since they were more popular back in the day, and now I'm having a good time.

Oh, and somehow I've become a hella good sniper.

Best moments:
1) Jacking a Lodestar that a BFR pounding our base was using to resupply, and watching the BFR come back to repair only to go "Oh Noes" then their pilots ejecting and deconstructing it
2) Knifing AFK people
3) BOOM. HEADSHOT.
4) Providing a base with an AMS or Router or other support and a BFR with repair and watching the assist kills rack up into the hundreds in the span of 30 minutes.

Welcome back, i look foward to shooting you, dirty Vanu.

 :-D

Ehh...at least UT2k4 had Assault mode with pure PvP. Huxley looked like the original Doom/Hexen co-op in a new engine. Some people might still like that, but I like the way the shooter genre was refined by games like BF1942, Tribes, and Planetside.

Yeah, i have never really been a fan of the bunny hopping rockit launcher, BOOM HEAD SHOT style of game play. I guess thats why i like PS so much, it has an action pace, but enough time in most encounters to where each opponent has a chance to best one another, instead of he who gets the first shot.

From what i read, Huxley will have a Vertical progression, instead of a horizontal one like planetside. I do not like that kind of a system in my FPS, such as the BF series (starting with 2, unlock able guns ETC..). I am just not a fan of unlocking more powerful guns, and prefer that even the day 1 noob can kill a vet.

BTW, the new Scorpion, quite an interesting weapon.


Title: Re: Okay, I surrender.
Post by: Sky on June 01, 2007, 01:45:31 PM
I like BF1942, I was in a clan that did league/ladder play. BF:V was ok, didn't like DC. BF2 is ok, haven't bought BF:Advertising yet. The franchise is moving in a direction I don't care for. It's like EA got involved or something.


Title: Re: Okay, I surrender.
Post by: Venkman on June 02, 2007, 05:46:23 AM
Valant, setting yourself up as a target is going to bring out certain behaviors. But don't confuse this causal relationship with the general culture here. F13 has come a long way from it's roots.

Quote from: Kitsune
Huxley looks like a reskinned UT2004 in the gameplay video, filled with spazzes spraying guns everywhere.  That is not a tactical team-based FPS, it's deathmatch.  Tabula Rasa looks like it has more potential for filling the role, but I'm not holding my breath on that one, either.
Yes, but if Huxley has that in place, then it's easier to add different types of objectives to it. The entire genre started as deathmatch (once TCP/IP support started), and look how far it's come since. All Huxley needs to do is catch up to contemporary ways of playing FPS. Well, that sounded a lot easier than it is of course, but there it is :)

As to your hope for TR, err... good.


Title: Re: Okay, I surrender.
Post by: Trippy on June 02, 2007, 05:54:50 AM
The entire genre started as deathmatch (once TCP/IP support started), and look how far it's come since.
Actually that's UDP/IP support. Playing a shooter using TCP/IP over the Internet would royally suck.


Title: Re: Okay, I surrender.
Post by: LK on June 02, 2007, 06:09:24 AM
Ah, sweet sweet cheater, how you have shown me that Planetside is not worth subscribing, and ultimately broke my addiction to the game.

I'm glad I made a decision not to subscribe before my Trial ended.


Title: Re: Okay, I surrender.
Post by: Der Helm on June 02, 2007, 07:28:23 AM
Ah, sweet sweet cheater, how you have shown me that Planetside is not worth subscribing, and ultimately broke my addiction to the game.

I'm glad I made a decision not to subscribe before my Trial ended.
There are cheats in this game, how that ? I never noticed anything like that.


Title: Re: Okay, I surrender.
Post by: Strazos on June 02, 2007, 08:46:54 AM
Just one example would be people using certain AMD processors. For whatever reason, this causes the player to run....very quickly.


Title: Re: Okay, I surrender.
Post by: Der Helm on June 02, 2007, 08:47:39 AM
Just one example would be people using certain AMD processors. For whatever reason, this causes the player to run....very quickly.
Now that you mention it, I heard that before. But not in Planetside. Maybe EQ1 or EQ  2  ?


Title: Re: Okay, I surrender.
Post by: Venkman on June 02, 2007, 08:47:59 AM
The entire genre started as deathmatch (once TCP/IP support started), and look how far it's come since.
Actually that's UDP/IP support. Playing a shooter using TCP/IP over the Internet would royally suck.

I was thinking Doom over LAN.


Title: Re: Okay, I surrender.
Post by: Strazos on June 02, 2007, 08:51:17 AM
Just one example would be people using certain AMD processors. For whatever reason, this causes the player to run....very quickly.
Now that you mention it, I heard that before. But not in Planetside. Maybe EQ1 or EQ  2  ?

