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Topic: Rift: Planes of Telara (Read 803756 times)
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Lantyssa
Terracotta Army
Posts: 20848
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No, I just want them to wear reasonable armor. One can still look feminine in full armor.
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Hahahaha! I'm really good at this!
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Bzalthek
Terracotta Army
Posts: 3110
"Use the Soy Sauce, Luke!" WHOM, ZASH, CLISH CLASH! "Umeboshi Kenobi!! NOOO!!!"
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This begs for a comic strip where two hulking knights in full plate (read: steel barrel) are checking out an identical set of full plate walking past: "nice ass!"
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"Pity hurricanes aren't actually caused by gays; I would take a shot in the mouth right now if it meant wiping out these chucklefucks." ~WayAbvPar
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Chimpy
Terracotta Army
Posts: 10619
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The pictures look pretty nice.
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'Reality' is the only word in the language that should always be used in quotes.
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Draegan
Terracotta Army
Posts: 10043
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Pennilenko
Terracotta Army
Posts: 3472
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No, I just want them to wear reasonable armor. One can still look feminine in full armor.
Everybody knows that the best armor is basically a thong and bra with a few bits of metal sewn on.
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"See? All of you are unique. And special. Like fucking snowflakes." -- Signe
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Bzalthek
Terracotta Army
Posts: 3110
"Use the Soy Sauce, Luke!" WHOM, ZASH, CLISH CLASH! "Umeboshi Kenobi!! NOOO!!!"
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Precisely. If anything, in a land where everyone seems to have magically enchanted blades and other arcane tools, excessive armor is just a hindrance!
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"Pity hurricanes aren't actually caused by gays; I would take a shot in the mouth right now if it meant wiping out these chucklefucks." ~WayAbvPar
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Ghambit
Terracotta Army
Posts: 5576
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No, I just want them to wear reasonable armor. One can still look feminine in full armor.
Everybody knows that the best armor is basically a thong and bra with a few bits of metal sewn on. Exactly. 'Cause who'd want to damage a half-naked fantasy vixen? That's how that armor works... purely psychological, and therefore built into the damage models. e.g. The better your armor, the skimpier it is.
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« Last Edit: October 20, 2010, 10:52:34 PM by Ghambit »
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"See, the beauty of webgames is that I can play them on my phone while I'm plowing your mom." -Samwise
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Pennilenko
Terracotta Army
Posts: 3472
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If I was just some dumb peon and I saw this chick carrying a gigantic fucking sword wearing almost nothing, around an army of fully armored soldiers, guess who I would mess with last.
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"See? All of you are unique. And special. Like fucking snowflakes." -- Signe
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Mrbloodworth
Terracotta Army
Posts: 15148
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« Last Edit: October 21, 2010, 08:15:25 AM by Mrbloodworth »
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rattran
Moderator
Posts: 4257
Unreasonable
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Any further posts with just a link and no summary, discussion, explanation, or commentary will be deleted. Put a little bit of effort into it (this goes for everyone, not just MrB).
Hey, look what got posted elsewhere! Not everyone can watch video at work.
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Mrbloodworth
Terracotta Army
Posts: 15148
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Figured the title would work. but OK. Fixed.
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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I was just talking about the normal mapping in EQ2, loved it so much... We use a per pixel shader technique called normal mapping where we take the lighting information from a very high polygon model and apply it to a lower polygon model in game. So the way that light bounces off the model makes it appear much higher polygon in game than it really is. Few mmos out there are fully normal mapped so we are truly next gen in that regard. http://forums.riftgame.com/showthread.php?4570-Q-amp-A-with-Art-Director-Darren-Pattenden
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Chimpy
Terracotta Army
Posts: 10619
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For some reason, the "higher polygon" part made me think of the conversation on the last page about boobage in the game.
And I chuckled.
My friends were saying they announced the last mage soul yesterday, but I could not find information about it (and delving through the official forums lasted about 2 minutes before I ran away in fear).
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'Reality' is the only word in the language that should always be used in quotes.
