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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Chris Roberts Back in your wallet - STAR CITIZEN 0 Members and 1 Guest are viewing this topic.
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Author Topic: Chris Roberts Back in your wallet - STAR CITIZEN  (Read 957636 times)
jakonovski
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Reply #1505 on: August 25, 2014, 01:24:03 AM

The towels are and will probably be the best part of SC.
schild
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Reply #1506 on: August 25, 2014, 01:40:49 AM

I almost bought the towels just so I could have a piece of this virtual stillbirth.
tmp
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POW! Right in the Kisser!


Reply #1507 on: August 25, 2014, 08:29:08 AM

Towels.

I... guess they're in The Guide?
This seems like a missed opportunity. Only one towel, and not a separate version for each virtual ship type you own? why so serious?
Signe
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Muse.


Reply #1508 on: August 25, 2014, 08:30:21 AM

I would buy that towel if it were signed by Douglas Adams.  And had a puppy wrapped up inside it. 



Speaking of puppies.... Imgur is hiring mobile engineers.  They're in San Fransisco.  It looks like a nice place to work. 


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Typhon
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Reply #1509 on: August 25, 2014, 12:51:49 PM

I almost bought the towels just so I could have a piece of this virtual stillbirth.

This is never coming to an end.  No don't get me wrong, a playable, fun game will never be released.  But so what?  As long as they have a merchandise shop and virtual ships making so much cash why would they need to launch?
Paelos
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Reply #1510 on: August 25, 2014, 01:27:36 PM

I almost bought the towels just so I could have a piece of this virtual stillbirth.

This is never coming to an end.  No don't get me wrong, a playable, fun game will never be released.  But so what?  As long as they have a merchandise shop and virtual ships making so much cash why would they need to launch?

They can't stall forever. Lawyers will get involved eventually if there's a several million dollar kitty at stake.

CPA, CFO, Sports Fan, Game when I have the time
Falconeer
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Reply #1511 on: August 25, 2014, 01:50:29 PM

Why do you all think it won't ever get released? Launching a shitty game isn't hard these days. It will never meet the expectations, and the pitchfork phase will be hilarious to watch from the stands, but how could it not get released? Even when it'll be obvious it sucks there will always be some worshipers with a heavy wallet, so why in the world would they not try and launch it anyway at some point?

Paelos
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Reply #1512 on: August 25, 2014, 01:59:15 PM

Releasing a turd with 15% of the features doesn't count as a release. That's taking a dump on your fans.

They'll try of course, but with the amount of overhead he's piling up it's making the Curt Schilling payroll look reasonable.

CPA, CFO, Sports Fan, Game when I have the time
Hoax
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Reply #1513 on: August 25, 2014, 05:03:45 PM

Why do you all think it won't ever get released? Launching a shitty game isn't hard these days. It will never meet the expectations, and the pitchfork phase will be hilarious to watch from the stands, but how could it not get released? Even when it'll be obvious it sucks there will always be some worshipers with a heavy wallet, so why in the world would they not try and launch it anyway at some point?

Right now the incentive is for them to delay and promise. As long as they can do that they can make money. As long as they are making money releasing something that will make people freak out and stop giving them money is a bad business decision.

A nation consists of its laws. A nation does not consist of its situation at a given time. If an individual's morals are situational, then that individual is without morals. If a nation's laws are situational, that nation has no laws, and soon isn't a nation.
-William Gibson
Samprimary
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Reply #1514 on: August 26, 2014, 09:07:20 AM

This game will be released. It will be decent but weird. People who got in for $30 will be pretty happy. People who put in thousands of dollars will be demented bizarro shits over every aspect of how space sim jesus didn't turn out how they impossibly expected but will soon separate into two camps of embittered burnouts and stockholm syndrome hangers-on with incredible powers of cognitive dissonance to excuse their investments.

Err, I mean, "investments."
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Reply #1515 on: August 26, 2014, 09:08:47 AM

although and i hate to fucking admit it people who are seeing the light and cashing out on this shitshow are getting like 300% of their money back on the grey market
Paelos
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Reply #1516 on: August 26, 2014, 11:31:03 AM

although and i hate to fucking admit it people who are seeing the light and cashing out on this shitshow are getting like 300% of their money back on the grey market

There's always a good secondary market for a ponzi scheme on the way up.