Not sure about EQ 1/2, but I've seen the AMD exploit personally in PS.


Title: Re: Okay, I surrender.
Post by: Der Helm on June 02, 2007, 08:56:00 AM
Not sure about EQ 1/2, but I've seen the AMD exploit personally in PS.

Is there any way to disable it ? I remember it as a bug not as an exploit.


Title: Re: Okay, I surrender.
Post by: Strazos on June 02, 2007, 08:58:45 AM
Not to my knowledge; it only affects a few of the dual-core AMD CPUs. I mean, I guess if you could somehow turn one of the cores off, it would solve the problem.

But why? If you're affected by the exploit, you're running at least 3x faster than everyone else.  :-P


Title: Re: Okay, I surrender.
Post by: Der Helm on June 02, 2007, 09:20:12 AM
Not to my knowledge; it only affects a few of the dual-core AMD CPUs. I mean, I guess if you could somehow turn one of the cores off, it would solve the problem.

But why? If you're affected by the exploit, you're running at least 3x faster than everyone else.  :-P
That would be neat :-D


Title: Re: Okay, I surrender.
Post by: Trippy on June 02, 2007, 05:28:07 PM
The entire genre started as deathmatch (once TCP/IP support started), and look how far it's come since.
Actually that's UDP/IP support. Playing a shooter using TCP/IP over the Internet would royally suck.
I was thinking Doom over LAN.
DOOM used IPX.


Title: Re: Okay, I surrender.
Post by: Venkman on June 02, 2007, 05:33:07 PM
Genre still started as Deathmatch though :)


Title: Re: Okay, I surrender.
Post by: Jayce on June 02, 2007, 05:36:33 PM
The entire genre started as deathmatch (once TCP/IP support started), and look how far it's come since.
Actually that's UDP/IP support. Playing a shooter using TCP/IP over the Internet would royally suck.
I was thinking Doom over LAN.
DOOM used IPX.


You guys were teh smart to set up a LAN back then.  We had two computers back to back connected by serial cable, and that's the best we could pull off.


Title: Re: Okay, I surrender.
Post by: Valant on June 03, 2007, 06:22:09 PM
Ah and the big brother 'I have more posts than you' vets come to the rescue eh? How about you let him fight his own battles? This has sadly become a recurring theme on these boards, and its really starting to get pathetic.

I ask valid questions about a game I have not played, and get blasted with sarcasam and asshats for it? Sounds like something from MMORPG.Com...

Great way for you guys to welcome new visitors to the team...  :roll:

And your questions were answered and yet you insisted on insulting other members of the forum who were trying to help you and then complain that people are attacking you.


Your F13 Mod views are bit skewed Trippy, but I guess you all have joined in on the same anal orgy together...If youll notice- I didnt insult specific members 'after' my questions were answered, so I didnt 'insist' on anything- other than to cut it out with the lame 'newb' sarcasm. Yeah, they were truly trying to help me with that one....  :roll:

I merely responded to the attempted slapstick sarcasm at my expense, and got flamed by forum regulars because I spoke up and defended myself - which is treatment Ive already seen here before. Your regulars like to make jokes, thats fine, but theyre not going to be made at my expense without a response. If you cant see that that happened, then I would seriously question your mod abilities. Its laughable you even have to come in here...

Also, Strazos can obviously fight his own battles- but he deserved whatever response he got from me, as he basically followed me around that day posting in every thread I commented on with his usual tongue in cheek remarks. If hes going to be on my ass the whole day chastizing me, dont be suprised when I get an anal guard...that simple. You want proof of that, run a search, or I can Pm you every thread he trolled me on...doesnt really matter to me...

Anyways, for a forum that supposedly has some thick-skinned members, you guys get worked into an aweful fuss when one of 'Da boyz' gets called out...4-5 vet members and a mod to back them? :roll:

You guys are truly pathetic...let your own smart ass members fight their own battles....





Title: Re: Okay, I surrender.
Post by: Trippy on June 03, 2007, 06:36:52 PM
Like I said you are the one that started it as you can see if follow things from here:

http://forums.f13.net/index.php?topic=9376.msg305928#msg305928

But that's neither here nor there now since you won't be coming back. Have a nice life.