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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Mrbloodworth
Terracotta Army
Posts: 15148
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I was just talking about the normal mapping in EQ2, loved it so much... We use a per pixel shader technique called normal mapping where we take the lighting information from a very high polygon model and apply it to a lower polygon model in game. So the way that light bounces off the model makes it appear much higher polygon in game than it really is. Few mmos out there are fully normal mapped so we are truly next gen in that regard. Hopefully they are using higher resolution normal maps than Eq2. But, im always leery of any multiplayer game using all out normal maps. Performance is always an issue.
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Soukyan
Terracotta Army
Posts: 1995
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Justicar = DoK / Warrior Priest then?
It appears that way. I believe the lead for the team who is developing the soul trees was a developer for WAR, so I expect to see some class similarities and some skill similarities with that game. Which is cool with me because I love WAR. Rift looks even better to me, though, so I'm excited. Haven't been this interesting in an upcoming MMOG in a long time.
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"Life is no cabaret... we're inviting you anyway." ~ Amanda Palmer"Tree, awesome, numa numa, love triangle, internal combustion engine, mountain, walk, whiskey, peace, pascagoula" ~ Lantyssa"Les vrais paradis sont les paradis qu'on a perdus." ~Marcel Proust
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Hartsman
Developers
Posts: 80
Trion
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Justicar = DoK / Warrior Priest then?
It appears that way. I believe the lead for the team who is developing the soul trees was a developer for WAR, so I expect to see some class similarities and some skill similarities with that game. Which is cool with me because I love WAR. Rift looks even better to me, though, so I'm excited. Haven't been this interesting in an upcoming MMOG in a long time. It's been interesting - The devs working on the souls have past experience from working on: EQ, EQ2, DAoC, WAR, WoW, and even Fury. So far there hasn't been a "THIS GAME DID EVERYTHING BEST!" kind of mindset with the classes, which has been fantastic. The debates on the design floor do, however, get pretty epic.
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Shatter
Terracotta Army
Posts: 1407
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Justicar = DoK / Warrior Priest then?
It appears that way. I believe the lead for the team who is developing the soul trees was a developer for WAR, so I expect to see some class similarities and some skill similarities with that game. Which is cool with me because I love WAR. Rift looks even better to me, though, so I'm excited. Haven't been this interesting in an upcoming MMOG in a long time. It's been interesting - The devs working on the souls have past experience from working on: EQ, EQ2, DAoC, WAR, WoW, and even Fury. So far there hasn't been a "THIS GAME DID EVERYTHING BEST!" kind of mindset with the classes, which has been fantastic. The debates on the design floor do, however, get pretty epic. For the love of god dont let the WOW guy lead the discussion
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AutomaticZen
Terracotta Army
Posts: 768
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The debates on the design floor do, however, get pretty epic.
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UnSub
Contributor
Posts: 8064
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Stabs
Terracotta Army
Posts: 796
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Not least because Feist's Riftwar saga began 8 years before Rifts was published.
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SurfD
Terracotta Army
Posts: 4035
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I have always felt a bit sad for the Palladium games guys. The Rifts Universe as an IP is probably one of the coolest, most richly developed RPG worlds i have ever seen, it's just too bad that the ruleset it is attached to usually causes frothing rage after trying to understand it for more then 30 seconds.
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Darwinism is the Gateway Science.
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Count Nerfedalot
Terracotta Army
Posts: 1041
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I have always felt a bit sad for the Palladium games guys. The Rifts Universe as an IP is probably one of the coolest, most richly developed RPG worlds i have ever seen, it's just too bad that the ruleset it is attached to usually causes frothing rage after trying to understand it for more then 30 seconds.
Wouldn't that imply that they brought it on themselves? If they are good at making up IP but suck at making games maybe they should be publishing fiction instead of games? Not sure where the sympathy for them comes from, unless its akin to the sadness you might feel for the wasted life of a convict in prison who made too many wrong choices.
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Yes, I know I'm paranoid, but am I paranoid enough?
