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Topic: Mechwarrior Online (Read 1001057 times)
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Merusk
Terracotta Army
Posts: 27449
Badge Whore
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I started running a Cata C4 with 4x SRM6, 2 Med pulse and an XL315 engine today. Soooo many kills. That thing is just vicious if I play it right. Took me a few matches to learn I'm not front lines, but when I flank someone they go BOOM pdq.
This will be my 3rd cata and I've only got one skill left to unlock. Hooray for double xp weekend.
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The past cannot be changed. The future is yet within your power.
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Arthur_Parker
Terracotta Army
Posts: 5865
Internet Detective
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PGIFirst, your English is better than mine, so drop the false modesty Secondly, design took that giant list, remember the email I sent them? They took that, and in it, were dozens of ways to shift balance to make each variant of a chassis roughly equal.
I can't get into details other than to say: Changes to chassis and variants will come in pieces, over time, but there will be changes made to quite literally every variant of every chassis in the game - these will take time though.
Thank you for your well written post, though That's in response to a long post that contains the line below that I think is accurate. Picking non-ECM mech NOW is a SUICIDE if you are going to play it as a light, not sticking with heavies for protection. So hopefully things are going to get shaken up a bit in the ECM/streaks area.
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Segoris
Terracotta Army
Posts: 2637
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Yeah, was some good matches last night with Apoc, Sam's roommate, Sam and his laughing guy in the background I don't care (I didn't care)
Oh snap, bringing it to the forum eh? With that said -
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Samprimary
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uh oh. that is definitely a lot of damage. I feel myself ... caring
n .... no
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apocrypha
Terracotta Army
Posts: 6711
Planes? Shit, I'm terrified to get in my car now!
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Away from home for a couple of days. Neither of the mechlab webpages work very well on a tablet, so if someone could knock up an Android mechlab app in the next 30 mins it'd be great.
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"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
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Slayerik
Terracotta Army
Posts: 4868
Victim: Sirius Maximus
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SO, after my friend was ragging on the Awesome chassis and its huge center torso I decided to play it most of Sunday. Despite his claims that it is horrible, I was able to consistantly kill shit and lay down solid damage. With my 8Q maxed, I purchased a 8V, threw on double heatsinks and went to work. With an awesome, you HAVE TO BE ABLE TO TWIST TO ABSORB DAMAGE. Your arms/shoulders are giant shields. Use them. I was running a 3 PPC / 3 Streak / 1 Medium laser build that was surprisingly effective...but I decided it was time to shoot a Large Pulse. I threw 3 on in place of the PPCs....Underwhelming. Streaks were nice, about 1/3 of the time due to ecm madness.
New plan, brawl with SRMs / medium pulses / LLs. That, or try to run a lot of LRMS with tag.
Favorite 8Q build: 3 PPC / 4 medium lasers (290 standard engine) > 4-5 LLs > 5-6 PPC Something about the 3 PPC followed immediately by 4 mediums makes things go BOOM. Very nasty in that 90-270m range.
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« Last Edit: January 21, 2013, 08:01:15 AM by Slayerik »
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"I have more qualifications than Jesus and earn more than this whole board put together. My ego is huge and my modesty non-existant." -Ironwood
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Merusk
Terracotta Army
Posts: 27449
Badge Whore
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It's taking me a bit to learn how far to lead the SRMs since they have a travel time, unlike lasers.
I'm also learning I'm just fucking terrible at mech circle-strafing. Even in a zippy 73kph Cata with maxed basic skills I wind up with goddamn Cents eating my ass armor away with Ultra AC5s. Fuck you YenLoWang!
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The past cannot be changed. The future is yet within your power.
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Segoris
Terracotta Army
Posts: 2637
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in case you aren't already doing this - 1) Open your missile bay doors as that will help SRMs launch faster from you. This is at the expense of increased damage to arms by a couple percent. I've noticed the lower delay in the missiles coming out to be well worth the trade off without question. 2) Use your jump jets for turning
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Merusk
Terracotta Army
Posts: 27449
Badge Whore
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Yeah I'll fire once or twice then remember, "oh right.. open the bay doors, dur." Jump jets.. yeah guess I should put those back on.
