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Author Topic: Mechwarrior Online  (Read 1001057 times)
Merusk
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Reply #1855 on: January 19, 2013, 04:08:42 PM

I started running a Cata C4 with 4x SRM6,  2 Med pulse and an XL315 engine today.   Soooo many kills.  That thing is just vicious if I play it right.  Took me a few matches to learn I'm not front lines, but when I flank someone they go BOOM pdq.

This will be my 3rd cata and I've only got one skill left to unlock.  Hooray for double xp weekend.

The past cannot be changed. The future is yet within your power.
Arthur_Parker
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Reply #1856 on: January 19, 2013, 04:21:57 PM

PGI

Quote
First, your English is better than mine, so drop the false modesty
Secondly, design took that giant list, remember the email I sent them? They took that, and in it, were dozens of ways to shift balance to make each variant of a chassis roughly equal.

I can't get into details other than to say: Changes to chassis and variants will come in pieces, over time, but there will be changes made to quite literally every variant of every chassis in the game - these will take time though.

Thank you for your well written post, though

That's in response to a long post that contains the line below that I think is accurate.

Quote
Picking non-ECM mech NOW is a SUICIDE if you are going to play it as a light, not sticking with heavies for protection.

So hopefully things are going to get shaken up a bit in the ECM/streaks area.
Segoris
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Reply #1857 on: January 19, 2013, 04:44:32 PM

Yeah, was some good matches last night with Apoc, Sam's roommate, Sam and his laughing guy in the background

I don't care
(I didn't care)

Oh snap, bringing it to the forum eh?

With that said -

Samprimary
Contributor
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Reply #1858 on: January 20, 2013, 04:15:39 PM

uh oh. that is definitely a lot of damage. I feel myself ... caring


n .... no
apocrypha
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Planes? Shit, I'm terrified to get in my car now!


Reply #1859 on: January 21, 2013, 01:48:25 AM

Away from home for a couple of days. Neither of the mechlab webpages work very well on a tablet, so if someone could knock up an Android mechlab app in the next 30 mins it'd be great.  Oh ho ho ho. Reallllly?

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
Slayerik
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Victim: Sirius Maximus


Reply #1860 on: January 21, 2013, 07:34:08 AM

SO, after my friend was ragging on the Awesome chassis and its huge center torso I decided to play it most of Sunday. Despite his claims that it is horrible, I was able to consistantly kill shit and lay down solid damage. With my 8Q maxed, I purchased a 8V, threw on double heatsinks and went to work. With an awesome, you HAVE TO BE ABLE TO TWIST TO ABSORB DAMAGE. Your arms/shoulders are giant shields. Use them. I was running a 3 PPC / 3 Streak / 1 Medium laser build that was surprisingly effective...but I decided it was time to shoot a Large Pulse. I threw 3 on in place of the PPCs....Underwhelming. Streaks were nice, about 1/3 of the time due to ecm madness.

New plan, brawl with SRMs / medium pulses / LLs. That, or try to run a lot of LRMS with tag.

Favorite 8Q build: 3 PPC / 4 medium lasers (290 standard engine) > 4-5 LLs > 5-6 PPC
Something about the 3 PPC followed immediately by 4 mediums makes things go BOOM. Very nasty in that 90-270m range.
« Last Edit: January 21, 2013, 08:01:15 AM by Slayerik »

"I have more qualifications than Jesus and earn more than this whole board put together.  My ego is huge and my modesty non-existant." -Ironwood
Merusk
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Reply #1861 on: January 21, 2013, 10:00:30 AM

It's taking me a bit to learn how far to lead the SRMs since they have a travel time, unlike lasers. 

I'm also learning I'm just fucking terrible at mech circle-strafing.  Even in a zippy 73kph Cata with maxed basic skills I wind up with goddamn Cents eating my ass armor away with Ultra AC5s.  Fuck you YenLoWang!

The past cannot be changed. The future is yet within your power.
Segoris
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Reply #1862 on: January 21, 2013, 01:20:34 PM

in case you aren't already doing this -
1) Open your missile bay doors as that will help SRMs launch faster from you. This is at the expense of increased damage to arms by a couple percent. I've noticed the lower delay in the missiles coming out to be well worth the trade off without question.
2) Use your jump jets for turning
Merusk
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Reply #1863 on: January 21, 2013, 01:29:09 PM

Yeah I'll fire once or twice then remember, "oh right.. open the bay doors, dur."

Jump jets.. yeah guess I should put those back on.    awesome, for real

The past cannot be changed. The future is yet within your power.
HaemishM
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the Confederate flag underneath the stone in my class ring


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Reply #1864 on: January 21, 2013, 01:45:30 PM

Uhhhh.... what? There's a key for opening Missile bay doors?

