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Author
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Topic: Dumb ideas (Read 11910 times)
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Stormwaltz
Terracotta Army
Posts: 2918
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A variation on F2P and hardcore mode: you can play for free until you die, at which point your credit card is billed $5, and your account is canceled. You can start a new account if you wish.
Next?
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Nothing in this post represents the views of my current or previous employers.
"Isn't that just like an elf? Brings a spell to a gun fight."
"Sci-Fi writers don't invent the future, they market it." - Henry Cobb
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Sheepherder
Terracotta Army
Posts: 5192
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A knife mounted on a linear electric motor perched on a stand sitting on your monitor. For Schild. My recent attempt to balance weapons and armour in Morrowind. FFA PvP.
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Rasix
Moderator
Posts: 15024
I am the harbinger of your doom!
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3 health bars.
A game that charges you $.25 every time you kill a player and pays you $.25 every time a player kills you.
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« Last Edit: March 24, 2011, 03:54:51 PM by Rasix »
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-Rasix
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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A variation on F2P and hardcore mode: you can play for free until you die, at which point your credit card is billed $5, and your account is canceled. You can start a new account if you wish.
Next?
This gives me an entertaining idea for a NetHack league, when you die, you pay into the pot, first person to ascend wins the pot. Would be hard to police it though.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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ezrast
Terracotta Army
Posts: 2125
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Solved problem, actually. There's software that lets you play over Telnet/SSH and makes everybody's morgue files and whatnot available for viewing. Like so.
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Margalis
Terracotta Army
Posts: 12335
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3 health bars.
I laughed.
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vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
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pxib
Terracotta Army
Posts: 4701
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A single health/mana/stamina bar.
Health is a basic red fill traveling from right to left as the character takes wounds. Stamina is a black line starting at the LEFT and traveling to the right as the character exhausts it. If it passes the end of the depleted health bar (or vice versa) the character passes out until it restores. Mana takes chunks of the bar off from the right, shrinking it. Health and stamina are shrunk proportionally, and return proportionally as mana is restored.
Many weird risk/reward strategies result.
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if at last you do succeed, never try again
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Ironwood
Terracotta Army
Posts: 28240
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3 health bars.
I laughed. Me too.
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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sinij
Terracotta Army
Posts: 2597
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You create PvP-centric mmorpg then make character advancement so grindy or long that new players have to spend many month just to be able to contribute, less compete in PvP.
or
You design a DIKU clone and get popular on a premises of being more accessible than your predecessor. You spend couple years ironing kincks out and making it even more accessible. Then you release an expansion aimed at pleasing top 5% while effectively making it too difficult for bottom 50% and see it all burn while casuals leave in droves to play bad ripoff of you title simply because it isn't nearly as punishing.
or
You release PvP-centric mmorpg based on land control then implement instant travel. This makes possible for a single group to control entire map while running the rest of the players out of the game.
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Eternity is a very long time, especially towards the end.
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Hutch
Terracotta Army
Posts: 1893
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I don't think Rift is a "bad" ripoff of Wow, but that's a matter of opinion, and otherwise example #2 is a pretty good skewering of Blizzard.
I'm not studied up on my History of Failed PvP-Centric MMOs, so I can't even figure out if examples 1 and 3 are each aimed at single games, or the whole lot mashed together.
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Plant yourself like a tree Haven't you noticed? We've been sharing our culture with you all morning. The sun will shine on us again, brother
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pxib
Terracotta Army
Posts: 4701
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People can play online for free, but they play a laggy sprite-based top-down 2D version of the game for phones and mobile devices. Paying customers play in 3D on regular computers and their packets are prioritized. Also they are ninjas.
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if at last you do succeed, never try again
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apocrypha
Terracotta Army
Posts: 6711
Planes? Shit, I'm terrified to get in my car now!
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I'm not studied up on my History of Failed PvP-Centric MMOs, so I can't even figure out if examples 1 and 3 are each aimed at single games, or the whole lot mashed together.
