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Author
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Topic: Helpful Links (Read 18812 times)
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luckton
Terracotta Army
Posts: 5947
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« Last Edit: December 22, 2011, 07:01:09 AM by luckton »
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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luckton
Terracotta Army
Posts: 5947
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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schild
Administrator
Posts: 60345
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Stickying.
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luckton
Terracotta Army
Posts: 5947
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Added Healing Class MMO-Champ link. It's a good read for those masochists healer-types who haven't decided what class to pick but they know what they like in healing techniques.
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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Should update that out-dated crew skills pic with the google doc. Since people have been futzing with it, might be worth creating a google doc of it. Someone updated the original graphic: http://i.imgur.com/JNhnM.jpg (unsure as to accuracy)
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« Last Edit: November 30, 2011, 11:45:04 AM by Sky »
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luckton
Terracotta Army
Posts: 5947
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Updated list with an updated crew skills chart, and a link to a nice guide on the subject.
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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Morfiend
Terracotta Army
Posts: 6009
wants a greif tittle
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Bunk
Contributor
Posts: 5828
Operating Thetan One
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Really well written guide for the basics (though he does have some plot spoilers in their for no apparent reason). One thing that wasn't entirely clear for me: The player can select 3 of the 14 trade skills. Does that mean that me and my crew are limited to just those skills, or is that just a limit on me and my crew can do other skills?
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"Welcome to the internet, pussy." - VDL "I have retard strength." - Schild
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Jherad
Terracotta Army
Posts: 1040
I find Rachel Maddow seriously hot.
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Just 3 skills total for you and your crew - but you can send multiple crew members away on missions/crafting at the same time.
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Mrbloodworth
Terracotta Army
Posts: 15148
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« Last Edit: December 15, 2011, 08:39:37 AM by Mrbloodworth »
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Sand
Terracotta Army
Posts: 1750
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Thank you! Was just looking for those two links!!!
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Rendakor
Terracotta Army
Posts: 10132
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"i can't be a star citizen. they won't even give me a star green card"
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Draegan
Terracotta Army
Posts: 10043
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Damn, didn't make the list. All the forum links are broken fyi.
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Miasma
Terracotta Army
Posts: 5283
Stopgap Measure
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apocrypha
Terracotta Army
Posts: 6711
Planes? Shit, I'm terrified to get in my car now!
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"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
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luckton
Terracotta Army
Posts: 5947
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Damn, didn't make the list. All the forum links are broken fyi. Mea culpa, me amigo. OP updated. - Removed the bad forum links - Added New Player guide from forum - Added Crew Skills guide from forum - Added Reverse Engineering guide from forum (a must read, if I may say) - Added Healing UI video links - Added Datacron Guide - Added ForceJunkies
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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Thanks, luckton!
Even if you did add the junkies. We gotta get those dudes into rehab.
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01101010
Terracotta Army
Posts: 12003
You call it an accident. I call it justice.
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Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
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Mrbloodworth
Terracotta Army
Posts: 15148
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Not a link, but I thought it helpful. Class Story areas: group mates can go in, but go into spectator mode for conversations. Can help combat.
Class Story areas and 2 of the same class in a group: There is an option to allow a group member of the same CLASS to also enter, they can not by default. ( IE: Cant have two Operatives, unless allowed ) Only the owner (First in) will progress story however.
Ships: Your party members can go on your ship, and can ride with you to another destination. The Trick is, you have to let them on the ship first. Once you enter your ship, it takes off. Anyone not on the ship will be punted out of the hanger.
All story lines, for all classes, at equal stages, will be in the same location/area. IE: All members on "Planet" + "step 5" will all be going to the "abandoned mine", just different doors.
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