Arthur_Parker
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Reply #1865 on: January 21, 2013, 02:12:52 PM

It's "/" on catapults, cents and stalkers, not needed on anything else I don't think, it opens automatically when you fire but adds to firing delay, it also shuts again if you aren't constantly firing missiles.
Segoris
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Reply #1866 on: January 21, 2013, 02:21:54 PM

I've never had it close again. I just press it once at the beginning of the match and leave it alone. That is on both catapults and stalkers
Arthur_Parker
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Reply #1867 on: January 21, 2013, 03:07:32 PM

If you don't open it via the key, it opens and closes again automatically.  I thought HaemishM might have been wondering how he was firing missiles with the doors shut.
Segoris
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Reply #1868 on: January 21, 2013, 03:55:55 PM

Oh duh, yeah. Completely misread what you wrote and took it as "if you open the doors and don't fire for a while then they will close."
HaemishM
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the Confederate flag underneath the stone in my class ring


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Reply #1869 on: January 22, 2013, 07:27:34 AM

If you don't open it via the key, it opens and closes again automatically.  I thought HaemishM might have been wondering how he was firing missiles with the doors shut.

Well, no I figured out when I saw the missile trails and the 'splosions that yes, my missile doors opened and closed automatically. I just didn't realize nor had anything in the documentation (ROFL) told me that that was even affecting anything I did. It's like having landing gear on a flight sim which doesn't require you to land - if the game doesn't tell you about it, you wouldn't know to turn it on.

Can I reiterate just how badly designed the UI on the client is that doesn't tell you ANY of this shit?

Arthur_Parker
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Reply #1870 on: January 22, 2013, 08:42:49 AM

It's in the key bindings in options, there's also a indicator light on the relevant mechs to indicate door status that they are going to tweak to make brighter.  The mech lab UI isn't great, which I believe they have a new version incoming for, they do need some kind of tutorial area but the weapon/piloting UI has come a long way in the past few months. 

The weapon rows change colour depending on range to crosshair which is nice, but without a tutorial a lot of people are going to miss that type of thing.
Shannow
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Reply #1871 on: January 22, 2013, 08:51:35 AM

They need a new UI programmer is what they need.

Someone liked something? Who the fuzzy fuck was this heretic? You don't come to this website and enjoy something. Fuck that. ~ The Walrus
Slayerik
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Reply #1872 on: January 22, 2013, 09:25:42 AM

So, I've graduated to Awesome-9M

For my own sake, I'm linking these here. Feel free to comment on the builds if you would.

AWS-9M - 6 X Medium Pulse , SRM 6 (XL 385)

AWS-9M - 3 Medium, 3 Large, LRM 10 (XL 385)

AWS-9M - 4 Large Laser, SRM 4 (XL 385)

You may notice leg armor strippage. I do this on a LOT of my mechs. I just don't get legged enough to warrant 2-3 tons of extra leg armor ;)  Sometimes I'll even trim a few off the head armor, cause I can't remember the last time that was even in yellow or red.

"I have more qualifications than Jesus and earn more than this whole board put together.  My ego is huge and my modesty non-existant." -Ironwood
Merusk
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Reply #1873 on: January 22, 2013, 10:11:00 AM

I can see stripping the legs as nobody shoots you there on purpose.

Head armor is entirely dependent on the chassis and the guy on the other end.  I've gotten at least 3 kills I shouldn't have in my Stalker and Catapharact frames because I got off a good alphastrike headshot.   The kills were a Cata, Atlas and Centurion which are "hey here's where the pilot sits, shoot HERE" mechs, though.    I've tried to pull the same on a stalker dumb enough to go toe to toe with me and a hunchback that stood still, but it didn't work.

The past cannot be changed. The future is yet within your power.
Slayerik
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Victim: Sirius Maximus


Reply #1874 on: January 22, 2013, 11:00:45 AM

So, does structure  = Max armor for that location?

So lets say my Awesome has 40/66 armor in the legs, does that mean they have to shoot through 40 , then 66 points of structure ?

EDIT: Structure is half the amount of maximum armor a mech can carry on the specific location. So in the example above, it would have 33 points of damage after the armor goes away.
« Last Edit: January 22, 2013, 11:09:11 AM by Slayerik »

"I have more qualifications than Jesus and earn more than this whole board put together.  My ego is huge and my modesty non-existant." -Ironwood
Falconeer
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Reply #1875 on: January 22, 2013, 01:37:26 PM

From the latest Q&A, seems like Community Warfare is still alive, and actually a priority (mentioned somewhere else in that thread).

Quote
Q: [insert question about Community Wafare]

A: Community Warfare is coming in stages over the course of 2013. The first phases will include the concepts of Factions – Player run Merc Corps, and non-player run Houses. The second phase will include the territory conquest aspects, including the ability to fight for and control border worlds within the InnerSphere.

Shannow
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Reply #1876 on: January 22, 2013, 01:48:31 PM

From the latest Q&A, seems like Community Warfare is still alive, and actually a priority (mentioned somewhere else in that thread).