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Reply #1517 on: August 28, 2014, 06:36:29 AM

although and i hate to fucking admit it people who are seeing the light and cashing out on this shitshow are getting like 300% of their money back on the grey market

As the saying goes: it's not time in the market that makes you money, it's timing the market.  Oh ho ho ho. Reallllly?

Especially timing those sales to the day before SC makes clear how easy / hard it is to get those ships in game.

apocrypha
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Reply #1518 on: September 01, 2014, 01:09:50 AM

http://www.incgamers.com/2014/08/play-star-citizen-and-arena-commander-free-until-5-septemer

Promo code that supposedly lets you play for free until 5th Sept. Haven't tested it myself, not got time this week to take advantage of it.

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
schild
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Reply #1519 on: September 01, 2014, 01:43:22 AM

I get 300MB down, would I be able to download the client by September 5th?

It's what, 9TB? 8.5TB of which is an uncompressed audio file of Chris Roberts masturbating into a 1/8th scale ISS figurine?
Lucas
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Reply #1520 on: September 12, 2014, 02:32:28 AM

Today, CIG should release Arena Commander v. 0.9:

https://robertsspaceindustries.com/comm-link/transmission/14144-Arena-Commander-V09-Status-Update

It will contain (full patch notes later today):

- Co-op Vanduul Swarm (co-op play against AI)
- Multiplayer racing mode (in-fiction "Murray Cup". This should be very cool)
- Private game modes (so play only with your friends/group)
- Updated visuals on all Hangars, with the inclusion of the all new "Asteroid" hangar
- web based leaderboards based on all game modes

Regarding the specific flying mechanics, this patch is important because it will introduce 6 DoF flying, so, among other things, you'll be able to strafe without resorting to the so called "decoupled" mode (but you will still have the possibility of switching between various modes: coupled/decoupled/comstab on&off/G-force control on&off). They're also increasing the relative speed of ships, adding new sound effects and visual feedback, again in relation to the speed of your sheep, err, ship.

While I think they'll always keep another stance on "flying" compared to E:D (just like it happened twenty years ago), we should see some actual steps toward the E:D "feel", although Yaw will be definitely alot more prominent in SC as a whole (and I personally prefer it this way as long as they limit "turreting", something that hopefully will be less noticeable after this patch).

No full key/joystick customization yet, although this patch will introduce a lot of profiles for the most common peripherals (previously, they only had mouse/keyboard, Rhino, Thrustmaster Warthog, console controller).

-------

Other stuff coming today:

- M50 (the main in-fiction racing ship) brochure and commercial
- Maybe a new letter for the chairman for the $53 million funding reached
- Cake for everyone (everyone who pay them some more, that is :D)

" He's so impatient, it's like watching a teenager fuck a glorious older woman." - Ironwood on J.J. Abrams
Lucas
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Further proof that Italians have suspect taste in games.


Reply #1521 on: September 12, 2014, 09:56:44 AM

Aaand, Arena Commander v. 0.9 has just been released. Here are the full details (there is also a link to the full patch notes):

https://robertsspaceindustries.com/comm-link/transmission/14143-Arena-Commander-V09-Released

Link also includes the in-engine trailer for the Origin M50 racing ship.

" He's so impatient, it's like watching a teenager fuck a glorious older woman." - Ironwood on J.J. Abrams
Mrbloodworth
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Reply #1522 on: September 16, 2014, 08:24:58 AM

« Last Edit: September 16, 2014, 08:41:12 AM by Mrbloodworth »

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schild
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Reply #1523 on: September 16, 2014, 10:16:36 AM

$50,000,000+ and the first actual gameplay I've seen is shitty WipeOut.

 headache
KallDrexx
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Reply #1524 on: September 16, 2014, 10:43:33 AM

There's a lot ot hate and laugh about with Star Citizen, but lack of gameplay videos is not it.

There's tons of videos on youtube both by players and devs showing space combat.
schild
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Reply #1525 on: September 16, 2014, 10:44:39 AM

I said that "I've seen," I figured it was pretty clear I wouldn't be out hunting for it. Is there any footage of actual dogfights between multiple players from anyone not a developer?
Maven
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Reply #1526 on: September 16, 2014, 11:15:24 AM

You know that throwing that qualifier to explain your statement doesn't make your original statement very strong or noteworthy, right?

First I was going to mock you about being unable to Google it for yourself and requesting someone else to do it -- but then I did it anyway, god damn you schild and your social engineering.