Title: Re: Okay, I surrender.
Post by: Der Helm on June 03, 2007, 09:23:37 PM
*sighs*

We all know how this is going to end.  :heartbreak:

Quote from: Trippy
But that's neither here nor there now since you won't be coming back. Have a nice life.
Thats what I meant.   :heartbreak:


Title: Re: Okay, I surrender.
Post by: Strazos on June 03, 2007, 10:31:50 PM
Oh noes, such a shame he left. I was ready to write out an actual response too...

Well, I probably would have done it in the next evening anyway, as I have actual work to worry about now.

Also, stalking and trolling? Are you kidding me?



EDIT: Fuck it, kid had 20 overall posts, maybe 3 of which I responded to. Only one of which would be anything close to insulting, and only because I told him how PS actually plays. WhatTheFuckEver.


Title: Re: Okay, I surrender.
Post by: Megrim on June 04, 2007, 03:58:48 AM
Heavy hitters man, heavy hitters.


Title: Re: Okay, I surrender.
Post by: Nebu on June 04, 2007, 08:58:20 AM
I like BF1942, I was in a clan that did league/ladder play. BF:V was ok, didn't like DC. BF2 is ok, haven't bought BF:Advertising yet. The franchise is moving in a direction I don't care for. It's like EA got involved or something.

I agree 100%.  BF1942 had a great mix of twitch, tactics, and strategy.  You got accuracy benefits for being prone and the whole strafing nonsense was kept to a minimum.  I've yet to understand why more companies haven't looked into the whole FPS/Sim combo.  Seems it could make for an interesting combo if done well.  Perhaps this is where my WWIIOL fanboism grew from... the lure of a shooter tied to a sim/mmo had strong appeal to me. 


Title: Re: Okay, I surrender.
Post by: Der Helm on June 04, 2007, 10:16:40 AM
I agree 100%.  BF1942 had a great mix of twitch, tactics, and strategy.  You got accuracy benefits for being prone and the whole strafing nonsense was kept to a minimum.  I've yet to understand why more companies haven't looked into the whole FPS/Sim combo.  Seems it could make for an interesting combo if done well.  Perhaps this is where my WWIIOL fanboism grew from... the lure of a shooter tied to a sim/mmo had strong appeal to me. 

If I could only find my CD (Key) Now I really need a fix of some sniper/ Jeep-Antitank goodness.

Are there still populated Servers these days ?


Title: Re: Okay, I surrender.
Post by: Sky on June 04, 2007, 11:32:02 AM
I've probably got my release wwiiol box around somewhere, but iirc they put the cdkey on a plain white cd envelope without identifying the game it belonged to. I think I have an envelope with a cd key that I've hand-wrote 'wwiiol?' on. I don't remember wwiiol being as freindly to jump in and play as bf1942, though. I think it ventured a little too far into 'hardcore sim' territory for my tastes, and then throw in the however many year rabid vet syndrome...


Title: Re: Okay, I surrender.
Post by: Der Helm on June 04, 2007, 11:35:40 AM
I've probably got my release wwiiol box around somewhere, but iirc they put the cdkey on a plain white cd envelope without identifying the game it belonged to. I think I have an envelope with a cd key that I've hand-wrote 'wwiiol?' on. I don't remember wwiiol being as freindly to jump in and play as bf1942, though. I think it ventured a little too far into 'hardcore sim' territory for my tastes, and then throw in the however many year rabid vet syndrome...
I tried it during the last free trial, was simply unplayable on my machine due to lack of RAM, I wish I could remember if it was before I upgraded to 1 GB.


Title: Re: Okay, I surrender.
Post by: LK on June 04, 2007, 04:04:04 PM
Planetside sucks up twice as much RAM as WoW.  It crashes about 100 times as often too. (I experienced a crash once every 2-4 hours and over 75% when I tried to quit the game).

I saw someone using those speed cheats and that's what caused me to quit.  Now I'm playing Puzzle Pirates.  Free servers, yo.


Title: Re: Okay, I surrender.
Post by: Strazos on June 04, 2007, 04:20:41 PM
I very rarely ever crashed in WoW. I solved the glitchy logout problems by simply ALT-F4'ing.


Title: Re: Okay, I surrender.
Post by: shiznitz on June 21, 2007, 10:45:57 AM
Planetside sucks up twice as much RAM as WoW.  It crashes about 100 times as often too. (I experienced a crash once every 2-4 hours and over 75% when I tried to quit the game).


Exiting PS has always been painful. If you do in conventionally through the menus, it can take almost 2 minutes to close the client. Alt-F4 is instant, though.


Title: Re: Okay, I surrender.
Post by: Sky on June 21, 2007, 11:57:52 AM
Why do people compare things to WoW as if it's a resource-intensive app?