Quote
Q: [insert question about Community Wafare]

A: Community Warfare is coming in stages over the course of 2013. The first phases will include the concepts of Factions – Player run Merc Corps, and non-player run Houses. The second phase will include the territory conquest aspects, including the ability to fight for and control border worlds within the InnerSphere.

How come I get the feeling it will be some shitty concept like Clan Wars in World of TAnks?

Someone liked something? Who the fuzzy fuck was this heretic? You don't come to this website and enjoy something. Fuck that. ~ The Walrus
Merusk
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Reply #1877 on: January 22, 2013, 02:53:10 PM

So, does structure  = Max armor for that location?

So lets say my Awesome has 40/66 armor in the legs, does that mean they have to shoot through 40 , then 66 points of structure ?

EDIT: Structure is half the amount of maximum armor a mech can carry on the specific location. So in the example above, it would have 33 points of damage after the armor goes away.

You're getting in to details I just don't know at that point.  I'm not one of the guys combing forums and devblogs for info, I just know "Shit he's all full armor... Wait now he's dead after I shot him once" = pilot went boom.   

The past cannot be changed. The future is yet within your power.
Evildrider
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Reply #1878 on: January 22, 2013, 03:01:38 PM

Once you get past armor you basically get free crits on everything in that area.  Once the structure is gone you lose that area totally.
Arthur_Parker
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Reply #1879 on: January 22, 2013, 03:46:41 PM

He edited his own post to add the correct information.  Structure is half the max armour total.
Samprimary
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Reply #1880 on: January 22, 2013, 06:27:22 PM

i designed a mech based off of my playstyle and preferences.



Screw assault, this is the battery class.
Samprimary
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Reply #1881 on: January 22, 2013, 07:37:14 PM

HEY SEG

Segoris
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Reply #1882 on: January 22, 2013, 09:00:43 PM

So, I've graduated to Awesome-9M

For my own sake, I'm linking these here. Feel free to comment on the builds if you would.

AWS-9M - 6 X Medium Pulse , SRM 6 (XL 385)

AWS-9M - 3 Medium, 3 Large, LRM 10 (XL 385)

AWS-9M - 4 Large Laser, SRM 4 (XL 385)

You may notice leg armor strippage. I do this on a LOT of my mechs. I just don't get legged enough to warrant 2-3 tons of extra leg armor ;)  Sometimes I'll even trim a few off the head armor, cause I can't remember the last time that was even in yellow or red.

Dropping those engines down to 375 keeps 5 heatsink in the engine while only losing 2kph with speed burst included. Doing that saves enough weight to (almost) max out armor (build depending), and/or increase some weaponry, ammo, and/or add AMS if wanted. For 2kph that seems like a pretty solid tradeoff imo

And yeah, I don't know why but I almost never get to headshot awesomes.
Segoris
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Reply #1883 on: January 22, 2013, 09:02:56 PM

Slayerik
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Reply #1884 on: January 22, 2013, 10:11:18 PM

I'm starting to care.
Good advice Seg, too bad I already got the 385 and the fucker cost me like 7 mil. So looks like its 2 mph gain!

Funny that our 4 man and Sam's 4 man got teamed up. Sam went off and got 1000 damage as usual...with his lrm spam I'm sure. ;)

"I have more qualifications than Jesus and earn more than this whole board put together.  My ego is huge and my modesty non-existant." -Ironwood
apocrypha
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Planes? Shit, I'm terrified to get in my car now!


Reply #1885 on: January 22, 2013, 10:59:51 PM

i designed a mech based off of my playstyle and preferences.



Screw assault, this is the battery class.

And what's the flamer for on that one?

 Oh ho ho ho. Reallllly?

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
Samprimary
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Reply #1886 on: January 23, 2013, 02:40:33 AM

you put it in the head slot and key it to your push to talk button
apocrypha
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Planes? Shit, I'm terrified to get in my car now!


Reply #1887 on: January 23, 2013, 04:42:06 AM

Lol :)

Thinking about my 2nd mech, want to try a fast light. How's this look for a Commando build?

http://mwo.smurfy-net.de/mechlab#i=5&l=250e850d90ff90caea9121915ef6fac0d677cb96 (using that one cos it does costs)

3 x SSRM2
1 x ML
ECM
XL210 engine

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
5150
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Reply #1888 on: January 23, 2013, 04:57:29 AM

I tried commando's before ECM arrived and I had trouble keeping other lights under the reticle long enough to get a streak lock so I switched to beams.

YMMV as I may just be terrible with lights (indeed I hate my founder Jenner because its too twitch)
Merusk
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Reply #1889 on: January 23, 2013, 05:44:34 AM

Sometimes I feel the Xp handout is sort of fucked-up.   Sam's scorecard has a guy who did a total of 4 damage and got more XP than the loser with 4 assists and 310 damage.

The past cannot be changed. The future is yet within your power.
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