Simple premise - sneak through dungeons, enjoy the pickings, leave without ever engaging in combat.
Starting skills - Either 50 Lockpicking/30 tinkering/Carpentry (no money) OR 20 Lockpicking/30 tinkering/30 Carpentry (or buy after creation). Doesnt matter elsewise (except to save money). You will need a secondary lumberjacking crafter for best time investment; he will also gather feathers for bolts.
Hiding/Stealth = macro. raise AR to 13 to get skill up- pretty easy. Detect Hidden takes roughly 2-3 hours to macro, target self. BLAM - 3 skills GM'd within 24 hours.
No Nerf, but I put a link to this very thread and I said that you all can guarantee for my purity. I even mentioned your case, and see if they can take a look at your lawn from a Michigan perspective.
Gonna have to make one of these :). I'm online right now. Looking into what is a Peace Warrior as I heard those are decent at money too.
Thats an easy one to macro afk as well, with almost no starter cost. See my warrior thread, but add peacemaking to the mix. Would take maybe 2 days to GM all the major skills.
No Nerf, but I put a link to this very thread and I said that you all can guarantee for my purity. I even mentioned your case, and see if they can take a look at your lawn from a Michigan perspective.