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The past cannot be changed. The future is yet within your power.
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HaemishM
Staff Emeritus
Posts: 42631
the Confederate flag underneath the stone in my class ring
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Uhhhh.... what? There's a key for opening Missile bay doors?
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Arthur_Parker
Terracotta Army
Posts: 5865
Internet Detective
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It's "/" on catapults, cents and stalkers, not needed on anything else I don't think, it opens automatically when you fire but adds to firing delay, it also shuts again if you aren't constantly firing missiles.
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Segoris
Terracotta Army
Posts: 2637
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I've never had it close again. I just press it once at the beginning of the match and leave it alone. That is on both catapults and stalkers
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Arthur_Parker
Terracotta Army
Posts: 5865
Internet Detective
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If you don't open it via the key, it opens and closes again automatically. I thought HaemishM might have been wondering how he was firing missiles with the doors shut.
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Segoris
Terracotta Army
Posts: 2637
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Oh duh, yeah. Completely misread what you wrote and took it as "if you open the doors and don't fire for a while then they will close."
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HaemishM
Staff Emeritus
Posts: 42631
the Confederate flag underneath the stone in my class ring
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If you don't open it via the key, it opens and closes again automatically. I thought HaemishM might have been wondering how he was firing missiles with the doors shut.
Well, no I figured out when I saw the missile trails and the 'splosions that yes, my missile doors opened and closed automatically. I just didn't realize nor had anything in the documentation (ROFL) told me that that was even affecting anything I did. It's like having landing gear on a flight sim which doesn't require you to land - if the game doesn't tell you about it, you wouldn't know to turn it on. Can I reiterate just how badly designed the UI on the client is that doesn't tell you ANY of this shit?
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Arthur_Parker
Terracotta Army
Posts: 5865
Internet Detective
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It's in the key bindings in options, there's also a indicator light on the relevant mechs to indicate door status that they are going to tweak to make brighter. The mech lab UI isn't great, which I believe they have a new version incoming for, they do need some kind of tutorial area but the weapon/piloting UI has come a long way in the past few months.
The weapon rows change colour depending on range to crosshair which is nice, but without a tutorial a lot of people are going to miss that type of thing.
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Shannow
Terracotta Army
Posts: 3703
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They need a new UI programmer is what they need.
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Someone liked something? Who the fuzzy fuck was this heretic? You don't come to this website and enjoy something. Fuck that. ~ The Walrus
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Slayerik
Terracotta Army
Posts: 4868
Victim: Sirius Maximus
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"I have more qualifications than Jesus and earn more than this whole board put together. My ego is huge and my modesty non-existant." -Ironwood
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Merusk
Terracotta Army
Posts: 27449
Badge Whore
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I can see stripping the legs as nobody shoots you there on purpose.
Head armor is entirely dependent on the chassis and the guy on the other end. I've gotten at least 3 kills I shouldn't have in my Stalker and Catapharact frames because I got off a good alphastrike headshot. The kills were a Cata, Atlas and Centurion which are "hey here's where the pilot sits, shoot HERE" mechs, though. I've tried to pull the same on a stalker dumb enough to go toe to toe with me and a hunchback that stood still, but it didn't work.
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The past cannot be changed. The future is yet within your power.
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Slayerik
Terracotta Army
Posts: 4868
Victim: Sirius Maximus
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So, does structure = Max armor for that location?
So lets say my Awesome has 40/66 armor in the legs, does that mean they have to shoot through 40 , then 66 points of structure ?
EDIT: Structure is half the amount of maximum armor a mech can carry on the specific location. So in the example above, it would have 33 points of damage after the armor goes away.