Anyway, this looks like what you're looking for, but there does seem to be a preponderance of Developer-Only videos.
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Reply #1527 on: September 16, 2014, 11:18:15 AM

I could be wrong, but I'm pretty sure I'm not.

That is single-player.
Mrbloodworth
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Reply #1528 on: September 16, 2014, 11:23:24 AM

Is there any footage of actual dogfights between multiple players from anyone not a developer?

Yes, has been since it was added.

Code:
https://www.youtube.com/results?search_query=Star+citizen+PvP

Twitch is also littered with them, and one of the videos above, is Co-op VS swam. I Just found the combo of HOTAS and TrackIR really fun to watch.
« Last Edit: September 16, 2014, 11:32:30 AM by Mrbloodworth »

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
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Maven
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Reply #1529 on: September 16, 2014, 11:24:47 AM

Well, with all due respect, look it up yourself then. I don't have the time for that research, and I didn't see why anyone should do it for you. Other people are busy with their lives, too.
Mrbloodworth
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Reply #1530 on: September 16, 2014, 11:33:49 AM

$50,000,000+ and the first actual gameplay I've seen is shitty WipeOut.

 headache

You say this as if all the money to date was spent on it.

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Samwise
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Reply #1531 on: September 16, 2014, 11:56:12 AM

I found this.  Looks like pretty standard arena deathmatch type stuff -- no multi-player ships, nothing persistent or simmy.

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Mrbloodworth
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Reply #1532 on: September 16, 2014, 12:37:01 PM

Modes of play:

- Free flight
- Single player Vanduul swarm
- Co-op Vanduul swarm
- Death match
- Capture the core ( Capture the flag, Is PvP )
- Murry cup

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
www.mrbloodworthproductions.com  www.amuletsbymerlin.com
Lucas
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Further proof that Italians have suspect taste in games.


Reply #1533 on: September 25, 2014, 04:11:21 PM

Update on the Retaliator (finishing touches on its "greybox" phase): it's the first Heavy Bomber spaceship that was announced during the KS; its military variant will be featured in the single-player campaign. Details are quite amazing (be sure to watch it in hi-res)  awesome, for real

https://www.youtube.com/watch?v=zc-7Luzbxxg

" He's so impatient, it's like watching a teenager fuck a glorious older woman." - Ironwood on J.J. Abrams
Malakili
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Reply #1534 on: September 25, 2014, 05:19:50 PM

All I got from that video is that door opening animations don't work yet.
Xuri
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Reply #1535 on: September 26, 2014, 11:00:32 AM

All I got from that video is "This video is private."

-= Ho Eyo He Hum =-
Lucas
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Reply #1536 on: September 26, 2014, 12:17:24 PM

All I got from that video is "This video is private."

Try the following link; looks like they changed the background music (from Clint Mansell's piece to a in-house one).

https://www.youtube.com/watch?v=uw18M19BMSI&channel=RobertsSpaceInd
« Last Edit: September 26, 2014, 12:19:03 PM by Lucas »

" He's so impatient, it's like watching a teenager fuck a glorious older woman." - Ironwood on J.J. Abrams
tmp
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POW! Right in the Kisser!


Reply #1537 on: September 26, 2014, 09:04:57 PM

Ugh it's like watching the "I don't care 5k polys is pushing the limits, I need at least 20k on my rivets alone" people all over again.
Samwise
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Reply #1538 on: September 26, 2014, 09:22:18 PM

None of the gameplay elements that they've implemented so far use any of those ship interiors, do they?  If they had a video showing combat in that environment and it looked fun, all the shiny polys would be a nice bit of icing on the cake.  As it is I don't understand what I'm supposed to be excited about.  Why don't I feel anything?

"I have not actually recommended many games, and I'll go on the record here saying my track record is probably best in the industry." - schild
tmp
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POW! Right in the Kisser!


Reply #1539 on: September 27, 2014, 02:12:39 AM

If I remember right they showed a 'gameplay' video a while back which featured multi-crew ship, and it had people move around inside of the ship to the control stations and such while enemies were flying outside, shooting etc. No clue if anything of that is actually implemented though, or when it might be.

In other news, apparently they've figured out a business even better than selling virtual spaceships is selling virtual virtual spaceships awesome, for real
« Last Edit: September 27, 2014, 02:17:33 AM by tmp »
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