1 sounds like DAOC, 3 sounds like EVE.
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"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
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sinij
Terracotta Army
Posts: 2597
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Here is extremely dumb idea from DFO:
Crowd Control (think Eye Rot) actually turn your screen off (distorts to the point that your screen might as well be off), so you are functionally disconnected from your character as a result. As a result PvP devolved to who gets first cast off. To address this problem developers implemented "Effect Immunity" spell with a short duration. You are expected to spam it or die horribly.
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« Last Edit: April 09, 2011, 03:49:03 PM by sinij »
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Eternity is a very long time, especially towards the end.
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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Blindness in DDO actually does black your screen out (or did, dunno if they eventually changed it.)
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Merusk
Terracotta Army
Posts: 27449
Badge Whore
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EQ did that as well. I'd forgotten about it until I was on the EZEMU in Mistmoore the other day and my screen went black but I heard combat. At first I thought the game crashed.
So let's also add "blanking out the UI without giving feedback to the players as to WTF is going on" for the bad ideas list.
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The past cannot be changed. The future is yet within your power.
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Zetor
Terracotta Army
Posts: 3269
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Rift does it too, sorta. If you get stunned, your screen gets all woozy; if you're low on HP the screen turns greyscale and you lose sound effects except for a 'heartbeat' sound... and if you lose control of your character you can't do anything with the UI (like change targets) until you regain control. That last one is really, really, really annoying in pvp. brb, posting in rift gripes/complaints thread.
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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Tab targetting that targets something through a wall instead of the thing in front of you.
Creating an encounter that relies on one randomly chosen player to succeed at a totally esoteric mini-game, or the entire group fails.
Z-axis combat in a laggy world.
Levelling your pants.
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CPA, CFO, Sports Fan, Game when I have the time
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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Levelling your pants.
In the frontier, while it is raining, on days that contain the letter T in their names, from killing Albs below RR5.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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Blindness in DDO actually does black your screen out (or did, dunno if they eventually changed it.)
Whatever, that ruled.
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God Save the Horn Players
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K9
Terracotta Army
Posts: 7441
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Blindness always pissed me off no-end in Anarchy Online, also because the only way to remove it was a rare drop consumable. Having your screen blacked out by a spammable ability as a melee class sucks.
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I love the smell of facepalm in the morning
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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Attunements.
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CPA, CFO, Sports Fan, Game when I have the time
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Mrbloodworth
Terracotta Army
Posts: 15148
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Allowing players to believe that "Sandbox" means zero rules.
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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The original version of WoW meeting stones.
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CPA, CFO, Sports Fan, Game when I have the time
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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Client-side anything important.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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Crafting fails.
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CPA, CFO, Sports Fan, Game when I have the time
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Rasix
Moderator
Posts: 15024
I am the harbinger of your doom!
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Death by crafting.
Player justice.
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-Rasix
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Mrbloodworth
Terracotta Army
Posts: 15148
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Creating new features, but never talking to your art team, or client team to even see if its feasible. But still pushing it to live.
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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The Fins list, camping items for rare spawns, and jboots.
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« Last Edit: April 12, 2011, 03:25:17 PM by Paelos »
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CPA, CFO, Sports Fan, Game when I have the time
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Sheepherder
Terracotta Army
Posts: 5192
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Client-side anything important. Gravity? Because I rather like client side gravity.
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Krakrok
Terracotta Army
Posts: 2189
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Selling the UO server in a box ala EMU servers.
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Malakili
Terracotta Army
Posts: 10596
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Levels in non-RPGs.
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tazelbain
Terracotta Army
Posts: 6603
tazelbain
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This thread started in a good place and going to a bad place.
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"Me am play gods"
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ezrast
Terracotta Army
Posts: 2125
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This is the design subforum; the whine-about-existing-games forums are up there ^.
JRPG that decreases your power as you level, so you're forced to keep advancing the story at a steady rate or the random battles will kick your ass harder and harder.
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