Pages: [1]
|
|
|
Author
|
Topic: Source licensed for MMORPG. (Read 2976 times)
|
Fabricated
Moderator
Posts: 8978
~Living the Dream~
|
Source is the engine Valve made for Half Life 2, in case you didn't already know. http://halflife2.net/ September 21, 2004 - Valve®, developer of innovative technologies and award-winning games, today announced a Source engine licensing partnership with Smiling Gator Productions. Already in development, Twilight War: After the Fall is a Source-based Massive Multiplayer Roleplaying Game (MMRPG) for the PC.
The Valve Source engine technology, the same used to create Half-Life 2, gives developers the ability to create expressive digital actors and physically simulated worlds. It also offers advanced rendering capabilities and the industry's most convincing artificial intelligence.
"The Source engine is one of the gaming world's premier technologies, we are thrilled about the features it will bring to Twilight War: After the Fall," says Kingsley Montgomery, Vice President of Development at Smiling Gator Productions. "Its combat system, physics, and advanced AI are exactly what we were looking for to enable the exciting features we are developing for our game. We evaluated several game engines and concluded that Valve's was the only choice for us. In addition to being a top-notch product, their support has been excellent."
Smiling Gator Productions joins Troika Games and Arkane Studios as announced Source licensees. Source is designed for the creation of games from all genres, and contains a host of proprietary tools for level editing, character direction and more.
"We are eager to see the Source engine used for an MMRPG by Smiling Gator Productions," said Gabe Newell, Valve's C.E.O. "The ability to render realistic environments and create compelling characters with true-to-life emotional expressions will be a great innovation for one of the industry's most promising genres."
For more information on Smiling Gator's Source-based game, please visit www.twilightwar.com.
For more information on Source, please visit www.valvesoftware.com/sourcelicense/.
About Valve Founded in 1996, Valve creates entertainment software titles, including Half-Life®, Counter-StrikeTM, and Team Fortress®. Valve's portfolio accounts for over 12 million retail units sold worldwide, and over 88% of the online action market. More information about Valve is available through the company's Web site at www.valvesoftware.com.
About Smiling Gator Productions, Inc., A Florida Corporation, 100% owned by its management and employees, uses state of the art technologies to create massive, persistent virtual worlds with compelling content and challenging gameplay. SGP is currently staffed with a dozen in-house designers, artists, and software developers, all devoted to the challenge of the gaming industry. Started in the waning months of 2003, SGP has but one goal - creating worlds you want to be a part of. For more information, visit www.smilinggator.com.
|
"The world is populated in the main by people who should not exist." - George Bernard Shaw
|
|
|
Der Helm
Terracotta Army
Posts: 4025
|
Just had a look at their website, seems that the announced "Twilight War" Website is down.
Oh, and that they are going for a release in 2005, anyone heard anything about this game ?
|
"I've been done enough around here..."- Signe
|
|
|
Soukyan
Terracotta Army
Posts: 1995
|
Is this supposed to be the Fallout MMOG? Heh. No screenshots as of yet so they are still in the concept art phase. Granted the engine is already written, but 2005 release is pushing it methinks.
|
"Life is no cabaret... we're inviting you anyway." ~ Amanda Palmer"Tree, awesome, numa numa, love triangle, internal combustion engine, mountain, walk, whiskey, peace, pascagoula" ~ Lantyssa"Les vrais paradis sont les paradis qu'on a perdus." ~Marcel Proust
|
|
|
HaemishM
Staff Emeritus
Posts: 42632
the Confederate flag underneath the stone in my class ring
|
Wasn't there a pirate/age of sail type MMOG using the Source engine and Steam as its publishing vehicle in the works?
|
|
|
|
Azhrarn
Terracotta Army
Posts: 114
|
Pirates of the Burning Seas, don't remember seeing them say they used Source (may be on there in one of the dev blogs or something), but they are using Steam.
|
I came here to be drugged, electrocuted, and probed. Not insulted! - H.S.
|
|
|
Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
|
Oo, Rednecks Online! Now beer farts can have that cool heatwave effect!
|
|
|
|
HaemishM
Staff Emeritus
Posts: 42632
the Confederate flag underneath the stone in my class ring
|
Pirates of the Burning Seas, don't remember seeing them say they used Source (may be on there in one of the dev blogs or something), but they are using Steam. You are correct. According to their FAQ: We are using Vicarious Visions' Alchemy engine. Whatever that is.
|
|
|
|
Velorath
|
Pirates of the Burning Seas, don't remember seeing them say they used Source (may be on there in one of the dev blogs or something), but they are using Steam. You are correct. According to their FAQ: We are using Vicarious Visions' Alchemy engine. Whatever that is. Apparently it's the same engine being used in X-men Legends.
|
|
|
|
MrHat
Terracotta Army
Posts: 7432
Out of the frying pan, into the fire.
|
Apparently it's the same engine being used in X-men Legends. That is a game I am enjoying immensly.
|
|
|
|
|
Pages: [1]
|
|
|
|