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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The Palladium dude is pants on head crazy, don't feel sorry for him.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Draegan
Terracotta Army
Posts: 10043
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Chimpy
Terracotta Army
Posts: 10619
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That really was an underwhelming little video there. Haven't heard much new about this game for a while and they show what looks like 4 people attacking 4 different creatures on top of a mountain? Where is the cool boss or crazy spell effect or something flashy? Sigh.
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'Reality' is the only word in the language that should always be used in quotes.
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Nebu
Terracotta Army
Posts: 17613
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That really was an underwhelming little video there.
This. If your video doesn't drop jaws, then you probably shouldn't release it. Ok, unless you have to in order to maintain funding.
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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Falconeer
Terracotta Army
Posts: 11124
a polyamorous pansexual genderqueer born and living in the wrong country
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That video critically hit my frothing interest for this game, draining away the little enthusiasm I had. I hope I am just seeing things, I really want to like Rifts, but the video REEKS of EverQuest 2 in an alarming way, and I wasn't anticipating that at all. I loved EQ2, but I am not really looking for anything that resembles it in the style/animation/combat departments.
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SurfD
Terracotta Army
Posts: 4035
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That really was an underwhelming little video there. Haven't heard much new about this game for a while and they show what looks like 4 people attacking 4 different creatures on top of a mountain? Where is the cool boss or crazy spell effect or something flashy? Sigh. What the hell was up with nearly everyone in that video swinging their weapons at empty air? All i saw in that entire video was a lot of flailing weapons at empty space. I mean, what is the point of your fancyass graphics engine, if you cant even use it for properly beating on monsters? How big are the hitboxes on the mobs in this game?
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Darwinism is the Gateway Science.
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Chimpy
Terracotta Army
Posts: 10619
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That video critically hit my frothing interest for this game, draining away the little enthusiasm I had. I hope I am just seeing things, I really want to like Rifts, but the video REEKS of EverQuest 2 in an alarming way, and I wasn't anticipating that at all. I loved EQ2, but I am not really looking for anything that resembles it in the style/animation/combat departments.
The game is named Rift, no plural. And I don't think you can expect much of a stylistic change from the EQ2 "photorealism" way of look as a large portion of their development team appears to have come from the EQ and EQ2 teams. There really are 3 realms of MMO art design to me: Attempts at being as Photorealistic as possible while being a little gritty: EQ2, LotRO, Vanguard all seem to have been in that vein from what I have seen. More stylistic and sometimes cartoony: WoW Photorealistic world with ridiculously sterotypical female character models in stripper clothes: Anything made in Korea.
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'Reality' is the only word in the language that should always be used in quotes.
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Lantyssa
Terracotta Army
Posts: 20848
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No "Stylistic but not cartoony"?
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Hahahaha! I'm really good at this!
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Hawkbit
Terracotta Army
Posts: 5531
Like a Klansman in the ghetto.
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Needs a "Cracks starting to show?" thread.
Actually, either that video was a full-blown mistake on the PR side, or else they're beginning to let us all down easily. That was terribad and like a few others above, my interest waned a notch or two. That video should have been entitled "Been there, Done that."
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Pennilenko
Terracotta Army
Posts: 3472
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That video showed me that shit was working and that I can expect a familiar feel. What type of fantasical magic mmo technology were the critical people expecting?
I mean do you all want some fantastic completely unrelated to game play cgi trailers and shit, or do you want to see what the game is really like?
Also I am not a fanboy, and am jaded like the rest of you, I just have no idea what you all are expecting.
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"See? All of you are unique. And special. Like fucking snowflakes." -- Signe
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Nebu
Terracotta Army
Posts: 17613
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That video showed me that shit was working and that I can expect a familiar feel.
You should be plenty satisfied with the current MMO offerings then.
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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The waving weapons at things from 20 feet away thing was pretty jarring. Like worse than SWTOR animations (which I am pretty neutral on overall) jarring. Hopefully it will look better when not in 3rd person marketing camera angle view.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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