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« Last Edit: January 22, 2013, 11:09:11 AM by Slayerik »
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"I have more qualifications than Jesus and earn more than this whole board put together. My ego is huge and my modesty non-existant." -Ironwood
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Falconeer
Terracotta Army
Posts: 11124
a polyamorous pansexual genderqueer born and living in the wrong country
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From the latest Q&A, seems like Community Warfare is still alive, and actually a priority (mentioned somewhere else in that thread). Q: [insert question about Community Wafare]
A: Community Warfare is coming in stages over the course of 2013. The first phases will include the concepts of Factions – Player run Merc Corps, and non-player run Houses. The second phase will include the territory conquest aspects, including the ability to fight for and control border worlds within the InnerSphere.
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Shannow
Terracotta Army
Posts: 3703
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From the latest Q&A, seems like Community Warfare is still alive, and actually a priority (mentioned somewhere else in that thread). Q: [insert question about Community Wafare]
A: Community Warfare is coming in stages over the course of 2013. The first phases will include the concepts of Factions – Player run Merc Corps, and non-player run Houses. The second phase will include the territory conquest aspects, including the ability to fight for and control border worlds within the InnerSphere.
How come I get the feeling it will be some shitty concept like Clan Wars in World of TAnks?
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Someone liked something? Who the fuzzy fuck was this heretic? You don't come to this website and enjoy something. Fuck that. ~ The Walrus
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Merusk
Terracotta Army
Posts: 27449
Badge Whore
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So, does structure = Max armor for that location?
So lets say my Awesome has 40/66 armor in the legs, does that mean they have to shoot through 40 , then 66 points of structure ?
EDIT: Structure is half the amount of maximum armor a mech can carry on the specific location. So in the example above, it would have 33 points of damage after the armor goes away.
You're getting in to details I just don't know at that point. I'm not one of the guys combing forums and devblogs for info, I just know "Shit he's all full armor... Wait now he's dead after I shot him once" = pilot went boom.
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The past cannot be changed. The future is yet within your power.
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Evildrider
Terracotta Army
Posts: 5521
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Once you get past armor you basically get free crits on everything in that area. Once the structure is gone you lose that area totally.
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Arthur_Parker
Terracotta Army
Posts: 5865
Internet Detective
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He edited his own post to add the correct information. Structure is half the max armour total.
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Samprimary
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i designed a mech based off of my playstyle and preferences. Screw assault, this is the battery class.
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Segoris
Terracotta Army
Posts: 2637
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Dropping those engines down to 375 keeps 5 heatsink in the engine while only losing 2kph with speed burst included. Doing that saves enough weight to (almost) max out armor (build depending), and/or increase some weaponry, ammo, and/or add AMS if wanted. For 2kph that seems like a pretty solid tradeoff imo And yeah, I don't know why but I almost never get to headshot awesomes.
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Segoris
Terracotta Army
Posts: 2637
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HEY SEG Mother fucker.... /care on
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Slayerik
Terracotta Army
Posts: 4868
Victim: Sirius Maximus
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I'm starting to care. Good advice Seg, too bad I already got the 385 and the fucker cost me like 7 mil. So looks like its 2 mph gain!
Funny that our 4 man and Sam's 4 man got teamed up. Sam went off and got 1000 damage as usual...with his lrm spam I'm sure. ;)
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"I have more qualifications than Jesus and earn more than this whole board put together. My ego is huge and my modesty non-existant." -Ironwood
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apocrypha
Terracotta Army
Posts: 6711
Planes? Shit, I'm terrified to get in my car now!
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i designed a mech based off of my playstyle and preferences. Screw assault, this is the battery class. And what's the flamer for on that one?
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"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
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Samprimary
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you put it in the head slot and key it to your push to talk button
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apocrypha
Terracotta Army
Posts: 6711
Planes? Shit, I'm terrified to get in my car now!
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"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
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5150
Terracotta Army
Posts: 951
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I tried commando's before ECM arrived and I had trouble keeping other lights under the reticle long enough to get a streak lock so I switched to beams.
YMMV as I may just be terrible with lights (indeed I hate my founder Jenner because its too twitch)
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Merusk
Terracotta Army
Posts: 27449
Badge Whore
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Sometimes I feel the Xp handout is sort of fucked-up. Sam's scorecard has a guy who did a total of 4 damage and got more XP than the loser with 4 assists and 310 damage.
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The past cannot be changed. The future is yet within your power.
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